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Create Plugin

OrganizationPopular
mistralai
create-plugin

Create a Vibe plugin package — the Agent Plugins 1.0 format with optional Vibe extensions for skills, MCP servers, hooks, knowledge, agents, libraries, and connectors. Use when the user wants to create, scaffold, or author a plugin for Mistral Vibe.

Overview

Publishermistralai
Repositorymistral-vibe
Skill namecreate-plugin
Stars
5K
Forks
700
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by mistralai on GitHub. Read the source before you install it.

Installation

Install the Create Plugin AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/mistralai/mistral-vibe.git /tmp/mistral-vibe
mkdir -p .claude/skills
cp -r /tmp/mistral-vibe/vibe/plugins/builtins/vibe/skills/create-plugin .claude/skills/create-plugin
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Create Plugin in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Create Plugin on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Create Plugin is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Create a Vibe Plugin

A plugin is a directory containing a plugin.json manifest (Agent Plugins 1.0 schema) plus optional component directories and config files. Vibe discovers plugins under .vibe/plugins/ (project scope, requires trusted folder) and ~/.vibe/plugins/ (user global).

Plugin discovery locations

ScopePathWhen
Project<project>/.vibe/plugins/<name>/trusted folder only
User global~/.vibe/plugins/<name>/always

Each subdirectory under a plugins root is one plugin package. The first match wins: project plugins take precedence over user plugins with the same name.

Plugin directory structure

my-plugin/
  plugin.json                 # required — Agent Plugins 1.0 manifest
  mcp.json                    # optional — MCP server definitions
  libraries.json              # optional — Node/Python library dependencies
  connectors.json             # optional — managed connector requirements
  skills/                     # optional — one subdirectory per skill
    my-skill/
      SKILL.md
  ai.mistral.vibe/            # optional — Vibe-specific extensions
    hooks.toml                # Vibe extension only
    knowledge/                # one subdirectory per knowledge folder
      topic-name/
        KNOWLEDGE.md
    agents/                   # one .toml per subagent
      researcher.toml
    INSTRUCTIONS.md           # optional plugin-wide instructions (not loaded)

Step 1 — plugin.json (required)

The manifest is a JSON file with $schema and name as required fields.

json
{
  "$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
  "name": "my-plugin",
  "version": "1.0.0",
  "description": "What this plugin provides.",
  "author": {
    "name": "Author Name",
    "email": "author@example.com",
    "url": "https://example.com"
  },
  "homepage": "https://example.com/my-plugin",
  "repository": "https://github.com/example/my-plugin",
  "license": "MIT",
  "keywords": ["productivity", "finance"],
  "extensions": {}
}

Rules:

  • name must match ^[a-z0-9](?:[a-z0-9.-]*[a-z0-9])?$ (1-64 chars), no -- or ...
  • $schema must be exactly https://agent-plugins.org/schemas/1.0.0/plugin.schema.json. Any other schema URL produces a fatal plugin.schema.version_unsupported error.
  • All fields other than those listed above are rejected (extra="forbid").

Step 2 — Vibe extension (optional)

To use Vibe-specific components (hooks, knowledge, agents, libraries, connectors), add an ai.mistral.vibe extension to plugin.json:

json
{
  "extensions": {
    "ai.mistral.vibe": {
      "schemaVersion": 1,
      "toolNamespace": "myPlugin",
      "toolOverrides": {
        "lookup": {
          "name": "search",
          "exposure": "direct_and_programmatic"
        }
      }
    }
  }
}

Without this extension, Vibe only loads plugin.json, skills/, and mcp.json. The toolNamespace defaults to a TypeScript identifier derived from the plugin name. It must not be one of the reserved namespaces: file_system, self, process, agent, vibe.

vibe is reserved for built-in plugins shipped with the CLI; user plugins must choose a different namespace.

toolOverrides rename or restrict tool exposure. Each key matches a discovered tool name from MCP servers or connectors. exposure is one of programmatic, direct, or direct_and_programmatic.

Step 3 — Skills (optional)

Place skills under skills/ — one subdirectory per skill, each containing a SKILL.md. The skill name in SKILL.md frontmatter must match the directory name.

skills/
  format-reports/
    SKILL.md

Skills follow the standard SKILL.md format with YAML frontmatter (name, description, user-invocable, allowed-tools). Plugin skills are namespaced as <namespace>:<skill-name> at runtime.

