Avalonia Desktop Development logo

Avalonia Desktop Development

Community
peterbamuhigire
avalonia-desktop-development

Use when building or reviewing cross-platform .NET desktop apps with Avalonia UI, AXAML, MVVM, compiled bindings, virtualised lists, accessibility, headless tests, WebViews, or Windows and macOS packaging. Use csharp-dotnet-development for non-UI .NET architecture.

Overview

Publisherpeterbamuhigire
Repositorychwezi-dev-engine
Skill nameavalonia-desktop-development
Stars
29
Forks
6
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by peterbamuhigire on GitHub. Read the source before you install it.

Installation

Install the Avalonia Desktop Development AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/peterbamuhigire/chwezi-dev-engine/tree/main/skills/frontend-ux/avalonia-desktop-development
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/peterbamuhigire/chwezi-dev-engine.git /tmp/chwezi-dev-engine
mkdir -p .claude/skills
cp -r /tmp/chwezi-dev-engine/skills/frontend-ux/avalonia-desktop-development .claude/skills/avalonia-desktop-development
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Avalonia Desktop Development in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Avalonia Desktop Development on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Avalonia Desktop Development is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Avalonia Desktop Development

Acknowledgement: Shared by Peter Bamuhigire, techguypeter.com, +256 784 464178.

Use When

  • Building or reviewing a cross-platform desktop app (Windows, macOS, Linux) with Avalonia UI 11+ on .NET 8/10.
  • Writing AXAML/XAML views, MVVM view models, data bindings, styles/themes, or custom controls in Avalonia.
  • Displaying large collections (hundreds to thousands of items) that need virtualization and lightweight item templates.
  • Bundling image/icon assets, localizing (multi-language), adding accessibility, hosting a WebView, testing, or packaging an Avalonia app.
  • Migrating WPF/UWP/.NET MAUI thinking to Avalonia, or modernizing older Avalonia code to current 11.x practice.

Do Not Use When

  • The work is web-only (React/Next/HTML), mobile-only native (Swift/Kotlin/Flutter), or pure backend/API with no Avalonia UI.
  • It is generic .NET/C# work unrelated to the Avalonia view layer (use a general .NET guide instead).
  • A WPF-specific skill is needed for a Windows-only WPF app that will not run cross-platform.

Required Inputs

  • Target platforms (Windows / macOS / Linux), Avalonia version (assume 11.x unless told otherwise), and .NET version.
  • The feature: views/controls involved, data shape and collection sizes, theming needs, and any native integration (WebView, file dialogs, DB).
  • Existing project layout and MVVM toolkit in use (CommunityToolkit.Mvvm vs ReactiveUI vs hand-rolled).

Workflow

  1. Confirm project layout: shared UI project + thin per-platform entry projects + a domain/core project with no Avalonia reference.
  2. Build the UI in .axaml; keep logic in view models; keep domain logic in the core project so it is unit-testable.
  3. Wire the root view + DataContext in App.OnFrameworkInitializationCompleted, branching on IClassicDesktopStyleApplicationLifetime vs ISingleViewApplicationLifetime.
  4. Apply MVVM with CommunityToolkit.Mvvm ([ObservableProperty], [RelayCommand]); reach for ReactiveUI only for genuinely reactive streams.
  5. Turn on compiled bindings everywhere: x:DataType on every view/DataTemplate, AvaloniaUseCompiledBindingsByDefault on.
  6. Style with selectors + Classes; re-skin controls with ControlTheme; theme with FluentTheme + RequestedThemeVariant for light/dark.
  7. Virtualize large lists, run IO/PDF/DB work async off the UI thread, localize all strings, set automation names, then test headless and package.

Quality Standards

  • Keep Avalonia UI logic in views and view models; keep domain logic in a core project with no Avalonia dependency.
  • Use compiled bindings, typed data templates, async commands, virtualization, localization, and accessibility names as default quality gates.
  • Preserve responsive layouts across Windows, macOS, and Linux; avoid fixed sizes unless the control has a fixed-format reason.
  • Package with explicit runtime identifiers, signing/notarization where required, and a documented smoke test for each target platform.

Project Layout

  • Core/ — models, services, domain (no Avalonia dependency; fully unit-testable).
  • App/ — shared Avalonia UI: Views/, ViewModels/, Assets/, Styles/.
  • Desktop/ — entry point referencing Avalonia.Desktop (one project serves Windows + macOS + Linux).
  • Tests/ — view-model unit tests + Avalonia.Headless UI tests.
  • Files use the .axaml extension. App.axaml holds app-level resources/styles; Program.cs configures the AppBuilder.
  • Core packages: Avalonia, Avalonia.Desktop, Avalonia.Themes.Fluent, Avalonia.Diagnostics (dev), CommunityToolkit.Mvvm.

