WebF Native UI Development
Want to create your own native UI library for WebF by wrapping Flutter widgets? This skill guides you through the complete process of building custom native UI libraries that make Flutter widgets accessible from JavaScript/TypeScript with React and Vue support.
What is Native UI Development?
Native UI development in WebF means:
- Wrapping Flutter widgets as WebF custom elements
- Bridging native Flutter UI to web technologies (HTML/JavaScript)
- Creating reusable component libraries that work with React, Vue, and vanilla JavaScript
- Publishing npm packages with type-safe TypeScript definitions
When to Create a Native UI Library
Use Cases:
- ✅ You want to expose Flutter widgets to web developers
- ✅ You need to wrap a Flutter package for WebF use
- ✅ You're building a design system with native performance
- ✅ You want to create platform-specific components (iOS, Android, etc.)
- ✅ You need custom widgets beyond HTML/CSS capabilities
Don't Create a Native UI Library When:
- ❌ HTML/CSS can achieve the same result (use standard web)
- ❌ You just need to use existing UI libraries (see
webf-native-uiskill) - ❌ You're building a one-off component (use WebF widget element directly)
Architecture Overview
A native UI library consists of three layers:
┌─────────────────────────────────────────┐ │ JavaScript/TypeScript (React/Vue) │ ← Generated by CLI │ @openwebf/my-component-lib │ ├─────────────────────────────────────────┤ │ TypeScript Definitions (.d.ts) │ ← You write this │ Component interfaces and events │ ├─────────────────────────────────────────┤ │ Dart (Flutter) │ ← You write this │ Flutter widget wrappers │ │ my_component_lib package │ └─────────────────────────────────────────┘
Development Workflow
Overview
bash# 1. Create Flutter package with Dart wrappers # 2. Write TypeScript definition files # 3. Generate React/Vue components with WebF CLI # 4. Test and publish webf codegen my-ui-lib --flutter-package-src=./flutter_package
Step-by-Step Guide
Step 1: Create Flutter Package Structure
Create a standard Flutter package:
bash# Create Flutter package flutter create --template=package my_component_lib cd my_component_lib
Directory structure:
my_component_lib/ ├── lib/ │ ├── my_component_lib.dart # Main export file │ └── src/ │ ├── button.dart # Dart widget wrapper │ ├── button.d.ts # TypeScript definitions │ ├── input.dart │ └── input.d.ts ├── pubspec.yaml └── README.md
pubspec.yaml dependencies:
yamldependencies: flutter: sdk: flutter webf: ^0.24.0 # Latest WebF version
Step 2: Write Dart Widget Wrappers
Create a Dart class that wraps your Flutter widget:
Example: lib/src/button.dart
dartimport 'package:flutter/widgets.dart'; import 'package:webf/webf.dart'; import 'button_bindings_generated.dart'; // Will be generated by CLI /// Custom button component wrapping Flutter widgets class MyCustomButton extends MyCustomButtonBindings { MyCustomButton(super.context); // Internal state String _variant = 'filled'; bool _disabled = false; // Property getters/setters (implement interface from bindings) String get variant => _variant; set variant(String value) { _variant = value; // Trigger rebuild when property changes setState(() {}); } bool get disabled => _disabled; set disabled(bool value) { _disabled = value; setState(() {}); } WebFWidgetElementState createState() { return MyCustomButtonState(this); } } class MyCustomButtonState extends WebFWidgetElementState { MyCustomButtonState(super.widgetElement); MyCustomButton get widgetElement => super.widgetElement as MyCustomButton; Widget build(BuildContext context) { return GestureDetector( onTap: widgetElement.disabled ? null : () { // Dispatch click event to JavaScript widgetElement.dispatchEvent(Event('click')); }, child: Container( padding: EdgeInsets.all(12), decoration: BoxDecoration( color: _getBackgroundColor(), borderRadius: BorderRadius.circular(8), ), child: Text( // Get text from child nodes widgetElement.getTextContent() ?? 'Button', style: TextStyle( color: widgetElement.disabled ? Colors.grey : Colors.white, ), ), ), ); } Color _getBackgroundColor() { if (widgetElement.disabled) return Colors.grey[400]!; switch (widgetElement.variant) { case 'filled': return Colors.blue; case 'outlined': return Colors.transparent; default: return Colors.blue; } } }
Step 3: Write TypeScript Definitions
Create a .d.ts file alongside your Dart file:
Example: lib/src/button.d.ts
typescript/** * Custom button component with multiple variants. */ /** * Properties for <my-custom-button>. */ interface MyCustomButtonProperties { /** * Button variant style. * Supported values: 'filled' | 'outlined' | 'text' * @default 'filled' */ variant?: string; /** * Whether the button is disabled. * @default false */ disabled?: boolean; } /** * Events for <my-custom-button>. */ interface MyCustomButtonEvents { /** * Fired when the button is clicked. */ click: Event; }