Step 4 — MCP servers (optional)

Define MCP servers in mcp.json. Three transport types are supported:

json
{
  "$schema": "https://agent-plugins.org/schemas/1.0.0/mcp.schema.json",
  "mcpServers": {
    "lookup": {
      "type": "stdio",
      "command": "node",
      "args": ["${PLUGIN_ROOT}/server/index.js"],
      "env": {
        "DEBUG": "true"
      },
      "cwd": "."
    },
    "remote-api": {
      "type": "streamable-http",
      "url": "https://api.example.com/mcp",
      "headers": {
        "X-Custom-Header": "value"
      }
    }
  }
}

Rules:

  • command, args, and env values support ${PLUGIN_ROOT} and ${PLUGIN_DATA} variable expansion.
  • PLUGIN_ROOT and PLUGIN_DATA are also injected automatically into env; do not set them yourself (rejected with an error).
  • env variable names PLUGIN_ROOT and PLUGIN_DATA are reserved.
  • cwd of . means the plugin root.
  • streamable-http servers support static headers only; use OAuth at the Vibe config level for authenticated remote servers.
  • sse transport is detected but not supported — it produces a diagnostic.
  • The command for stdio servers is resolved relative to the plugin root when it is a bare filename; absolute paths are used as-is.

Step 5 — Hooks (optional, Vibe extension only)

Place hooks in ai.mistral.vibe/hooks.toml. Format is identical to the Vibe hooks.toml format, but hooks run in the plugin root directory with PLUGIN_ROOT and PLUGIN_DATA in the environment.

toml
[[hooks]]
name = "guard-lookup"
type = "pre_tool"
match = "myPlugin.lookup"
command = "python guard.py"
strict = true

[[hooks]]
name = "post-agent-lint"
type = "post_agent"
command = "eslint --quiet ."

Limits:

  • Maximum 128 hooks per plugin.
  • File size limit: 64 KB.
  • Hook names must be unique within the plugin. Runtime names are prefixed as <plugin-name>:<hook-name>.

Step 6 — Knowledge (optional, Vibe extension only)

Place knowledge folders under ai.mistral.vibe/knowledge/. Each folder contains a KNOWLEDGE.md with YAML frontmatter:

ai.mistral.vibe/
  knowledge/
    accounting-policy/
      KNOWLEDGE.md
      reference.md

KNOWLEDGE.md frontmatter:

yaml
---
name: accounting-policy
description: How revenue is recognized and reported.
display_name: Accounting Policy
icon: book
---

Rules:

  • name must match the directory name (^[a-z0-9](?:[a-z0-9-]*[a-z0-9])?$).
  • description is 5-300 characters.
  • Maximum 100 knowledge folders per plugin.
  • KNOWLEDGE.md entrypoint limit: 256 KB.
  • No symbolic links inside knowledge directories.
  • Knowledge is namespaced as <namespace>:<name>.

Step 7 — Agents (optional, Vibe extension only)

Place subagent definitions under ai.mistral.vibe/agents/. Each .toml file defines one subagent:

ai.mistral.vibe/
  agents/
    researcher.toml

researcher.toml:

toml
schemaVersion = 1
agentType = "subagent"
displayName = "Researcher"
description = "Searches the knowledge base and summarizes findings."
safety = "safe"
activeModel = "mistral-medium-3.5"
instructions = "You are a research assistant."

enabledTools = ["read_file", "grep"]
disabledTools = ["bash"]

[tools.bash]
permission = "never"
allowlist = ["ls"]
denylist = ["rm"]

Rules:

  • schemaVersion must be 1.
  • agentType must be "subagent" (the only supported type).
  • Filename must be lowercase kebab-case (^[a-z0-9](?:[a-z0-9-]*[a-z0-9])?$).
  • safety is one of "safe", "neutral", "destructive", "yolo".
  • Maximum 128 agents per plugin, 64 KB per file.
  • Tool lists cannot contain duplicates or empty names.
  • Agent names are namespaced as <namespace>:<filename-stem>.

