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Design System Importer

Community
Orkas-AI
design-system-importer

Reference-media and design-system input layer for OrkasVideoStudio. Treat reference images, videos, screenshots, brand guides, and design notes uniformly, compiling reproduce/edit/guide intent into executable spatial and temporal constraints.

Overview

PublisherOrkas-AI
RepositoryOrkas-VideoStudio
Skill namedesign-system-importer
Stars
500
Forks
25
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by Orkas-AI on GitHub. Read the source before you install it.

Installation

Install the Design System Importer AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/design-system-importer
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Orkas-AI/Orkas-VideoStudio.git /tmp/Orkas-VideoStudio
mkdir -p .claude/skills
cp -r /tmp/Orkas-VideoStudio/packages/skills/design-system-importer .claude/skills/design-system-importer
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Design System Importer in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Design System Importer on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Design System Importer is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

design-system-importer

Use this when COMPOSE or an AUTO compose segment has external reference media or a style source: an image, video, DESIGN.md, brand guide, screenshot, existing website, design notes, or an explicit named visual direction.

Do not use it for ordinary editing, TTS, shot generation, or clip selection. Do not introduce a new user Gate. The output is an internal style extraction that feeds project/composition/composition-manifest.json#art_direction and the hand-authored project/composition/index.html.

Do not use it for vague adjectives like "modern", "clean", "premium", "dynamic", or "more polished" when no source is named. In those cases, let frontend-design choose the aesthetic thesis directly from the video brief.

Reference Intent Before Input Technique

For every supplied image or video, classify the requested relationship before extracting style:

  • reproduce: preserve the declared content, identity, composition, structure, style, motion, timing, or audio axes.
  • edit: use the media as the original, protect unaffected axes, and change only may_change.
  • guide: borrow only declared roles without implying exact fidelity. This is the safe default when intent is unspecified.

Use intent_basis:"user" for explicit requirements and "inferred" only for a fallback. The contract depends on requested intent, not whether the pixels came from a camera, website, design tool, model, or another authoring format. Copy each inspected source into project/composition/assets/references/ and reference that stable local path.

Follow the requested reproduce/edit/guide relationship. Preserve user-owned or explicitly authorized assets when fidelity requires them; otherwise respect stated exclusions and ownership constraints. Do not force variation merely to appear original when the user asked to reproduce a source. Keep extraction small enough to fit inside the design contract. Do not load or recreate unrelated parts of an external design system.

Extract Compact Tokens

Write a style_source object into project/composition/composition-manifest.json#art_direction:

json
{
  "style_source": {
    "source_type": "brand_system | design_notes | reference_media | existing_product | named_reference",
    "source_basis": "file path, user note, or inspected artifact",
    "adaptation_boundary": "what must be preserved, may change, or is excluded",
    "observed_signature": "the concrete geometry, hierarchy, type, palette, and motion behavior seen in evidence",
    "confidence": "high | medium | low",
    "fidelity_mode": "exact | close | adapt"
  }
}

Then normalize the source into tokens that hand-authored HTML/CSS/SVG can consume:

  • color_tokens: background, surface, text, muted, primary accent, optional secondary accent, plus intended contrast relationship.
  • typography_tokens: display, body, data/label, caption roles; scale and weight intent; avoid relying on fonts that are not available.
  • shape_tokens: radius, stroke, shadow, divider, border, and density.
  • layout_language: grid, editorial, cinematic, dashboard, diagrammatic, poster, product-demo, or another concrete grammar.
  • motion_language: entrance, transition, emphasis, data-build, and exit patterns; keep it compatible with GSAP timeline seeking.
  • asset_rules: what images/icons/marks are allowed, need replacement, or must be avoided.
  • excluded_elements: user exclusions and any assets that cannot be reused; do not invent blanket exclusions that contradict an explicit reproduce/edit request.

Keep the imported style small. If more than 6 chromatic colors or 3 font roles are needed, summarize the conflict and pick the smallest faithful subset.

Executable Media Contract

For every concrete reference, add art_direction.references with id, media_type, local path, intent, intent_basis, allowed roles, required, preserve, may_change, and target_scene_ids. Use only these roles: content, identity, composition, structure, style, motion, timing, and audio.

Add shared art_direction.reference_fidelity with mode: exact|close|adapt, non-overlapping preserve/may_change, normalized layout_anchors for composition/structure roles, and concrete observable comparison criteria. Video reproduce/edit/motion/timing references also need source-time-to-target-scene temporal_anchors.

exact preserves every declared axis except explicit may_change; close keeps the recognizable system while adapting named content or aspect constraints; adapt borrows only selected declared principles. Review with paired source/target frames and concrete findings, never a numeric similarity score.

Map To Video

Web and brand systems are not videos. Convert them for motion:

  • First frame: choose the style's strongest thumbnail-friendly signal.
  • Safe zones: enlarge type and spacing beyond web density.
  • Scene variation: turn repeated web sections into distinct beats.
  • Motion: make the brand grammar move with purpose; do not animate every component.
  • Captions: keep ordinary subtitles in tracks.captions.lines, not in the style system.

Output

After extraction, the design contract must state:

  • What source was used.
  • Which tokens were adopted.
  • Which tokens were deliberately simplified.
  • Which elements are excluded and why.
  • What observed visual signature must remain recognizable for the declared intent.
  • Which reference intent, roles, protected/allowed changes, target scenes, anchors, and observable comparison criteria apply.

Frequently asked questions

What does the Design System Importer AI skill do?

Reference-media and design-system input layer for OrkasVideoStudio. Treat reference images, videos, screenshots, brand guides, and design notes uniformly, compiling reproduce/edit/guide intent into executable spatial and temporal constraints.

Why use Design System Importer on TypingMind?

Because you install it once and use it with any model. Design System Importer is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Design System Importer in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Orkas-AI/Orkas-VideoStudio/tree/main/packages/skills/design-system-importer. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Design System Importer?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Design System Importer?

As many as you like. As long as a model supports skills, you can use Design System Importer with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Design System Importer AI skill free?

Yes. It is published on GitHub by Orkas-AI under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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