TypeScript Guidelines:
- Interface names must end with
PropertiesorEvents - Use
?for optional properties (except booleans, which are always non-nullable in Dart) - Use
CustomEvent<T>for events with data - Add JSDoc comments for documentation
- See the TypeScript Definition Guide for more details
Step 4: Create Main Export File
lib/my_component_lib.dart:
dartlibrary my_component_lib; import 'package:webf/webf.dart'; import 'src/button.dart'; export 'src/button.dart'; /// Install all components in this library void installMyComponentLib() { // Register custom elements WebFController.defineCustomElement( 'my-custom-button', (context) => MyCustomButton(context), ); // Add more components here // WebFController.defineCustomElement('my-custom-input', ...); }
Step 5: Generate React/Vue Components
Use the WebF CLI to generate JavaScript/TypeScript components:
bash# Install WebF CLI globally (if not already installed) npm install -g @openwebf/webf-cli # Generate TypeScript bindings and React/Vue components webf codegen my-ui-lib-react \ --flutter-package-src=./my_component_lib \ --framework=react webf codegen my-ui-lib-vue \ --flutter-package-src=./my_component_lib \ --framework=vue
What the CLI does:
- ✅ Parses your
.d.tsfiles - ✅ Generates Dart binding classes (
*_bindings_generated.dart) - ✅ Creates React components with proper TypeScript types
- ✅ Creates Vue components with TypeScript support
- ✅ Copies
.d.tsfiles to output directory - ✅ Creates
package.jsonwith correct metadata - ✅ Runs
npm run buildif a build script exists
Generated output structure:
my-ui-lib-react/ ├── src/ │ ├── MyCustomButton.tsx # React component │ └── index.ts # Main export ├── dist/ # Built files (after npm run build) ├── package.json ├── tsconfig.json └── README.md
Step 6: Test Your Components
Test in Flutter App
In your Flutter app's main.dart:
dartimport 'package:my_component_lib/my_component_lib.dart'; void main() { WebFControllerManager.instance.initialize(WebFControllerManagerConfig( maxAliveInstances: 2, maxAttachedInstances: 1, )); // Install your component library installMyComponentLib(); runApp(MyApp()); }
Test in JavaScript/TypeScript
React example:
tsximport { MyCustomButton } from '@openwebf/my-ui-lib-react'; function App() { return ( <div> <MyCustomButton variant="filled" onClick={() => console.log('Clicked!')} > Click Me </MyCustomButton> </div> ); }
Vue example:
vue<template> <div> <MyCustomButton variant="filled" @click="handleClick" > Click Me </MyCustomButton> </div> </template> <script setup> import { MyCustomButton } from '@openwebf/my-ui-lib-vue'; const handleClick = () => { console.log('Clicked!'); }; </script>
Step 7: Publish Your Library
Publish Flutter Package
bash# In Flutter package directory flutter pub publish # Or for private packages flutter pub publish --server=https://your-private-registry.com
Publish npm Packages
bash# Automatic publishing with CLI webf codegen my-ui-lib-react \ --flutter-package-src=./my_component_lib \ --framework=react \ --publish-to-npm # Or manual publishing cd my-ui-lib-react npm publish
For custom npm registry:
bashwebf codegen my-ui-lib-react \ --flutter-package-src=./my_component_lib \ --framework=react \ --publish-to-npm \ --npm-registry=https://registry.your-company.com/
Advanced Patterns
1. Handling Complex Properties
TypeScript:
typescriptinterface MyComplexWidgetProperties { // JSON string properties for complex data items?: string; // Will be JSON.parse() in Dart // Enum-like values alignment?: 'left' | 'center' | 'right'; // Numeric properties maxLength?: number; opacity?: number; }
Dart:
dartset items(String? value) { if (value != null) { try { final List<dynamic> parsed = jsonDecode(value); _items = parsed.cast<Map<String, dynamic>>(); setState(() {}); } catch (e) { print('Error parsing items: $e'); } } }
2. Dispatching Custom Events with Data
Dart:
dartvoid _handleValueChange(String newValue) { // Dispatch CustomEvent with data widgetElement.dispatchEvent(CustomEvent( 'change', detail: {'value': newValue}, )); }
TypeScript:
typescriptinterface MyInputEvents { change: CustomEvent<{value: string}>; }
3. Calling Methods from JavaScript
TypeScript:
typescriptinterface MyInputProperties { // Regular properties value?: string; // Methods focus(): void; clear(): void; }
Dart:
dartclass MyInput extends MyInputBindings { final FocusNode _focusNode = FocusNode(); void focus() { _focusNode.requestFocus(); } void clear() { // Clear the input value = ''; // Dispatch event dispatchEvent(Event('input')); } }
4. Reading CSS Styles
Dart:
dartWidget build(BuildContext context) { // Read CSS properties final renderStyle = widgetElement.renderStyle; final backgroundColor = renderStyle.backgroundColor?.value; final borderRadius = renderStyle.borderRadius; return Container( decoration: BoxDecoration( color: backgroundColor ?? Colors.blue, borderRadius: BorderRadius.circular( borderRadius?.topLeft?.x ?? 8.0 ), ), child: buildChild(), ); }