Step 8 — Libraries (optional, Vibe extension only)

Declare Node and Python library dependencies in libraries.json:

json
{
  "schemaVersion": 1,
  "node": {
    "@productivity/finance": "./node/finance",
    "lodash": "./node/lodash"
  },
  "python": {
    "vibe_finance": "./python/vibe_finance",
    "utils": "./python/utils.py"
  }
}

Rules:

  • Node aliases must match ^(?:@[a-z0-9][a-z0-9._-]*/)?[a-z0-9][a-z0-9._-]*$ (max 214 chars).
  • Python aliases must match ^[A-Za-z_][A-Za-z0-9_]*$ (max 128 chars).
  • Source paths are relative to the plugin root, using forward slashes only. No .. or absolute paths.
  • Python library sources can be a directory (package) or a single .py file.
  • Node library sources must be directories.
  • No symbolic links inside library directories.
  • Library aliases that collide across plugins are all dropped.
  • Maximum 128 entries per language.

Step 9 — Connectors (optional, Vibe extension only)

Declare required managed connectors in connectors.json:

json
{
  "schemaVersion": 1,
  "connectors": [
    {
      "id": "github",
      "tools": ["create_issue", "list_issues"]
    },
    {
      "id": "linear",
      "tools": ["create_issue"]
    }
  ]
}

Rules:

  • Connector IDs must be unique within the plugin.
  • Tool names per connector must be unique, 1-256 characters.
  • Maximum 128 connector requirements.
  • A connector requirement is a declaration: it appears whether or not the account has the connector. Availability is reported as a diagnostic.

Diagnostic codes

When a plugin fails to load or has issues, Vibe emits typed diagnostics. The most common ones:

CodeFatalMeaning
plugin.manifest.invalidyesplugin.json missing, unreadable, or invalid
plugin.schema.version_unsupportedyesunsupported schema version
plugin.compatibility.format_unrecognizedyesno supported manifest found
plugin.namespace.reservedyesnamespace is reserved
plugin.namespace.collisionyestwo plugins claim one namespace
plugin.name.collisionyestwo plugins share a name at the same scope
plugin.path.outside_rootyesa declared path escapes the plugin root
plugin.skill.invalidnoone SKILL.md failed to parse
plugin.hooks.invalidnoone hook entry failed validation
plugin.knowledge.invalidnoone knowledge folder failed validation
plugin.agent.invalidnoone agent document failed validation
plugin.libraries.invalidnolibraries.json failed to load
plugin.library.invalidnoone library path is invalid
plugin.library.alias_collisionnolibrary alias shared across plugins
plugin.connectors.invalidnoconnectors.json failed to load
plugin.mcp.connection_failednoan MCP server did not answer
plugin.mcp.authorization_requirednoan MCP server needs authorization
plugin.tool_override.unusednoa toolOverrides key matched no tool

Fatal diagnostics drop the entire plugin. Non-fatal diagnostics drop only the offending component; the rest of the plugin survives.

Compatibility with other plugin formats

Vibe also detects and adapts plugins authored for other agents:

FormatMarkerAdapted as
Claude Code.claude-plugin/plugin.jsonskills, MCP servers, hooks
Codex.codex-plugin/plugin.jsonskills, MCP servers
Kimi Codekimi.plugin.json or .kimi-plugin/plugin.jsonskills, MCP servers, hooks
OpenCode.opencode/ directoryskills only (executable modules unsupported)

If markers for more than one format are present, the plugin is rejected as ambiguous. Native Agent Plugins 1.0 (a valid plugin.json with the correct $schema) always takes precedence.

When creating a new plugin, always use the native Agent Plugins 1.0 format.

Workflow

  1. Determine the plugin name, scope (project vs user global), and which components the user needs.
  2. Create the directory at .vibe/plugins/<name>/ (project) or ~/.vibe/plugins/<name>/ (user).
  3. Write plugin.json with the required $schema and name fields.
  4. Add the ai.mistral.vibe extension to plugin.json if any Vibe-specific components (hooks, knowledge, agents, libraries, connectors) are needed.
  5. Add component directories and files per the instructions above.
  6. Tell the user to run /reload to pick up the new plugin without restarting.

Frequently asked questions

What does the Create Plugin AI skill do?

Create a Vibe plugin package — the Agent Plugins 1.0 format with optional Vibe extensions for skills, MCP servers, hooks, knowledge, agents, libraries, and connectors. Use when the user wants to create, scaffold, or author a plugin for Mistral Vibe.

Why use Create Plugin on TypingMind?

Because you install it once and use it with any model. Create Plugin is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Create Plugin in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/mistralai/mistral-vibe/tree/main/vibe/plugins/builtins/vibe/skills/create-plugin. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Create Plugin?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Create Plugin?

As many as you like. As long as a model supports skills, you can use Create Plugin with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Create Plugin AI skill free?

Yes. It is published on GitHub by mistralai under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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