Application Lifecycle

csharp
public override void OnFrameworkInitializationCompleted()
{
    if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
        desktop.MainWindow = new MainWindow { DataContext = _provider.GetRequiredService<ShellViewModel>() };
    else if (ApplicationLifetime is ISingleViewApplicationLifetime single)
        single.MainView = new MainView { DataContext = _provider.GetRequiredService<ShellViewModel>() };
    base.OnFrameworkInitializationCompleted();
}

Create the root DataContext here (ideally resolved from a DI container). Do not scatter view-model construction across code-behind.

MVVM + Compiled Bindings

Prefer source-generated view models over hand-written INotifyPropertyChanged:

csharp
public partial class LibraryViewModel : ObservableObject
{
    public ObservableCollection<BookViewModel> Books { get; } = new();
    [ObservableProperty] private BookViewModel? _selectedBook;

    [RelayCommand(CanExecute = nameof(CanOpen))]
    private async Task OpenAsync(BookViewModel book) => await _reader.OpenAsync(book.FilePath);
    private bool CanOpen(BookViewModel b) => b is not null;
}

Always declare x:DataType and bind type-safely:

xml
<UserControl xmlns="https://github.com/avaloniaui"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:vm="using:App.ViewModels"
             x:DataType="vm:LibraryViewModel">
    <ListBox ItemsSource="{Binding Books}" SelectedItem="{Binding SelectedBook}">
        <ListBox.ItemTemplate>
            <DataTemplate x:DataType="vm:BookViewModel">
                <TextBlock Text="{Binding Title}" />
            </DataTemplate>
        </ListBox.ItemTemplate>
    </ListBox>
</UserControl>

Compiled bindings fail the build on typos, run faster (no reflection), and are essential for large lists. Bind Button.Command to a [RelayCommand]; make commands async to keep the UI responsive. Use async commands + Dispatcher.UIThread.Post for any background → UI update.

  • CommunityToolkit.Mvvm is the default. ReactiveUI (ReactiveObject, RaiseAndSetIfChanged, ReactiveCommand, WhenAnyValue) is for complex reactive pipelines (e.g. debounced live search).
  • Binding sources: {Binding #Other.Prop} (element), {Binding $parent[Window].DataContext.Cmd}, RelativeSource FindAncestor, $self/$parent.
  • Converters: IValueConverter for type mismatches; prefer FuncValueConverter<TIn,TOut> and built-in BoolConverters/StringConverters/ObjectConverters.

Navigation (ViewModel-First)

Avalonia ships no navigation framework. Use a ViewLocator : IDataTemplate that maps FooViewModel → FooView by name, register it in Application.DataTemplates, and drive a CurrentPage view-model property bound to a host ContentControl/SplitView. Honour the *ViewModel → *View naming convention. Keep window/dialog code (Show, ShowDialog(owner)) behind an IDialogService so view models stay testable.

Layout & Controls

  • Panels: Grid (most versatile/performant; sizes Auto/*/absolute), StackPanel (use Spacing), WrapPanel, DockPanel (menus/toolbars/status bars), Canvas (absolute), RelativePanel, ScrollViewer (never wrap a ListBox/DataGrid, never nest).
  • Controls are content-rich: Button/SplitButton, TextBox (Watermark), AutoCompleteBox (type-ahead search), ComboBox, CheckBox, Slider, DatePicker, Menu/MenuItem (_ mnemonics, InputGesture), Flyout, Expander, TabControl, ProgressBar.
  • Avoid fixed positions/sizes; arrange in panels so the UI adapts. Favour Auto/* sizing and TextWrapping="Wrap" so layouts flex for long localized text.

Styling, Control Themes & Theming

Style with selectors (CSS-like), not WPF keyed styles. Use Classes and pseudo-classes (:pointerover, :pressed, :focus, :disabled, :checked):

xml
<Style Selector="Button.primary">
    <Setter Property="Background" Value="{DynamicResource AccentBrush}" />
    <Setter Property="CornerRadius" Value="6" />
</Style>
<Style Selector="Button.primary:pointerover">
    <Setter Property="Background" Value="#1E5BD0" />
</Style>

Apply via Classes="primary" (no per-control reference needed). For full re-skins use ControlTheme (TargetType, nested ^ selectors, ControlTemplate + ContentPresenter + {TemplateBinding}) applied with Theme="{StaticResource …}". Theme the app with <FluentTheme /> and switch light/dark via RequestedThemeVariant (follow OS by default, offer an override). Organize resources/styles into .axaml dictionaries merged with ResourceInclude/StyleInclude; use DynamicResource for theme colours, StaticResource elsewhere.

