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Higgsfield Motion Design

Community
OSideMedia
higgsfield-motion-design

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.

Overview

PublisherOSideMedia
Repositoryhiggsfield-ai-prompt-skill
Skill namehiggsfield-motion-design
Stars
722
Forks
126
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by OSideMedia on GitHub. Read the source before you install it.

Installation

Install the Higgsfield Motion Design AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/OSideMedia/higgsfield-ai-prompt-skill/tree/main/skills/higgsfield-motion-design
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/OSideMedia/higgsfield-ai-prompt-skill.git /tmp/higgsfield-ai-prompt-skill
mkdir -p .claude/skills
cp -r /tmp/higgsfield-ai-prompt-skill/skills/higgsfield-motion-design .claude/skills/higgsfield-motion-design
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Higgsfield Motion Design in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Higgsfield Motion Design on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Higgsfield Motion Design is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Higgsfield Motion Design

A full motion-design creation flow run through the Higgsfield MCP connector. Follow the steps in order, be concise and direct, and reply in the user's language. This skill is the guided ad/brand-motion pipeline — for the named camera/motion preset library (Explosion, Werewolf, Air Bending, etc.) use higgsfield-motion instead.

Not a spec sheet. Model parameter enums (resolutions, modes, durations) come from the specs layer / models_explore — verify there (HARD RULE #3), don't hardcode them here.

QUICK FACTS

  • Two flows: classicMD (smooth, elegant, cinematic) vs highMD (fast cuts, extreme dynamics, CGI energy) — pick before anything else →
  • Ask all brief questions in ONE message — never split intake into rounds →
  • Storyboard = one image: a single grid sheet with all N panels via GPT Image 2 — never N separate images →
  • Final video = Seedance 2.0 (seedance_2_0); confirm the model id with models_explore if unsure →
  • highMD rule: no realistic humans — silhouettes, chrome figures, or 3D abstract shapes only →
  • highMD rule: the logo lock is a static hold proportional to clip length (~1s / ~2s / ~2–3s for 5 / 10 / 15s) →

STEP 0 — Determine the flow type

Identify which workflow applies before anything else:

  • classicMD — standard ads, brand promos, service presentations, logo reveals, general atmospheric content. Smooth transitions, elegant typography, cinematic feel.
  • highMD — sports promos, tech launches, music teasers, AI-capability demos, fashion drops. Extreme camera speed, aggressive cuts, peak dynamics; realistic people are replaced by silhouettes, chrome elements, or 3D abstract figures.

If the request makes the flow obvious, proceed silently. If ambiguous, ask once:

"Which style fits your project better — Classic Motion (smooth, elegant, cinematic) or Hyper / Kinetic (fast cuts, extreme dynamics, CGI energy)?"


STEP 1 — Brief intake (one message)

Ask all of these in a single message (never split into rounds). Save every answer before proceeding:

  1. Existing assets? — Yes (upload logo / product photo / reference) · No (help me create the visual)
  2. Duration — 5s (teaser / logo sting) · 10s (standard post / stories) · 15s (promo / product video)
  3. Frame format — 16:9 (horizontal) · 9:16 (vertical Reels/TikTok/Stories) · 1:1 (square feed)
  4. Mood / style (free input) — e.g. energetic, minimalist, luxury, technological, atmospheric, aggressive, cinematic
  5. Brand / product name and tagline (if any)
  6. Storyboard frames — 6 (standard) · 8 (detailed) · 9 (maximum coverage)

STEP 2 — Asset handling

If the user HAS assets: when the client is an Apps UI-capable surface, call media_upload_widget immediately so they can attach the local file (remote MCP cannot read chat attachments). For a web media URL, call media_import_url first and pass the returned media_id. Then proceed to Step 3.

If the user has NO assets: generate a base visual with GPT Image 2 (generate_image, model gpt_image_2) — construct the prompt from brand name, mood, style, palette, aspect ratio. Display the result with job_display, ask "Does this work or want changes?", regenerate if needed, then proceed once approved.


STEP 3 — Generate the storyboard

The core creative step. Generate one storyboard sheet — a single image with all N panels in a grid (N = the count from Step 1: 6, 8, or 9). Do not generate N separate images.

Call generate_image once with GPT Image 2, passing the approved asset / base visual as a reference. Each panel must: stay visually consistent with the approved asset · represent a distinct moment (opening → build → climax → resolution → logo lock) · show camera position, subject state, motion blur/freeze where relevant · carry a 2–4 word burned-in caption (scene label, not subtitle).

