Tesseract Motion logo

Tesseract Motion

Organization
mirage-hq
tesseract-motion

Create editable motion graphics locally in Tesseract, including full-frame animated scenes, typography, diagrams, lower thirds, and overlays on supplied footage. Use for focused motion-design work; use tesseract-video for assembling or revising a complete footage edit.

Overview

Publishermirage-hq
RepositoryTesseract
Skill nametesseract-motion
Stars
156
Forks
13
Bundled files
28
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 28 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by mirage-hq on GitHub. Read the source before you install it.

Installation

Install the Tesseract Motion AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/mirage-hq/Tesseract/tree/main/skills/tesseract-motion
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/mirage-hq/Tesseract.git /tmp/Tesseract
mkdir -p .claude/skills
cp -r /tmp/Tesseract/skills/tesseract-motion .claude/skills/tesseract-motion
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Tesseract Motion in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Tesseract Motion on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Tesseract Motion is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Design motion with Tesseract

For converting files to or from other editing tools, such as Premiere Pro or After Effects, read conversion. When opening shared or older .tsrct files, updating tools, or investigating load/render differences, read versions and compatibility.

The CLI may send basic usage telemetry for some commands. You can provide optional attribution via TESSERACT_SKILL=tesseract-motion and the other attribution variables. Respect the CLI's telemetry opt-out setting; never enable telemetry on the user's behalf.

Create a moving composition with a clear visual idea. Establish what the motion communicates, its rhythm, the destination canvas, and whether this is a full scene or an overlay that must leave footage visible.

When designing an ad opening, read ad hooks: develop a clear visual idea tied to the actual product/message, align its key arrival to confirmed opening music cues when available, and preview it together with the next scene. Sound and transitions strengthen the idea; they are not a required effects stack.

  1. Resolve this skill's root from the directory containing this SKILL.md. Read CLI installation and check the required Tesseract version once per session. Use the resolved executable path throughout the task. Read local operation and native authoring.
  2. Read motion design. Use the supplied brand/style references. For an overlay, inspect the actual footage at the intended placement and timing; design around the subject, text, and action.
  3. Choose a useful mechanism—typography, paths, masks, precomps, a diagram, or a media treatment. Use native layers and a coordinated AnimationGraph. Existing footage and graphic assets are welcome; a single prerendered image of the design defeats editable motion.
  4. Retrieve the specific definitions needed from tsrct project schema or tsrct project schema --document. FX authoring and motion show working wire shapes and local rendering, not mandatory designs. For subject occlusion use actual person mattes when supported, not an approximate hand-drawn silhouette.
  5. When supplied or previously generated music sets the rhythm, read waveform editing: open a music waveform, listen to confirm accents and phrase changes, and map animation arrivals/reveals to the selected music events before authoring timing. Preserve the chosen track; do not mistake every peak for a beat or sync every movement mechanically. Read sound design when the graphic is part of an audible video. Add a local accent or transition sound when it strengthens the movement; leave it quiet when speech or the existing mix already carries the moment. Keep sound in separate Audio layers, and use audio and timing for importing files, placement, and envelopes. A silent-overlay request stays silent.
  6. Use filmstrip review to inspect and correct the saved animation during construction. Finish with review and delivery, including playback in context.

Output an editable composition in a portable .tsrct document and a rendered preview. Composite overlays over the supplied footage as native layers. For a transparent overlay, use export --format prores --fx-solo compositionId:layerId --output overlay.mov and verify the alpha channel. Solo export covers the target’s active window without audio; full-project MOV export preserves the project mix.

Prefer supported effects and native text/shape animation. For an unusual visual treatment use custom WGSL only after reading the custom shader contract. Never invent API fields, keyframe formats, or a capability such as arbitrary 3D mesh import that this runtime does not provide.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Tesseract Motion AI skill do?

Create editable motion graphics locally in Tesseract, including full-frame animated scenes, typography, diagrams, lower thirds, and overlays on supplied footage. Use for focused motion-design work; use tesseract-video for assembling or revising a complete footage edit.

Why use Tesseract Motion on TypingMind?

Because you install it once and use it with any model. Tesseract Motion is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Tesseract Motion in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/mirage-hq/Tesseract/tree/main/skills/tesseract-motion. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Tesseract Motion?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Tesseract Motion?

As many as you like. As long as a model supports skills, you can use Tesseract Motion with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Tesseract Motion AI skill free?

It is published on GitHub by mirage-hq. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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