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41 Campaign Asset List Global

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minhnv0807
41-campaign-asset-list-global

Use when a campaign needs its full design asset list before anyone opens a tool — asset type, dimensions, channel, quantity, priority, owner, deadline, and status, with deadlines counted backward from launch day on a T-14 to D+1 timeline plus a naming convention. Trigger on 'campaign asset list', 'what does the designer need', 'list the design files', 'creative asset plan', 'how many banners do we need', 'the designer keeps asking what to make'. Not for — the spec for one individual image, see `42-image-brief-global`; a slide sequence, see `43-carousel-brief-global`; an urgent mid-campaign swap, see `48-quick-visual-brief-global`; resizing an existing master, see `50-asset-resize-global`.

Overview

Publisherminhnv0807
Repositoryai-business-skills
Skill name41-campaign-asset-list-global
Stars
612
Forks
228
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by minhnv0807 on GitHub. Read the source before you install it.

Installation

Install the 41 Campaign Asset List Global AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/minhnv0807/ai-business-skills/tree/master/skills/en/41-campaign-asset-list-global
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/minhnv0807/ai-business-skills.git /tmp/ai-business-skills
mkdir -p .claude/skills
cp -r /tmp/ai-business-skills/skills/en/41-campaign-asset-list-global .claude/skills/41-campaign-asset-list-global
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable 41 Campaign Asset List Global in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads 41 Campaign Asset List Global on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so 41 Campaign Asset List Global is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Campaign Asset List (Global)

The first step of design production: list every asset the campaign needs before opening any design tool. Read the campaign brief from 02-campaign-brief-global first; if there is no brief yet, run that skill before this one.

Information gathering

Read .agents/product-marketing-context-global.md and the campaign brief if available. If information is missing, ask up to 4 questions:

  1. Campaign name, primary objective, and launch date? Lead, sale, or awareness — plus the confirmed launch date, which anchors every backward deadline.
  2. Which channels? Meta Ads, TikTok Ads, Google/YouTube, LinkedIn, Pinterest, email (Klaviyo/Mailchimp/HubSpot), landing page — is organic running in parallel?
  3. Which formats? Video ads or static only? Any UGC or creator content in the mix?
  4. Who owns delivery? Which designer takes the work, and does a brand guideline exist? If not, run 46-brand-guideline-global first.

Principles

  1. List first, tool second. Build the list before opening Canva, Figma, or Adobe Express.
  2. Every asset has a dated deadline. "As soon as possible" is not a deadline.
  3. Every funnel stage needs its own creative. TOFU, MOFU, and BOFU must not share one asset.
  4. A missing asset on launch day is a planning failure, not a design failure. Every gap traces back to an incomplete list.
  5. Status is updated in this file in real time so the lead can track progress without asking.
  6. Ask when the brief is thin. Never guess the missing input.

Workflow

1. Map channels and formats

From the campaign brief, list every channel that will run and the formats each one needs: single image, carousel, story/reel, in-feed video, email banner, landing page section, organic post.

2. Map assets to the funnel

StageCreative jobExample assets
TOFUStop the scroll, name the pain, build awarenessSingle-image hook, video thumbnail, teaser post
MOFUBuild trust, explain, show proofValue carousel, story series, case-study banner
BOFUClose the conversion, make the offer explicitRetargeting static, end-card CTA, landing page hero

3. Set deadlines backward from launch

ComplexityExample assetsDeadline
Concept MVP (approved before full production)Rough layout, draft conceptLaunch - 7 days
ComplexLanding page, video, video thumbnailLaunch - 5 days
MediumCarousel, full banner size setLaunch - 3 days
FastStatic post, storyLaunch - 1 day

4. Assign owner, priority, and status

Every row carries an owner, a priority (High / Medium / Low), and a status (DRAFT / REVIEW / APPROVED / ARCHIVED). Assets close to launch on the primary channel are always High.

Output structure

File name: campaign-asset-list-[campaign-name]-[YYYYMMDD].md

markdown
# Asset List — [Campaign name]

## Overview
| Item | Detail |
|------|--------|
| Campaign name | |
| Launch date | |
| Channels | |
| Total assets required | |
| Designer | |
| Brand guideline applied | [link to brand guideline file] |

## Meta Ads (Facebook / Instagram)
| # | Asset | Dimensions | Stage | Quantity | Priority | Owner | Deadline | Status |
|---|-------|-----------|-------|----------|----------|-------|----------|--------|
| 1 | Single image — Feed | 1080x1080 | TOFU | 2 variants | High | | Launch-1 | DRAFT |
| 2 | Single image — Link/landscape | 1200x628 | TOFU | 2 variants | Medium | | Launch-1 | |
| 3 | Story / Reels cover | 1080x1920 | MOFU | 2 variants | Medium | | Launch-1 | |
| 4 | Carousel 5-7 cards | 1080x1080 | MOFU | 1 set | High | | Launch-3 | |
| 5 | Retargeting static | 1080x1080 | BOFU | 2 variants | High | | Launch-1 | |

## TikTok Ads
| # | Asset | Dimensions | Stage | Quantity | Priority | Owner | Deadline | Status |
|---|-------|-----------|-------|----------|----------|-------|----------|--------|
| 6 | Static cover / thumbnail | 1080x1920 | TOFU | 2 variants | High | | Launch-5 | |
| 7 | End card / CTA overlay | 1080x1920 | BOFU | 1 | Medium | | Launch-3 | |