Modernize legacy code: <FluentTheme Mode="…"/> → RequestedThemeVariant; Items="{Binding}" → ItemsSource="{Binding}". Both old forms are pre-Avalonia-11.

Virtualization for Large Collections

For hundreds/thousands of items, virtualization is mandatory:

  • ListBox virtualizes by default (VirtualizingStackPanel) — keep it; bind ItemsSource to ObservableCollection<T>.
  • ItemsControl does not virtualize by default — set its ItemsPanel to VirtualizingStackPanel.
  • ItemsRepeater virtualizes and supports custom layouts (UniformGridLayout for cover grids).
xml
<ListBox ItemsSource="{Binding Books}">
  <ListBox.ItemsPanel><ItemsPanelTemplate><VirtualizingStackPanel/></ItemsPanelTemplate></ListBox.ItemsPanel>
</ListBox>

Keep item templates lightweight, load thumbnails lazily/async, and filter/group in the view model rather than rendering all rows. DataGrid (package Avalonia.Controls.DataGrid, add its Fluent theme include) suits tabular detail/admin views with explicit columns, not the main browse experience.

Assets & Image Bundling

Place images under Assets/, set Build Action AvaloniaResource (the default glob already covers Assets/**), and reference with avares://:

xml
<Image Source="avares://App/Assets/icons/shelf.png" Width="32" Height="32" Stretch="Uniform" />

Stretch: Uniform (default), UniformToFill, Fill, None. Load runtime images via new Bitmap(...). Ship icons at the resolutions you use to limit bundle size; for monochrome/scalable iconography prefer vectors (PathIcon/StreamGeometry, or SVG via Avalonia.Svg.Skia); keep colourful raster icons as PNGs. Set Window.Icon for the app/window icon.

Localization

  • Use .resx resource files per culture (Resources.resx, Resources.fr.resx, …) with the generated strongly typed accessor.
  • Set CultureInfo.CurrentUICulture at startup; offer an in-app language switch persisted to settings.
  • Route all user-facing strings through keys via a culture-aware indexer/ILocalizer exposed on view models so switching language refreshes bindings without restart.
  • Format dates/numbers with the current culture; design layouts to flex (German/French run ~30% longer than English).

Accessibility

  • Set AutomationProperties.Name (and HelpText/LabeledBy) on interactive and icon-only controls so Narrator/VoiceOver announce them.
  • Ensure logical tab order, keyboard operability, access keys, and visible :focus styles.
  • Meet WCAG AA contrast in both light and dark variants. Custom templated controls should expose an AutomationPeer when they add new interaction semantics.

Hosting a WebView

Avalonia has no first-party WebView. Use a community control (Avalonia.WebView, WebViewControl-Avalonia) wrapping the OS engine (WebView2/Edge-Chromium on Windows, WKWebView on macOS). Bundle web assets as AvaloniaResource (avares://) or serve from localhost loopback. Bridge C# ↔ JS via host objects/message channels and ExecuteScript/PostMessage; marshal results to the UI thread. On Windows, ensure the WebView2 evergreen runtime is installed (bundle the bootstrapper in the installer); WKWebView ships with macOS. Provide a native fallback view in case the WebView fails to initialize.

Custom Controls

  • User controls aggregate existing controls; expose bindable state via styled properties (AvaloniaProperty.Register<TOwner,T>) and custom routed events (RoutedEvent.Register<…> with a RoutingStrategies). Prefer these for composite UI.
  • Templated controls are lookless: redefine appearance via ControlTheme/ControlTemplate + ContentPresenter + {TemplateBinding}; never hard-code sizes/colours in a template. Use only for genuinely new reusable widgets.

Graphics & Animation

Use Skia-backed shapes (Rectangle/Ellipse/Path), Style.Animations keyframes (KeyFrame Cue="x%", Duration, IterationCount, Easing), Transitions per setter (DoubleTransition, BrushTransition, ThicknessTransition, TransformOperationsTransition), and render transforms. Prefer lightweight declarative transitions for hover/selection micro-interactions over per-frame C#.

