Paw Cra Design Batch logo

Paw Cra Design Batch

Organization
pawbytes
paw-cra-design-batch

Batch visual production workflow for campaigns. Accepts a content calendar or campaign brief, produces multiple platform-ready assets with organized bundle output and machine-readable manifest. Trigger for 'batch design', 'content calendar to assets', 'campaign batch', 'produce all campaign visuals', or 'bulk asset generation'.

Overview

Publisherpawbytes
Repositoryskill-suites
Skill namepaw-cra-design-batch
Stars
117
Forks
20
Bundled files
6
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 6 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by pawbytes on GitHub. Read the source before you install it.

Installation

Install the Paw Cra Design Batch AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-batch
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/pawbytes/skill-suites.git /tmp/skill-suites
mkdir -p .claude/skills
cp -r /tmp/skill-suites/src/creative/paw-cra-design-batch .claude/skills/paw-cra-design-batch
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Paw Cra Design Batch in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Paw Cra Design Batch on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Paw Cra Design Batch is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Batch Design Production

Overview

Batch visual production for campaigns — transforms a content calendar or campaign brief into a complete set of platform-ready visual assets. This workflow handles multi-asset production runs: parsing the brief, building a production queue, generating each asset with brand validation, and delivering an organized bundle with a machine-readable manifest.

Args: Accepts --headless / -H for full autonomous batch production without interaction.

Output: Organized campaign asset bundle folder + batch-manifest.json listing every produced asset with specs.

On Activation

Load available config from {project-root}/.pawbytes/config/config.yaml and {project-root}/.pawbytes/config/config.user.yaml (root level and cra section). Resolve and apply throughout the session (defaults in parens):

  • {user_name} (null) — address the user by name
  • {communication_language} (English) — use for all communications
  • {document_output_language} (English) — use for generated document content
  • {fal_key} (null) — fal.ai API key for image generation
  • {output_directory} (.pawbytes/creative-suites) — base output path

Load shared agency memory from {project-root}/.pawbytes/creative-suites/index.md. Load active brand guidelines from .pawbytes/creative-suites/brands/{active-brand}/guidelines.md.

Knowledge Base: Check {project-root}/.pawbytes/creative-suites/knowledge/index.md for previously researched platform specs and design guides.

Tool Verification:

  • fal_key availability (required — no batch production without it)
  • ffmpeg availability (optional — needed only for animated carousels)
  • Puppeteer/Playwright availability (optional — for template rendering)

If --headless or -H is passed, execute the full pipeline without interaction. Load ./references/autonomous-batch.md for headless execution protocol.

Otherwise, confirm the brief/calendar with the user before beginning production.


Pipeline

The batch production pipeline runs in sequential phases. Each phase completes fully before the next begins. In headless mode, all phases execute without pauses. In interactive mode, a review gate after generation allows the user to approve, revise, or reject before final bundling.

Step 1 — Brief Intake

Load ./references/brief-intake.md

Parse the incoming content calendar or campaign brief. Extract:

  • Total number of assets required
  • Per-asset specs: platform, format, dimensions, content/copy, visual direction
  • Brand reference (which brand guidelines to load)
  • Campaign name and any naming conventions
  • Priority or ordering preferences

If the input is a content calendar, each row becomes an asset in the production queue. If the input is a campaign brief with deliverable descriptions, decompose it into individual asset specs.

Output: Structured asset list ready for queue building.

Step 2 — Brand & Campaign Context Load

Load brand guidelines for the specified brand. Load any existing campaign assets from .pawbytes/creative-suites/brands/{brand}/campaigns/{campaign}/assets/ to understand what already exists and maintain visual consistency.

If the campaign has approved copy/scripts in .pawbytes/creative-suites/brands/{brand}/campaigns/{campaign}/scripts/, load those for use in asset generation.

Output: Brand context and existing campaign context loaded into working memory.

Step 3 — Production Queue Build

Load ./references/queue-builder.md

Build an ordered production queue from the parsed asset list. Group assets by platform and format to enable efficient batch generation (same-platform assets can share style seeds and templates).

For each queue item, resolve:

  • Platform specifications (dimensions, safe zones, format)
  • Template selection (if using code-based templates)
  • AI generation parameters (model, style, seed strategy)
  • Text overlay requirements
  • Export format and naming convention

Apply sequential naming: {campaign}_{platform}_{type}_{NNN}.{ext} (e.g., summer-sale_instagram_post_001.png).

Output: Ordered production queue with fully resolved specs per asset.

