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Neta Elementum

Organization
netaart
neta-elementum

Neta Elementum Alchemy Skill - Guides users through creating or updating style element (Elementum) VTokens (Virtual Tokens, TCP). Elementum encapsulates a visual concept (scene, prop, clothing, weapon, pose, atmosphere, meme, etc.) and can be referenced in make_image via /ElementName after creation. Use this skill when users want to create new Elementa, encapsulate visual styles or concepts, or modify existing Elementa.

Overview

Publishernetaart
Repositoryneta-skills
Skill nameneta-elementum
Stars
662
Forks
9
Bundled files
3
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by netaart on GitHub. Read the source before you install it.

Installation

Install the Neta Elementum AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/netaart/neta-skills/tree/main/skills/neta-elementum
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/netaart/neta-skills.git /tmp/neta-skills
mkdir -p .claude/skills
cp -r /tmp/neta-skills/skills/neta-elementum .claude/skills/neta-elementum
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Neta Elementum in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Neta Elementum on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Neta Elementum is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Neta Elementum Skill

Through the "Elementum Alchemy" workflow, forge any visual concept into a reusable VToken (Virtual Token, TCP/Elementum). Can be referenced in make_image via /ElementName after creation.

This skill requires the neta-creative skill to use make_image for visual previews.

Command Usage

Create Elementum

Full Alchemy Flow (Recommended)

Follow the four-stage workflow: "Concept Confirmation → Visual Preview → Refinement → Confirmation".

📖 Alchemy Guide - Complete alchemy workflow and best practices

bash
npx -y @talesofai/neta-skills@latest create_elementum \
  --name "RE4 Village" \
  --artifact_uuid "artifacts[0].uuid from make_image response" \
  --prompt "Resident Evil 4 style European medieval village, dilapidated stone houses, burning bonfire, thick fog, dead trees, horror atmosphere, realistic style" \
  --description "This element represents the iconic abandoned European village from Resident Evil 4. Use with night, character descriptions, horror atmosphere. Reference image recreates the original game village style." \
  --accessibility "PUBLIC"

Update Elementum

Targeted Modifications (Only pass fields you want to change)

📖 Update Guide - Update scenarios and workflow

bash
# Update representative image after regenerating
npx -y @talesofai/neta-skills@latest update_elementum \
  --tcp_uuid "element's tcp_uuid" \
  --artifact_uuid "new artifacts[0].uuid from make_image" \
  --prompt "updated image generation instruction"

# Only update Agent usage guide
npx -y @talesofai/neta-skills@latest update_elementum \
  --tcp_uuid "element's tcp_uuid" \
  --description "updated usage guide"

Query Existing Elementa

bash
# List my elementa (created by current user)
npx -y @talesofai/neta-skills@latest list_my_elementum
npx -y @talesofai/neta-skills@latest list_my_elementum --keyword "village" --page_size 10

# Search elements (global search, keyword matching)
npx -y @talesofai/neta-skills@latest search_character_or_elementum --keywords "element name" --parent_type "elementum"

# Get full element details (including tcp_uuid)
npx -y @talesofai/neta-skills@latest request_character_or_elementum --name "element name"

Reference Documentation

ScenarioDocument
⚗️ Elementum Alchemy Guideelementum-alchemy.md
🔧 Elementum Update Guideelementum-update.md
📋 Field Reference Manualelementum-field-guide.md

What Elementum Can Represent

Elementum encapsulates a visual concept, with wide applicability:

CategoryExamples
Scene/EnvironmentAbandoned village, cyberpunk street, starry desert
Props/ItemsAncient magic book, future weapon, holy grail
Clothing/StyleHanfu, cyberpunk armor, Lolita dress
Poses/ActionsBattle stance, looking back, leap action
Atmosphere/LightingAfternoon sunlight, cyber neon, mysterious shadow
Art StylesInk wash, pixel art, comic line art
Memes/Expressions"This is destiny" meme, Star Wars girl

Usage Recommendations

  1. Preview before forging - Use make_image to generate element representative images, confirm satisfaction before calling create_elementum; artifact_uuid is the artifacts[0].uuid from the representative image
  2. prompt for image models - prompt is the direct image generation instruction passed to make_image, should be clear, composable, concise and precise; after writing, it should be pasteable directly into make_image --prompt
  3. description for Agents - description tells Agents what this element is, how to use it, and any注意事项; recommended format: "This element represents [concept], use by [method], reference image shows [description]"
  4. ref_image for style anchoring - If there's a specific reference image (e.g., game screenshot, reference scene), pass ref_image_uuid to let image models anchor the visual style

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Neta Elementum AI skill do?

Neta Elementum Alchemy Skill - Guides users through creating or updating style element (Elementum) VTokens (Virtual Tokens, TCP). Elementum encapsulates a visual concept (scene, prop, clothing, weapon, pose, atmosphere, meme, etc.) and can be referenced in make_image via /ElementName after creation. Use this skill when users want to create new Elementa, encapsulate visual styles or concepts, or modify existing Elementa.

Why use Neta Elementum on TypingMind?

Because you install it once and use it with any model. Neta Elementum is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Neta Elementum in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/netaart/neta-skills/tree/main/skills/neta-elementum. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Neta Elementum?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Neta Elementum?

As many as you like. As long as a model supports skills, you can use Neta Elementum with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Neta Elementum AI skill free?

Yes. It is published on GitHub by netaart under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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