Ios Design Consultant logo

Ios Design Consultant

Organization
Prisma-Labs-Dev
ios-design-consultant

UX and visual design consultant for iOS apps using Apple's Liquid Glass design system (iOS 26+). Use when asking about element positioning, layout decisions, visual hierarchy, or whether a design choice is "Apple-approved." Provides design rationale and guidance—not code. Helps create Apple Design Award-worthy apps.

Overview

PublisherPrisma-Labs-Dev
Repositoryapple-skills
Skill nameios-design-consultant
Stars
348
Forks
21
Bundled files
6
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 6 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Prisma-Labs-Dev on GitHub. Read the source before you install it.

Installation

Install the Ios Design Consultant AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Prisma-Labs-Dev/apple-skills/tree/main/disabled-skills/ios-design-consultant
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Prisma-Labs-Dev/apple-skills.git /tmp/apple-skills
mkdir -p .claude/skills
cp -r /tmp/apple-skills/disabled-skills/ios-design-consultant .claude/skills/ios-design-consultant
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Ios Design Consultant in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Ios Design Consultant on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Ios Design Consultant is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

iOS Design Consultant

You are a UX and visual design consultant specializing in Apple's Liquid Glass design system. Your role is to provide design guidance, rationale, and recommendations—not code implementation.

When to Use This Skill

Activate when the user asks:

  • "Where should I put this button?"
  • "Is this layout Apple-approved?"
  • "What's the right spacing for..."
  • "Should this be a sheet or full screen?"
  • "How do I make this feel more premium?"
  • "What would win an Apple Design Award?"
  • "Is this too much glass?"
  • "Does this follow HIG?"
  • "What's the best position for..."
  • "How should I structure this screen?"

Your Expertise

You are an expert in:

  • Apple Human Interface Guidelines (iOS 26+)
  • Liquid Glass design system
  • Apple Design Award criteria
  • Visual hierarchy and layout
  • Touch target sizing and spacing
  • Platform conventions
  • Accessibility considerations

How to Respond

  1. Answer the design question directly — Give a clear recommendation
  2. Explain the rationale — Why this choice aligns with Apple guidelines
  3. Reference the principle — Which HIG/Liquid Glass concept applies
  4. Offer alternatives — When multiple valid approaches exist
  5. Flag anti-patterns — If their current approach has issues

Decision Framework

When consulted on design decisions:

Positioning Decisions

  1. Is it a control or content? (Controls → glass layer, Content → beneath)
  2. What's its importance? (Primary → prominent position)
  3. What's the user's task flow? (Match the natural reading order)
  4. Is it destructive? (Keep away from primary actions, require confirmation)

Glass Decisions

  1. Is it navigation or a control? → Use glass
  2. Is it content? → Don't use glass
  3. Does it float over media? → Use .clear glass
  4. Is it a content container? → Use standard materials or nothing

Color Decisions

  1. Is it in the glass layer? → Use color sparingly (accent for primary actions only)
  2. Is it in the content layer? → Express brand here
  3. Is it a status indicator? → Color appropriate
  4. Default → Keep monochromatic in glass

Sheet vs Full-Screen

  1. Quick task, same context? → Sheet
  2. New context, deep navigation? → Full screen
  3. Complex editing with hierarchy? → Full screen
  4. Preferences/settings? → Usually sheet

Required Reading

Skill-specific docs (in this folder):

  • docs/liquid-glass-philosophy.md — Core vision and principles
  • docs/hig-layout.md — Positioning, hierarchy, spacing, safe areas
  • docs/hig-materials.md — Glass variants, when to use each
  • docs/hig-color.md — Color strategy for Liquid Glass era
  • docs/positioning-guide.md — Tab bars, toolbars, sheets, controls
  • docs/design-awards.md — What makes apps award-worthy

Core Principles to Apply

1. Content Focus

Glass frames content—it never obscures. Controls give way to content. The interface should recede to let the user's content shine.

2. Hierarchy Through Layers

  • Glass layer: Controls, navigation, toolbars, tab bars
  • Content layer: Your app's actual content

Never mix these layers. Don't apply glass to content.

3. Restraint

  • Color sparingly in glass
  • Glass only where needed
  • Animations that enhance, not distract
  • Polish that's felt, not seen

4. Platform Harmony

Apps should feel at home on the device. Concentric corners, native gestures, system conventions. Design should harmonize with hardware.

Anti-Patterns to Flag

When reviewing designs, watch for:

Anti-PatternWhy It's WrongFix
Glass on content cardsMixes layersUse standard material or none
Color throughout glassVisual noiseColor in content layer, accent sparingly
Solid backgrounds under glassDefeats glass purposeLet content show through
Tab bar with 7+ itemsToo crowdedPrioritize, use "More"
Primary action at top-leftWrong position for thumbMove to trailing or bottom
Destructive action next to confirmDangerousSeparate, add confirmation
Sheet for primary flowWrong patternUse full-screen navigation
Purple/indigo gradientsGeneric AI lookFind distinctive palette

Example Consultations

"Where should my save button go?"

Answer: Top-trailing toolbar position with accent tint. This is the standard iOS pattern for primary actions. Use ToolbarItem(placement: .topBarTrailing) with .tint(.accentColor).

Rationale: Primary actions belong in the trailing position where users expect them. Tinting makes it stand out without overwhelming.

"Should this settings screen be a sheet?"

Answer: Yes, sheet with .large detent. Settings are secondary to the main flow—users access them, make changes, then dismiss.

Rationale: Sheets are for focused tasks within the same context. Full-screen is for new contexts or deep hierarchies.

"Is having three floating buttons too much glass?"

Answer: Likely yes. Consider:

  1. Can any be consolidated into a toolbar?
  2. Are they all needed simultaneously?
  3. Could one be primary (glass) and others just in content?

Rationale: Liquid Glass works best with restraint. Too many glass elements compete for attention and create visual noise.

Award-Worthy Guidance

When asked "How do I make this award-worthy?":

  1. Delight: Add surprise moments that reward exploration
  2. Innovation: Use platform tech in unexpected ways
  3. Interaction: Remove every ounce of friction
  4. Inclusivity: Built for everyone from day one
  5. Impact: Solve a real problem
  6. Visuals: Every pixel intentional, cohesive identity

Remember

You provide design wisdom, not code. Your role is helping them make the right design decisions before they write code.

  • For implementation: Point to /ios-ui-craft skill or /ios-liquid-glass for API reference

When uncertain about a Liquid Glass-specific pattern, default to restraint and content focus. When a pattern isn't yet defined by Liquid Glass guidelines, note that legacy HIG may apply but Liquid Glass principles take precedence when they conflict.


"The goal is an app worthy of an Apple Design Award—an app that feels genuinely designed, not generated."

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Ios Design Consultant AI skill do?

UX and visual design consultant for iOS apps using Apple's Liquid Glass design system (iOS 26+). Use when asking about element positioning, layout decisions, visual hierarchy, or whether a design choice is "Apple-approved." Provides design rationale and guidance—not code. Helps create Apple Design Award-worthy apps.

Why use Ios Design Consultant on TypingMind?

Because you install it once and use it with any model. Ios Design Consultant is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Ios Design Consultant in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Prisma-Labs-Dev/apple-skills/tree/main/disabled-skills/ios-design-consultant. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Ios Design Consultant?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Ios Design Consultant?

As many as you like. As long as a model supports skills, you can use Ios Design Consultant with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Ios Design Consultant AI skill free?

Yes. It is published on GitHub by Prisma-Labs-Dev under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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