Design Motion Principles logo

Design Motion Principles

Community
podo
design-motion-principles

Motion and interaction design expert with two modes: build interactive components with purposeful motion, or audit existing animations for AI-slop patterns. Audit emits a branded HTML report with looping CSS demos per finding. Based on Emil Kowalski (restraint), Jakub Krehel (production polish), and Jhey Tompkins (creative experimentation), with lenses weighted to project context. Works with React, Framer Motion, CSS, and HTML.

Overview

Publisherpodo
Repositorydesign-agent-skills
Skill namedesign-motion-principles
Stars
27
Forks
3
Bundled files
1
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by podo on GitHub. Read the source before you install it.

Installation

Install the Design Motion Principles AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/podo/design-agent-skills/tree/main/skills/design-motion-principles
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/podo/design-agent-skills.git /tmp/design-agent-skills
mkdir -p .claude/skills
cp -r /tmp/design-agent-skills/skills/design-motion-principles .claude/skills/design-motion-principles
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Design Motion Principles in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Design Motion Principles on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Design Motion Principles is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

design-motion-principles

Catalogue stub — full skill: kylezantos/design-motion-principles

Decision tree

  1. Is the full skill already installed?

    • Global: f=~/.agents/skills/design-motion-principles/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer"
    • Project: f=.agents/skills/design-motion-principles/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer"
    • installed → the skill is installed as design-motion-principles, invoke it and proceed
    • pointer → go to step 2
  2. Detect scope, then install:

    bash
    [ -e ~/.agents/skills/design-motion-principles ] && echo "global" || echo "project"

    Global:

    bash
    npx skills add kylezantos/design-motion-principles --skill design-motion-principles -g -y

    Project:

    bash
    npx skills add kylezantos/design-motion-principles --skill design-motion-principles -y

    Claude Code: send a command as a chat message starting with ! to run it without leaving the conversation.

Heads-up

  • License: MIT

Invoke after install

  • Skill name: design-motion-principles
  • Trigger phrases: "add animation", "audit animation", "hover state", "enter exit animation", "motion review", "AI slop motion"

The skill detects its mode from your request:

You sayMode
"animate this", "add motion", "make it feel alive"Create
"audit my animations", "review motion", "check for AI slop"Audit
AmbiguousSkill asks which mode

What it does

Two modes, three lenses weighted to project context:

ModeOutput
CreateContext discovery, lens weighting, then a component with motion baked in (React / Framer Motion / CSS / HTML)
AuditMotion-gap analysis plus an anti-AI-slop checklist, delivered as a branded HTML report with auto-looping CSS demos, or --terminal for inline markdown

Three lenses:

  • Emil Kowalski — Restraint and speed. "Should this animate at all?"
  • Jakub Krehel — Production polish. "Is this subtle enough?"
  • Jhey Tompkins — Creative experimentation. "What could this become?"

The productive tension between these three lenses, not one applied universally, is the point. The skill reads its own workflows/ and references/ folders, so it must be installed through the skills CLI rather than by copying SKILL.md alone.

When NOT to use

  • Static layout, color or typography work (use a design-systems skill such as ui-ux-pro-max)
  • Only Emil Kowalski's single-lens guidance (use emilkowalski-skill)
  • Interactive gesture-driven animation requiring JavaScript state (use framer-motion-skills)

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Design Motion Principles AI skill do?

Motion and interaction design expert with two modes: build interactive components with purposeful motion, or audit existing animations for AI-slop patterns. Audit emits a branded HTML report with looping CSS demos per finding. Based on Emil Kowalski (restraint), Jakub Krehel (production polish), and Jhey Tompkins (creative experimentation), with lenses weighted to project context. Works with React, Framer Motion, CSS, and HTML.

Why use Design Motion Principles on TypingMind?

Because you install it once and use it with any model. Design Motion Principles is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Design Motion Principles in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/podo/design-agent-skills/tree/main/skills/design-motion-principles. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Design Motion Principles?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Design Motion Principles?

As many as you like. As long as a model supports skills, you can use Design Motion Principles with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Design Motion Principles AI skill free?

Yes. It is published on GitHub by podo under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