Publish Ability logo

Publish Ability

Organization
openvetta
publish-ability

Publish a skill, scene, MCP server, plugin, or bundle to the Vetta ability marketplace. Use when the user asks to upload/publish/submit an ability, put a plugin on the marketplace, share a skill with other users, or migrate an existing package into Vetta.

Overview

Publisheropenvetta
Repositoryopen-vetta
Skill namepublish-ability
Stars
299
Forks
51
Bundled files
7
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 7 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by openvetta on GitHub. Read the source before you install it.

Installation

Install the Publish Ability AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/openvetta/open-vetta/tree/main/packages/skill-presets/publish-ability
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/openvetta/open-vetta.git /tmp/open-vetta
mkdir -p .claude/skills
cp -r /tmp/open-vetta/packages/skill-presets/publish-ability .claude/skills/publish-ability
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Publish Ability in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Publish Ability on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Publish Ability is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Publish an Ability to the Vetta Marketplace

Submitting is a local action: it reads an archive from the user's disk, so it runs through the bundled script rather than a tool call.

bash
node "$SKILL_DIR/scripts/publish.mjs" --input /abs/path/to/payload.json

Checking review status afterwards is a remote action — use the list_my_abilities tool from the built-in vetta MCP server. It is always available and needs no setup.

Procedure

  1. Determine the type. Ask the user if it is not obvious from the artifact.

    TypeWhat it isPhysical artifact
    skillA SKILL.md workflow.zip / .tar.gz containing SKILL.md
    sceneA skill installed into the scene directorysame as skill
    pluginA Vetta plugin.zip containing plugin.json
    mcpOne entry in the user's mcp.jsonnone — config only
    bundleA named group of already-published abilitiesnone — references only
  2. Source detail from the package. Do not invent it. name, description, author, and content are all required and the submission is rejected without them. Read plugin.json (name/description/author), SKILL.md frontmatter, README.md, LICENSE. Ask the user for anything you cannot source.

    For plugins, also list locales/*.json: those filenames are the exact locale keys your detail.i18n must use, and whatever they already translate is text you should not restate. See Multi-language.

    content is the detail-page body in markdown — it is what a user reads to decide whether to install. Write what the ability does, when to use it, and any setup it needs. A one-line content is not acceptable.

  3. Read the available categories before you set one. category is matched by name — a name that matches nothing is not an error, it silently lands in "uncategorised". So never invent one:

    bash
    node "$SKILL_DIR/scripts/categories.mjs"          # human-readable
    node "$SKILL_DIR/scripts/categories.mjs" --json   # machine-readable

    Put the name field verbatim into the payload's category. The i18n values are display translations only — matching accepts them, but the canonical name is what you should write. Omit category entirely if nothing fits.

  4. Write the payload to a JSON file, then pass it with --input. Never try to pass fields as command-line arguments: content is multi-line markdown containing backticks, quotes and $, and the shell will mangle it.

    Full field reference: references/payload.md — read it when you need anything beyond the four required detail fields. It is also where the valid icon names and the meaning of each showcase.canvas value are listed; both are closed sets, and a wrong value either fails validation or renders as a fallback.

  5. Dry-run first when the payload is non-trivial. It runs the full validation without submitting, so you spend no network round-trip on a payload that was never going to pass:

    bash
    node "$SKILL_DIR/scripts/publish.mjs" --input payload.json --dry-run

    For skill/scene/plugin this also opens the archive and cross-checks the payload against plugin.json, locales/*.json, and SKILL.md frontmatter. That is the only place the "same data, two sources" mistakes surface: a translation key that does not match the package's own locale files, a slug or version that the server will ignore, a vetta.json that your detail silently supersedes. None of these fail the upload — they just make part of what you wrote unreachable. Do not skip the dry-run on packaged types.

  6. Submit. On failure the script returns all problems at once — fix the whole list before retrying rather than resubmitting after each single fix.

Script contract

  • stdout is a single JSON object; exit code 0 = success, 1 = failure.
  • Failure shape: {"ok": false, "message": "...", "errors": [...]} — errors is present for validation failures.
  • Success shape: {"ok": true, "message": "...", "slug": "...", "version": "...", "review_status": "...", "has_pending": bool, "warnings": [...]}.
  • warnings are things that did not block the submission but changed what gets published — a hand-written translation overriding the package's own, a slug that was ignored, a vetta.json that was skipped. Relay them to the user; do not treat the run as clean.
  • Input may also arrive on stdin (cat payload.json | node .../publish.mjs) if that is more convenient than a temp file.
  • The script reads the login token from ~/.vetta/auth.json itself. If it reports "未登录", tell the user to log in through the Vetta client — do not attempt to pass credentials yourself.

Review

Submissions from non-administrators enter a review queue and are not visible in the marketplace until an administrator approves them. Tell the user this rather than implying the ability is live.

Re-submitting an ability that is already published does not disturb it: the new version waits in a pending slot while the marketplace keeps serving the current version, so installed users are unaffected until the update is approved. has_pending: true in the result means exactly this.

A re-submission replaces detail.i18n wholesale. Sending only the locale you changed drops every other translation on that entry, including any an administrator added later. Fetch the current state first (list_my_abilities) or resend the complete set of locales.

You may only submit updates to abilities you own. Submitting to a slug owned by someone else is rejected.

Verify

After a successful run, state the returned slug, version, and whether the ability is live or pending review. If the run failed, fix every listed error and retry — do not report success.

Use list_my_abilities to report progress later: review_status is pending, approved, or rejected (reason in review_note); a non-empty pending_version means an update is queued behind the live version.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Publish Ability AI skill do?

Publish a skill, scene, MCP server, plugin, or bundle to the Vetta ability marketplace. Use when the user asks to upload/publish/submit an ability, put a plugin on the marketplace, share a skill with other users, or migrate an existing package into Vetta.

Why use Publish Ability on TypingMind?

Because you install it once and use it with any model. Publish Ability is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Publish Ability in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/openvetta/open-vetta/tree/main/packages/skill-presets/publish-ability. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Publish Ability?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Publish Ability?

As many as you like. As long as a model supports skills, you can use Publish Ability with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Publish Ability AI skill free?

Yes. It is published on GitHub by openvetta under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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