Alternative Uses Task Designer logo

Alternative Uses Task Designer

OrganizationPopular
NeuroAIHub
alternative-uses-task-designer

Domain-validated guidance for designing Alternative Uses Task (AUT) experiments measuring divergent thinking, with parameters for AI-augmented and traditional conditions

Overview

PublisherNeuroAIHub
RepositoryBrainPilot
Skill namealternative-uses-task-designer
Stars
1.1K
Forks
74
Bundled files
1
LicenseAGPL-3.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by NeuroAIHub on GitHub. Read the source before you install it.

Installation

Install the Alternative Uses Task Designer AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/NeuroAIHub/BrainPilot/tree/main/packages/skills/skills/03_Cognitive_Psychology/alternative-uses-task-designer
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/NeuroAIHub/BrainPilot.git /tmp/BrainPilot
mkdir -p .claude/skills
cp -r /tmp/BrainPilot/packages/skills/skills/03_Cognitive_Psychology/alternative-uses-task-designer .claude/skills/alternative-uses-task-designer
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Alternative Uses Task Designer in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Alternative Uses Task Designer on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Alternative Uses Task Designer is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Alternative Uses Task Designer

Purpose

This skill encodes expert methodological knowledge for designing Alternative Uses Task (AUT) experiments — the most widely used measure of divergent thinking in creativity research. It provides domain-specific parameter recommendations for stimulus selection, timing, condition design (including AI-augmented variants), online implementation, and quality control. A general-purpose programmer would not know the standard objects, timing constraints, scoring dimensions, or the critical design choices that determine whether an AUT experiment yields valid creativity data.

When to Use This Skill

  • Designing a study measuring divergent thinking or creative ideation
  • Setting up an AUT experiment with AI-assisted conditions (e.g., ChatGPT, web search)
  • Choosing appropriate objects, timing, and instructions for an AUT
  • Adapting the AUT for online administration (MTurk, Prolific, Qualtrics)
  • Planning attention checks and exclusion criteria for creativity studies

Research Planning Protocol

Before executing the domain-specific steps below, you MUST:

  1. State the research question — What specific question is this AUT study addressing?
  2. Justify the method choice — Why AUT (not RAT, CAT, or other creativity tasks)? What alternatives were considered?
  3. Declare expected outcomes — What pattern of results would support vs. refute the hypothesis?
  4. Note assumptions and limitations — What does AUT assume about creativity? Where could it mislead?
  5. Present the plan to the user and WAIT for confirmation before proceeding.

For detailed methodology guidance, see the research-literacy skill.

⚠️ Verification Notice

This skill was generated by AI from academic literature. All parameters, thresholds, and citations require independent verification before use in research. If you find errors, please open an issue.

AUT Overview

The Alternative Uses Task (Guilford, 1967) asks participants to generate as many unusual uses as possible for a common everyday object within a fixed time limit. It is the standard measure of divergent thinking — the ability to generate multiple, varied, and novel ideas.

Core Parameters

ParameterDefaultSource
Time limit5 minutes per objectLee & Chung, 2024; Reiter-Palmon et al., 2019
Number of objects1-3 per sessionSilvia et al., 2008
Response formatOpen-ended text, one use per lineReiter-Palmon et al., 2019
Instructions emphasis"unusual, creative, uncommon" usesGuilford, 1967; Wallach & Kogan, 1965

Standard Objects

Objects should be concrete, familiar, and have many conventional uses so that departing from typical uses requires genuine creative thinking.

ObjectCommonly Used InSource
BrickMost widely validatedGuilford, 1967
PaperclipClassic Guilford itemGuilford, 1967
NewspaperUsed in Lee & Chung, 2024Lee & Chung, 2024
Cardboard boxCommon alternativeSilvia et al., 2008
Tin canCommon alternativeWallach & Kogan, 1965
ShoeFrequently usedReiter-Palmon et al., 2019

Avoid: Objects that are already unusual (e.g., "kaleidoscope") or that have very few conventional uses (e.g., "toothpick"). The task requires a clear baseline of common uses to depart from.