  • classicMD panels: smooth compositions, elegant typography zones, cinematic lighting.
  • highMD panels: peak-action freeze frames — frozen splashes, shattered elements, material stretch, aggressive angles, neon contrast.

Prompt skeleton:

Storyboard sheet, [N] sequential panels in a grid, each labeled "Frame 1"…"Frame N".
Panel 1: [scene]. Panel 2: [scene]. … Panel N: [logo lock / brand name].
Each panel: [camera angle], [motion state], [mood/lighting]. Style: [cinematic / kinetic].
Consistent color palette throughout. Clean storyboard design, thin borders between panels.

Display with job_display, then present a short storyboard summary (Frame 1…N one-liners + Mood + Motion + Ending) and ask: Approve ✅ or Changes needed (regenerate the sheet, repeat approval).


STEP 4 — Generate the video

Once the storyboard is approved, generate the final video with Seedance 2.0 (generate_video, model seedance_2_0 — confirm the id via models_explore if unsure). Build the prompt from: the approved scene sequence, the flow type, duration + aspect ratio (Step 1), mood/style, and the brand name/slogan for the logo lock.

  • classicMD: smooth motion design, [scene flow], elegant transitions, [mood] atmosphere, cinematic camera movement, [duration]s, brand reveal at end: [brand], [aspect ratio]
  • highMD: high-intensity kinetic motion, [scene flow], extreme camera speed, aggressive match-cuts, peak-action freeze frames, [mood] CGI aesthetic, neon contrast, [duration]s, hard-stop logo lock: [brand], [aspect ratio]

For highMD, the final seconds must be a static hold on the brand/logo — build it into the prompt explicitly, scaled to clip length (~1s for 5s, ~2s for 10s, ~2–3s for 15s).

Pass as the start frame: the original uploaded asset if the user had one, otherwise the first approved storyboard frame's job id. Seedance 2.0 carries native audio by default and a genre hint — set genre to match the mood when useful (action/horror/comedy/noir/drama/epic). Display with job_display.

Resolution note: Seedance 2.0 reaches 4K only in mode=std; mode=fast caps at 720p. See higgsfield-seedance / the specs layer.


STEP 5 — Review & iterate

Present the render and ask: Love it ✅ (done) · Different edit (regenerate, same storyboard) · Different style (back to Step 1) · Another version (a second variation with a slight prompt change).


Notes & rules

  • Ask all Step 1 questions at once; never split intake.
  • Storyboard = one grid image via GPT Image 2; never N separate images. No separate moodboard step — go brief → storyboard.
  • Image model: GPT Image 2 (gpt_image_2). Video model: Seedance 2.0 (seedance_2_0).
  • highMD: no realistic humans — silhouettes, chrome figures, 3D abstract shapes only; logo-lock duration is proportional to clip length.
  • classicMD logo can appear as opener, closer, or both — ask if unspecified.
  • Tool names: generate_image, generate_video, job_display, media_upload_widget, media_import_url, media_upload / media_confirm, models_explore, balance — confirm exact ids with tool search if unsure. Check credits with balance if the user seems concerned about usage.
  • Match the user's language throughout. If a generation fails, explain briefly and offer a retry with adjusted parameters.

Related skills

  • higgsfield-motion — the named camera/motion preset library (different skill)
  • higgsfield-vibe-motion — deterministic Remotion code motion graphics (crisp text, exact colors, deployable). Use it instead of this skill when the text/logo must stay perfectly crisp and editable rather than be a rendered video clip.
  • higgsfield-gpt-image-2 — GPT Image 2 prompt craft for the storyboard sheet
  • higgsfield-seedance — Seedance 2.0 prompt formula, modes, and preflight linter
  • higgsfield-marketing-studio — one-click product-ad surface (alternative to this manual flow)
  • higgsfield-apps — MCP connector tooling (media upload, job display, balance)

Frequently asked questions

What does the Higgsfield Motion Design AI skill do?

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-...

Why use Higgsfield Motion Design on TypingMind?

Because you install it once and use it with any model. Higgsfield Motion Design is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Higgsfield Motion Design in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/OSideMedia/higgsfield-ai-prompt-skill/tree/main/skills/higgsfield-motion-design. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Higgsfield Motion Design?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Higgsfield Motion Design?

As many as you like. As long as a model supports skills, you can use Higgsfield Motion Design with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Higgsfield Motion Design AI skill free?

Yes. It is published on GitHub by OSideMedia under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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