Performance

  • Compiled bindings everywhere; virtualize large lists with minimal templates.
  • Async + background threads for PDF/DB/IO; never block the UI thread; marshal UI updates with Dispatcher.UIThread.Post.
  • Prefer Grid over deeply nested StackPanels; cache/lazy-load and dispose Bitmaps; avoid Opacity/effects on large lists.
  • Inspect with Avalonia DevTools (Avalonia.Diagnostics, F12 in debug).

Testing

  • View models are plain C# — unit-test them with no Avalonia dependency (the main reason to keep logic out of code-behind).
  • Use Avalonia.Headless (+ Avalonia.Headless.XUnit, [AvaloniaTest]) to render and drive the real UI headlessly: simulate input, call Dispatcher.UIThread.RunJobs(), assert on control/view-model state.
  • Mock services behind interfaces (DI) so tests avoid filesystem/DB/WebView.

Packaging (Windows + macOS)

  • dotnet publish -c Release -r win-x64 | osx-arm64 | osx-x64; prefer self-contained so users need no separate .NET; trim cautiously (compiled bindings help).
  • Windows: MSIX or Velopack/Squirrel installer; bundle the WebView2 evergreen runtime; sign binaries.
  • macOS: build a .app bundle, codesign + notarize (Gatekeeper), distribute a notarized .dmg; set bundle id, .icns, Info.plist/entitlements.
  • Keep platform-specific assets (icons, manifests, entitlements) in the desktop project; share everything else.

Anti-Patterns

  • Hand-written INotifyPropertyChanged boilerplate instead of [ObservableProperty].
  • Reflection bindings / missing x:DataType, especially on hot/large lists.
  • Wrapping ListBox/DataGrid in a ScrollViewer; nesting ScrollViewers; non-virtualized big lists.
  • WPF Style TargetType thinking — Avalonia uses selectors + ControlTheme.
  • Hard-coded strings, fixed widths that clip translations, hard-coded template values.
  • <FluentTheme Mode="…"/> and Items="{Binding}" (outdated pre-11 forms).
  • Blocking the UI thread or touching UI objects off the UI thread; navigation/dialog code embedded in view models.

Outputs

  • Avalonia view (.axaml) + view model, styles/ControlTheme, or a review of existing Avalonia code against these standards.
  • Concrete, prescriptive guidance ("do X, avoid Y") with build-safe compiled-binding and virtualization defaults.

Inputs

ArtifactProduced byRequired?Why
Target platforms and user flowsProduct or project briefrequiredDefines controls, accessibility, and packaging constraints
Existing solution and UI conventionsRepository inspectionoptionalPreserves architecture and styling decisions

Decision rules

ConditionChoiceFailure avoided
Large or frequently updated collectionUse a virtualising control with compiled bindingsUI stalls and excess allocation
Shared logic has no UI dependencyKeep it in a view model or servicePlatform coupling
Platform API is unavoidableIsolate it behind an interfaceBroken cross-platform builds

Capability contract

Read and search the solution first. Edit only when authorised; execute the narrowest build and headless tests available. Network access is optional for version-specific documentation.

Degraded mode

If repository access or execution is unavailable, provide a file-level plan and mark build, binding, packaging, and accessibility checks as unverified.

  • This skill is self-contained. Load project files, Avalonia documentation, or related .NET skills only when the task needs version-specific API details or broader C#/.NET architecture guidance.

Evidence Produced

CategoryArtifactFormatExample
UX qualityAvalonia journey and platform verificationMarkdown plus screenshots/test outputkeyboard flow, states, binding errors, packaging, failure recovery, and accessibility

Read next

  • csharp-dotnet-development for language/runtime depth and world-class-engineering for release evidence.

Frequently asked questions

What does the Avalonia Desktop Development AI skill do?

Use when building or reviewing cross-platform .NET desktop apps with Avalonia UI, AXAML, MVVM, compiled bindings, virtualised lists, accessibility, headless tests, WebViews, or Windows and macOS packaging. Use csharp-dotnet-development for non-UI .NET architecture.

Why use Avalonia Desktop Development on TypingMind?

Because you install it once and use it with any model. Avalonia Desktop Development is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Avalonia Desktop Development in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/peterbamuhigire/chwezi-dev-engine/tree/main/skills/frontend-ux/avalonia-desktop-development. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Avalonia Desktop Development?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Avalonia Desktop Development?

As many as you like. As long as a model supports skills, you can use Avalonia Desktop Development with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Avalonia Desktop Development AI skill free?

Yes. It is published on GitHub by peterbamuhigire under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