Condition Design

Standard Conditions (Creativity Research)

Is the study examining AI's impact on creativity?
|
+-- YES --> Include at minimum:
| 1. AI-assisted condition (e.g., ChatGPT access)
| 2. No-assistance control
| 3. [Recommended] Web search control (Lee & Chung, 2024, Exp 2A/2B)
|
+-- NO --> Standard AUT with:
 1. Experimental manipulation (priming, mood, instructions)
 2. Control condition (neutral or baseline)

AI-Augmented Design (Lee & Chung, 2024)

For studying AI's impact on creativity:

ConditionParticipant InstructionsImplementation
ChatGPT"You may use ChatGPT to assist you"Embed ChatGPT in new browser tab; record interaction logs
Web Search"You may use web search to assist you"Allow Google/Bing access; record search queries
No Assistance"Complete the task on your own"Disable external tool access

Critical design decisions:

  • Between-subjects assignment to conditions (Lee & Chung, 2024) — avoids carryover effects
  • Random assignment via survey platform (Qualtrics randomizer)
  • Cover story: Frame as "idea generation study," not "creativity study" to reduce demand characteristics
  • Manipulation check: Ask participants whether they used the assigned tool

Online Implementation

Platform Specifications

ParameterRecommendationSource
PlatformQualtrics (survey) + MTurk/Prolific (recruitment)Lee & Chung, 2024
Sample size per condition100-200 for between-subjects AUTLee & Chung, 2024 (N=256 in Exp 2B)
CompensationProlific minimum + bonus for completionLee & Chung, 2024
Estimated duration15-25 minutes total sessionLee & Chung, 2024

Attention and Quality Checks

  1. Attention check questions — Embed 1-2 instructed-response items (e.g., "Please select 'Strongly Agree' for this item") (Oppenheimer et al., 2009)
  2. Seriousness check — Post-task: "Did you take this study seriously?" (Lee & Chung, 2024)
  3. Gibberish detection — Flag responses that are incoherent or clearly auto-generated
  4. Minimum response threshold — Exclude participants with <2 responses (indicates disengagement)
  5. Duplicate detection — Check for repeated responses within a participant
  6. Bot detection — reCAPTCHA or honeypot fields; check completion time (exclude if <3 minutes)

Exclusion Criteria (Lee & Chung, 2024)

  • Failed attention check: exclude
  • Self-reported not taking study seriously: exclude
  • Completion time <3 minutes or >60 minutes: flag for review
  • Fewer than 2 responses on AUT: exclude
  • Non-native speakers (if language fluency is critical): exclude or control for

Additional Measures

Baseline Creativity

MeasureItemsDurationWhat It CapturesSource
RAT (Remote Associates Test)15 items~5 minConvergent thinkingMednick, 1962; Lee & Chung, 2024
Creative Achievement Questionnaire10 domains~5 minReal-world creative accomplishmentCarson et al., 2005
Creative Self-Efficacy Scale3 items, 5-point Likert<1 minBelief in own creative abilityTierney & Farmer, 2002

Mediators / Moderators (Lee & Chung, 2024)

  • Creative self-efficacy — 3-item scale (Tierney & Farmer, 2002): "I have confidence in my ability to solve problems creatively," "I feel that I am good at generating novel ideas," "I have a knack for further developing the ideas of others." 5-point Likert (1 = strongly disagree to 5 = strongly agree)
  • Task engagement — Self-report items on effort and involvement
  • AI reliance — Whether and how extensively participants used the AI tool

Common Pitfalls

  1. Using "creative" in instructions without care: Telling participants to "be creative" changes the scoring profile — it increases originality but may decrease fluency. Decide a priori and keep consistent across conditions (Nusbaum et al., 2014).

  2. Confounding fluency with originality: Participants who generate more ideas statistically have a higher chance of producing rare ideas. Either control for fluency when analyzing originality, or use ratio-based measures (Silvia et al., 2008).

  3. Not controlling for AI-generated text: In AI-augmented conditions, participants may copy-paste AI outputs. Record interaction logs and code whether responses are self-generated, AI-assisted, or directly copied (Lee & Chung, 2024).

