Tool Design Sprint Sketch logo

Tool Design Sprint Sketch

Organization
product-on-purpose
tool-design-sprint-sketch

Day 2 (Tuesday) move of a Design Sprint that structures lightning demos and the four-step independent solution sketch protocol (Notes, Ideas, Crazy 8s, Solution Sketch). Each team member produces one solution sketch individually; the skill orchestrates the day but does not author the sketches themselves. Use Tuesday morning after Monday's target moment is locked. Output is the lightning demo board, sketch assignments, and the cohort of independent sketches that become Wednesday's heat-map material.

Overview

Publisherproduct-on-purpose
Repositorypm-skills
Skill nametool-design-sprint-sketch
Stars
717
Forks
92
Bundled files
3
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by product-on-purpose on GitHub. Read the source before you install it.

Installation

Install the Tool Design Sprint Sketch AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/product-on-purpose/pm-skills/tree/main/skills/tool-design-sprint-sketch
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/product-on-purpose/pm-skills.git /tmp/pm-skills
mkdir -p .claude/skills
cp -r /tmp/pm-skills/skills/tool-design-sprint-sketch .claude/skills/tool-design-sprint-sketch
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Tool Design Sprint Sketch in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Tool Design Sprint Sketch on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Tool Design Sprint Sketch is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Design Sprint Sketch (Tuesday)

Structure Tuesday's solo-but-together work. Each team member, working independently and silently, produces lightning demos in the morning and a four-step solution sketch in the afternoon. The skill structures the activity; the humans produce the sketches. Wednesday's heat-map orientation depends on having a cohort of independent sketches that did NOT contaminate each other through group brainstorming.

Family contract: docs/reference/skill-families/design-sprint-skills-contract.md. This skill is a member of design-sprint-skills.

When to Use

  • It is Day 2 of the Design Sprint and Monday's Map and Target artifact is signed off.
  • Each team member brings at least 3 lightning demo sources (existing products, references, analogies that bear on the challenge).
  • The team has accepted the silent-independent-sketching constraint and will NOT lapse into group brainstorming.
  • Sketches are due Tuesday end-of-day for Wednesday morning heat-map.

When NOT to Use

  • Monday is not closed. Return to tool-design-sprint-map-and-target.
  • The team's instinct is to brainstorm as a group. Sprint method explicitly avoids this; if the team will not commit to independent work, the sprint will not produce diverse sketches and the heat-map becomes a popularity contest.
  • The sketch step is being treated as the prototype. Sketches are concept exploration on paper or Figma frames, not Thursday's working prototype.
  • Sketches are due Tuesday morning. Tuesday is the full day; rushing to lunch produces sketches the team cannot read Wednesday.

What This Skill Produces

A single bundled artifact with four sections:

  1. Lightning demo board: each team member presents 3 demos (3 minutes each); the Facilitator extracts the reusable pattern from each demo into a one-line note. Result is a board with 12-21 patterns (4-7 team members x 3 demos).
  2. Sketch assignment plan: divide (each person sketches a different part of the target moment) or swarm (everyone sketches the same target). Default is swarm for v0.1 Design Sprints; divide is for teams running their second sprint with the same target who want to broaden coverage.
  3. Four-step sketches from each team member: Notes (20 min reviewing Monday output + lightning demos), Ideas (20 min rough doodles), Crazy 8s (8 minutes, 8 variations of the strongest Idea), Solution Sketch (30-90 min final 3-panel storyboard-style sketch).
  4. Recruiting tracker update: Riley (or the recruiter) confirms Friday slots; surfaces any cancellations and triggers buffer-slot activation if needed.

See references/TEMPLATE.md for the canonical structure and references/EXAMPLE.md for the Brainshelf book-catalog Tuesday artifact.