## LinkedIn / Pinterest / YouTube
| # | Asset | Dimensions | Purpose | Owner | Deadline | Status |
|---|-------|-----------|---------|-------|----------|--------|
| 8 | LinkedIn single image | 1200x627 | B2B awareness | | Launch-3 | |
| 9 | Pinterest pin | 1000x1500 | Discovery traffic | | Launch-3 | |
| 10 | YouTube thumbnail | 1280x720 | Video cover | | Launch-5 | |

## Email (Klaviyo / Mailchimp / HubSpot)
| # | Asset | Dimensions | Purpose | Owner | Deadline | Status |
|---|-------|-----------|---------|-------|----------|--------|
| 11 | Email header banner | 600x200 | Broadcast | | Launch-3 | |
| 12 | Email hero image | 600x400 | Offer email | | Launch-3 | |

## Landing page / Website
| # | Asset | Spec | Purpose | Owner | Deadline | Status |
|---|-------|------|---------|-------|----------|--------|
| 13 | Hero banner | Full-width 1440px | Above the fold | | Launch-5 | |
| 14 | Product / service visual | 800x600 | Proof section | | Launch-5 | |
| 15 | CTA button set | SVG/PNG | Primary + secondary | | Launch-5 | |

## Organic content
| # | Asset | Dimensions | Channel | Owner | Deadline | Status |
|---|-------|-----------|---------|-------|----------|--------|
| 16 | Teaser post | 1080x1080 | Instagram / Facebook | | Launch-1 | |
| 17 | Teaser story | 1080x1920 | Story | | Launch-1 | |

Adjust the number of rows to the real campaign — the table above is a starting frame, not a required count.

Designer timeline: T-14 to D+1

Paste this timeline at the end of the asset list file so designer and lead track the same milestones.

PhaseMilestoneWork to completeSkillNote
Pre-launchT-14Read campaign brief, build this asset list41Do not start designing before the brief is read
Pre-launchT-13Receive approved copy from content05Copy must be approved before it is set into a layout
Pre-launchT-7Concept MVP (30 minutes max), lead approves42/45/12No production before concept approval
Pre-launchT-5Complex assets done: landing page, video, thumbnails12/44Hard deadline
Pre-launchT-3Medium assets done: carousel, full banner set42/43Hard deadline
Pre-launchT-1Fast assets done: statics, stories; final export check, upload42/50No size left out
Launch dayLaunchStandby for urgent assets48Respond within 2 hours
In flightOn requestQuick brief, duplicate the winner, change one element48Turnaround 2-4 hours
Post-campaignD+1Read creative performance report, mark winners and losers in this list21Winner becomes next cycle's base template
Post-campaignD+2Resize winners into missing sizes, archive losers50Prevents repeating failed creative
Post-campaignD+3Update the asset library in shared storage—Upload source files and links, not only exports

Naming convention and folders

  • Asset file name: [Campaign]_[Channel]_[Size]_[Stage]_[Version]_[Status]
  • Example: SpringLaunch_Meta_1080x1080_TOFU_v2_APPROVED.png
  • Status tags: _DRAFT (in progress) / _REVIEW (awaiting feedback) / _APPROVED / _ARCHIVED
  • Shared storage (Drive, Dropbox, SharePoint):
/[Brand]/Campaigns/[CampaignName]/Assets/
  Working/    — work in progress
  Final/      — approved files, subfoldered by channel
  Archived/   — losers and retired files
  • Export formats: JPG for static, PNG for transparency, MP4 for motion, SVG for logo and icon sets.

Related skills

  • 02-campaign-brief-global: the input — the asset list is derived from the campaign brief.
  • 42-image-brief-global, 43-carousel-brief-global, 44-video-editor-brief-global, 45-design-tool-brief-global: write the detailed brief for each listed asset.
  • 12-landing-page-brief-global: use for the landing page assets in this list.
  • 47-design-review-global: every REVIEW to APPROVED transition goes through review.
  • 48-quick-visual-brief-global: assets that appear while the campaign is running.
  • 50-asset-resize-global: covering every size and repurposing winners after the campaign.

Quality checklist

  • Every live channel has assets in the list — no channel missed
  • Every funnel stage (TOFU/MOFU/BOFU) has its own creative
  • Every asset has exact dimensions matching the channel spec
  • Every asset has a dated deadline counted back from launch (T-5 / T-3 / T-1)
  • Every asset has an owner and a priority
  • A T-7 concept MVP checkpoint exists before full production
  • Naming convention and folder structure are written into the file
  • The T-14 to D+1 timeline is embedded for tracking
  • Copy that will be set into designs has an approval date before the design deadline

Frequently asked questions

What does the 41 Campaign Asset List Global AI skill do?

Use when a campaign needs its full design asset list before anyone opens a tool — asset type, dimensions, channel, quantity, priority, owner, deadline, and status, with deadlines counted backward from launch day on a T-14 to D+1 timeline plus a naming convention. Trigger on 'campaign asset list', 'what does the designer need', 'list the design files', 'creative asset plan', 'how many banners do we need', 'the designer keeps asking what to make'. Not for — the spec for one individual image, see `42-image-brief-global`; a slide sequence, see `43-carousel-brief-global`; an urgent mid-campaign...

Why use 41 Campaign Asset List Global on TypingMind?

Because you install it once and use it with any model. 41 Campaign Asset List Global is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install 41 Campaign Asset List Global in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/minhnv0807/ai-business-skills/tree/master/skills/en/41-campaign-asset-list-global. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use 41 Campaign Asset List Global?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with 41 Campaign Asset List Global?

As many as you like. As long as a model supports skills, you can use 41 Campaign Asset List Global with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the 41 Campaign Asset List Global AI skill free?

Yes. It is published on GitHub by minhnv0807 under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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