  4. Ignoring the web search control: Comparing ChatGPT only to no-assistance confounds AI-specific effects with general information access effects. Include a web search condition as active control (Lee & Chung, 2024, Exp 2A/2B).

  5. Insufficient sample size for between-subjects: AUT effect sizes for condition differences are typically small-to-medium (d ≈ 0.3-0.5). Plan for N ≥ 100 per condition (Lee & Chung, 2024).

  6. Administering multiple objects sequentially without counterbalancing: Practice effects and fatigue can confound results. Counterbalance object order across participants (Reiter-Palmon et al., 2019).

Minimum Reporting Checklist

Based on Lee & Chung (2024) and Reiter-Palmon et al. (2019):

  • Object(s) used and rationale for selection
  • Time limit per object
  • Exact wording of instructions (verbatim or cited)
  • Condition descriptions and assignment method (random, counterbalanced)
  • Sample size per condition with power justification
  • Platform and recruitment source (MTurk, Prolific, lab)
  • Attention check and exclusion criteria with exclusion counts
  • For AI conditions: AI model and version, access method, interaction logging
  • Scoring method used (fluency, flexibility, originality, semantic distance) — see divergent-thinking-scoring skill
  • Inter-rater reliability for subjective scores (ICC or Cohen's kappa)
  • Pre-registration status and link

References

  • Carson, S. H., Peterson, J. B., & Higgins, D. M. (2005). Reliability, validity, and factor structure of the Creative Achievement Questionnaire. Creativity Research Journal, 17(1), 37-50.
  • Guilford, J. P. (1967). The nature of human intelligence. McGraw-Hill.
  • Lee, B. C., & Chung, J. (2024). An empirical investigation of the impact of ChatGPT on creativity. Nature Human Behaviour. https://doi.org/10.1038/s41562-024-01953-1
  • Mednick, S. A. (1962). The associative basis of the creative process. Psychological Review, 69(3), 220-232.
  • Nusbaum, E. C., Silvia, P. J., & Beaty, R. E. (2014). Ready, set, create: What instructing people to "be creative" reveals about the meaning and mechanisms of divergent thinking. Psychology of Aesthetics, Creativity, and the Arts, 8(4), 423-432.
  • Oppenheimer, D. M., Meyvis, T., & Davidenko, N. (2009). Instructional manipulation checks. Journal of Experimental Social Psychology, 45(4), 867-872.
  • Reiter-Palmon, R., Forthmann, B., & Barbot, B. (2019). Scoring divergent thinking tests: A review and systematic framework. Psychology of Aesthetics, Creativity, and the Arts, 13(2), 144-152.
  • Silvia, P. J., Winterstein, B. P., Willse, J. T., et al. (2008). Assessing creativity with divergent thinking tasks: Exploring the reliability and validity of new subjective scoring methods. Psychology of Aesthetics, Creativity, and the Arts, 2(2), 68-85.
  • Tierney, P., & Farmer, S. M. (2002). Creative self-efficacy: Its potential antecedents and relationship to creative performance. Academy of Management Journal, 45(6), 1137-1148.
  • Wallach, M. A., & Kogan, N. (1965). Modes of thinking in young children. Holt, Rinehart and Winston.

See references/ for detailed instruction templates and object selection guide.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Alternative Uses Task Designer AI skill do?

Domain-validated guidance for designing Alternative Uses Task (AUT) experiments measuring divergent thinking, with parameters for AI-augmented and traditional conditions

Why use Alternative Uses Task Designer on TypingMind?

Because you install it once and use it with any model. Alternative Uses Task Designer is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Alternative Uses Task Designer in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/NeuroAIHub/BrainPilot/tree/main/packages/skills/skills/03_Cognitive_Psychology/alternative-uses-task-designer. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Alternative Uses Task Designer?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Alternative Uses Task Designer?

As many as you like. As long as a model supports skills, you can use Alternative Uses Task Designer with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Alternative Uses Task Designer AI skill free?

Yes. It is published on GitHub by NeuroAIHub under the AGPL-3.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