Tuesday Time Structure

The full Tuesday workshop is approximately 7 hours (09:00-12:30 + 13:30-17:00). The skill's bundled artifact emerges across the day:

  • 09:00-09:15: Welcome + Monday recap + Tuesday agenda
  • 09:15-10:45: Lightning demos (each person 3 demos x 3 min + 1 min Facilitator extraction = ~12 min per person; 4-person team = ~50 min; 7-person team = ~85 min)
  • 10:45-11:00: Break
  • 11:00-11:30: Sketch assignment plan + Notes step (each person silently reviews Monday output and lightning demo board)
  • 11:30-12:30: Ideas step (each person silently doodles ideas in their notebook or Figma frame)
  • 12:30-13:30: Lunch + (in parallel) recruiting tracker check-in
  • 13:30-13:40: Crazy 8s (8 minutes, 8 variations of strongest Idea)
  • 13:40-15:30: Solution Sketch (final 3-panel sketch; everyone silent; Facilitator times)
  • 15:30-15:45: Break
  • 15:45-16:30: Sketches collected + named + photographed for Wednesday board; sketcher attribution hidden (Wednesday's heat-map is blind)
  • 16:30-17:00: Day-end check-in; confirm sketches uploaded; confirm Wednesday morning attendance

This skill's 180-minute timebox covers the Facilitator-led portions (lightning demos + assignment + collection). The silent sketch steps (Notes, Ideas, Crazy 8s, Solution Sketch) are individual work and run in parallel; the team is together in the room (or video call) but not collaborating.

Common Pitfalls

  • Group brainstorming. The single most common failure mode. The Sprint method explicitly forbids group sketching because it produces sketches that converge on the loudest voice, not the best idea. Facilitator's job is to enforce silence during sketch steps.
  • Sketches not concrete enough. A solution sketch must be understandable Wednesday morning WITHOUT the artist explaining it. If the heat-map team has to ask "what is this?", the sketch failed the readability bar.
  • Skipping lightning demos. Lightning demos are not optional warm-up; they inject outside patterns the team would not have generated. Skipping them produces inward-looking sketches.
  • Demo facilitator failing to extract reusable patterns. Each demo's reusable pattern must be captured (not the whole demo). "Spotify's home screen" is not a pattern; "feed of personalized cards with one-tap action" is.
  • Sketching the prototype. The solution sketch is a concept; the prototype is Thursday's build. Sketches that try to be the prototype are over-detailed in the wrong dimensions (visual polish, copy) and under-detailed in the right ones (interaction sequence, user reaction).
  • Sketcher attribution leaked into Wednesday heat-map. Wednesday's heat-map is blind (no sketcher names visible) so the team votes on the sketch, not the sketcher. If sketches arrive on Wednesday with names attached, the Facilitator strips them.

Cross-Skill Usage

Prerequisites: tool-design-sprint-map-and-target. Sketch consumes Monday's target moment as the design target for the four-step sketch protocol. Without a target moment, sketches diverge with no shared direction.

This skill does NOT invoke tool-note-and-vote. Tuesday has no voting moment; all voting happens Wednesday after sketches are produced.

Next invocation in the sprint: tool-design-sprint-decide-and-storyboard Wednesday morning.

Canonical Sources

Decider Checkpoint

This skill ends with a Decider Checkpoint in references/TEMPLATE.md. There is NO mid-day Tuesday decision; the Decider's role Tuesday is to be a sketcher among other sketchers (the Decider sketches independently like everyone else). The end-of-Tuesday Decider Checkpoint is a logistics confirmation: all sketches collected, attribution stripped, Wednesday morning attendance confirmed. The substantive Decider call comes Wednesday morning at the supervote.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Tool Design Sprint Sketch AI skill do?

Day 2 (Tuesday) move of a Design Sprint that structures lightning demos and the four-step independent solution sketch protocol (Notes, Ideas, Crazy 8s, Solution Sketch). Each team member produces one solution sketch individually; the skill orchestrates the day but does not author the sketches themselves. Use Tuesday morning after Monday's target moment is locked. Output is the lightning demo board, sketch assignments, and the cohort of independent sketches that become Wednesday's heat-map material.

Why use Tool Design Sprint Sketch on TypingMind?

Because you install it once and use it with any model. Tool Design Sprint Sketch is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Tool Design Sprint Sketch in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/product-on-purpose/pm-skills/tree/main/skills/tool-design-sprint-sketch. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Tool Design Sprint Sketch?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Tool Design Sprint Sketch?

As many as you like. As long as a model supports skills, you can use Tool Design Sprint Sketch with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Tool Design Sprint Sketch AI skill free?

Yes. It is published on GitHub by product-on-purpose under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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