5. Handling Child Elements
Dart:
dartWidget build(BuildContext context) { // Get text content from child nodes final text = widgetElement.getTextContent() ?? ''; // Build child widgets final children = widgetElement.children.map((child) { return child.renderObject?.widget ?? SizedBox(); }).toList(); return Column( children: children, ); }
Common Patterns and Best Practices
1. Property Validation
dartset variant(String value) { const validVariants = ['filled', 'outlined', 'text']; if (validVariants.contains(value)) { _variant = value; } else { print('Warning: Invalid variant "$value"'); _variant = 'filled'; } setState(() {}); }
2. Debouncing Frequent Updates
dartTimer? _debounceTimer; set searchQuery(String value) { _searchQuery = value; // Debounce search _debounceTimer?.cancel(); _debounceTimer = Timer(Duration(milliseconds: 300), () { _performSearch(); }); }
3. Lifecycle Management
dartvoid didMount() { super.didMount(); // Called when element is inserted into DOM _initializeWidget(); } void dispose() { // Clean up resources _debounceTimer?.cancel(); _focusNode.dispose(); super.dispose(); }
4. Error Handling
dartset jsonData(String? value) { if (value == null || value.isEmpty) { _data = null; return; } try { _data = jsonDecode(value); setState(() {}); } catch (e) { print('Error parsing JSON: $e'); // Dispatch error event dispatchEvent(CustomEvent('error', detail: {'message': e.toString()})); } }
CLI Command Reference
Basic Generation
bash# Generate React components webf codegen output-dir --flutter-package-src=./my_package --framework=react # Generate Vue components webf codegen output-dir --flutter-package-src=./my_package --framework=vue # Specify package name webf codegen output-dir \ --flutter-package-src=./my_package \ --framework=react \ --package-name=@mycompany/my-ui-lib
Auto-Publishing
bash# Publish to npm after generation webf codegen output-dir \ --flutter-package-src=./my_package \ --framework=react \ --publish-to-npm # Publish to custom registry webf codegen output-dir \ --flutter-package-src=./my_package \ --framework=react \ --publish-to-npm \ --npm-registry=https://registry.company.com/
Project Auto-Creation
The CLI auto-creates projects if files are missing:
- If
package.json,tsconfig.json, orglobal.d.tsare missing, it creates a new project - If framework is not specified, it prompts interactively
- Uses existing configuration if project already exists
Troubleshooting
Issue: Bindings file not found
Error: Error: Could not find 'button_bindings_generated.dart'
Solution:
- Make sure you've run the CLI code generation
- Check that
.d.tsfiles are in the same directory as.dartfiles - Verify interface naming (must end with
PropertiesorEvents)
Issue: Properties not updating in UI
Cause: Not calling setState() after property changes
Solution:
dartset myProperty(String value) { _myProperty = value; setState(() {}); // ← Don't forget this! }
Issue: Events not firing in JavaScript
Cause: Event name mismatch or not dispatching events
Solution:
dart// Make sure event names match your TypeScript definitions widgetElement.dispatchEvent(Event('click')); // matches 'click' in TypeScript
Issue: TypeScript types not working
Cause: Generated types not exported properly
Solution: Check that generated package.json exports types:
json{ "types": "./dist/index.d.ts", "exports": { ".": { "types": "./dist/index.d.ts", "import": "./dist/index.js" } } }
Complete Example: Text Input Component
See Complete Example for a full implementation of a text input component with:
- Flutter TextFormField wrapper
- TypeScript definitions
- Event handling
- Validation
- Methods (focus, blur, clear)
- CSS integration
Resources
- CLI Development Guide: cli/CLAUDE.md
- TypeScript Guide: CLI TYPING_GUIDE.md
- Example Package: native_uis/webf_cupertino_ui
- WebF Architecture: docs/ARCHITECTURE.md
- Official Documentation: https://openwebf.com/en/docs/developer-guide/native-ui
Next Steps
After creating your native UI library:
- Test thoroughly on all target platforms (iOS, Android, desktop)
- Write documentation for each component (see existing
.mdfiles in webf_cupertino_ui) - Create example apps demonstrating usage
- Publish to pub.dev (Flutter) and npm (JavaScript)
- Maintain compatibility with WebF version updates
Summary
- ✅ Native UI libraries wrap Flutter widgets as web-accessible custom elements
- ✅ Write Dart wrappers extending WebFWidgetElement
- ✅ Write TypeScript definitions (.d.ts) for each component
- ✅ Use WebF CLI to generate React/Vue components
- ✅ Test in both Flutter and JavaScript environments
- ✅ Publish to pub.dev (Flutter) and npm (JavaScript)
- ✅ Follow existing patterns from webf_cupertino_ui for reference