Step 4 — Batch Generation Loop

Load ./references/batch-generation.md

For each asset in the production queue:

  1. Load platform specs — Confirm dimensions, safe zones, format requirements
  2. Generate AI imagery — Use fal.ai with the resolved prompt and parameters. Use the Designer's AI model selection guide for model choice. Download all generated images to local paths.
  3. Apply template/text overlay — If the asset uses a code-based template, render the HTML/CSS overlay with the generated background. If pure AI generation, apply any text overlays via image editing.
  4. Brand validate — Check output against brand guidelines: correct colors, typography, logo placement, visual style consistency. Flag any deviations.
  5. Export with sequential naming — Save to the campaign asset folder with the naming convention from Step 3.

Track progress: log each completed asset to a running tally. If an asset fails generation, log the failure with reason and continue to the next asset — do not halt the entire batch.

Output: Generated assets in the campaign folder + per-asset generation log.

Step 5 — Bundle Organization

Organize all generated assets into a clean campaign folder structure:

{output_directory}/brands/{brand}/campaigns/{campaign}/assets/batch-{date}/
  instagram/
    posts/
    carousels/
    stories/
  linkedin/
    posts/
    carousels/
  tiktok/
  x-twitter/
  facebook/
  youtube/
  print/
  batch-manifest.json

Move or copy assets from their generation location into this organized structure. Ensure every asset has a unique, sequential filename within its platform folder.

Step 6 — Batch Manifest

Generate batch-manifest.json in the bundle root. This manifest is the machine-readable record of everything produced.

Load ./references/manifest-schema.md for the full schema.

The manifest includes:

  • Campaign metadata (name, brand, date, total assets)
  • Per-asset entries: filename, platform, dimensions, format, file size, generation model, generation status (success/failed/skipped), brand validation status
  • Summary statistics: total produced, total failed, total skipped, platforms covered

Step 7 — Review Gate

Interactive mode: Present a summary of all generated assets organized by platform. Show thumbnails or file paths. Include the count of successes, failures, and any brand validation warnings. Ask the user to approve the batch, request revisions on specific assets, or reject.

Headless mode: Skip this gate entirely. Log the summary to the daily activity file and proceed to status update.

Step 8 — Status Update

Write completion status to campaign memory and daily log.

Campaign status: Update .pawbytes/creative-suites/brands/{brand}/campaigns/{campaign}/status.md with batch production results — what was produced, where it lives, any failures.

Daily log: Append to .pawbytes/creative-suites/daily/{YYYY-MM-DD}.md:

markdown
## {HH:MM} [Designer/Batch]
**Task:** Batch production — {campaign}
**Brand:** {brand}
**Produced:** {N} assets across {M} platforms
**Failed:** {F} assets
**Location:** {bundle path}
**Manifest:** {manifest path}

Error Handling

  • Missing fal_key: Abort batch with clear message — cannot produce assets without generation capability
  • Individual asset failure: Log the failure. Retry once after a 5-second delay for transient errors (HTTP 429, 500, 502, 503, 504, timeout). If the retry also fails, skip to the next asset and include in manifest as status: "failed" with error reason and retried: true.
  • Brand guidelines missing: Warn and proceed with best-effort generation; flag all assets as brand_validated: false in manifest
  • Template rendering failure: Fall back to pure AI generation for that asset; note the fallback in manifest

Platform Specs Quick Reference

Reference ./references/platform-specs-quick.md for the condensed dimension lookup table used during queue building. For full specifications, reference the Designer's platform-specifications.md.

AI Model Selection

Use the Designer agent's model selection guide. For batch production, prefer:

  • Nano Banana Pro — Best for marketing posts with typography
  • FLUX.2 [flex] — Balanced quality/speed for bulk generation
  • FLUX.1 [schnell] — Use for rapid prototyping or very large batches where speed matters more than premium quality

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Paw Cra Design Batch AI skill do?

Batch visual production workflow for campaigns. Accepts a content calendar or campaign brief, produces multiple platform-ready assets with organized bundle output and machine-readable manifest. Trigger for 'batch design', 'content calendar to assets', 'campaign batch', 'produce all campaign visuals', or 'bulk asset generation'.

Why use Paw Cra Design Batch on TypingMind?

Because you install it once and use it with any model. Paw Cra Design Batch is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Paw Cra Design Batch in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/pawbytes/skill-suites/tree/main/src/creative/paw-cra-design-batch. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Paw Cra Design Batch?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Paw Cra Design Batch?

As many as you like. As long as a model supports skills, you can use Paw Cra Design Batch with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Paw Cra Design Batch AI skill free?

Yes. It is published on GitHub by pawbytes under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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