Accessibility Wcag logo

Accessibility Wcag

CommunityPopular
rohitg00
accessibility-wcag

Web accessibility patterns for WCAG 2.2 compliance including ARIA, keyboard navigation, screen readers, and testing

Overview

Publisherrohitg00
Repositoryawesome-claude-code-toolkit
Skill nameaccessibility-wcag
Stars
2.6K
Forks
963
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by rohitg00 on GitHub. Read the source before you install it.

Installation

Install the Accessibility Wcag AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/rohitg00/awesome-claude-code-toolkit.git /tmp/awesome-claude-code-toolkit
mkdir -p .claude/skills
cp -r /tmp/awesome-claude-code-toolkit/skills/accessibility-wcag .claude/skills/accessibility-wcag
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Accessibility Wcag in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Accessibility Wcag on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Accessibility Wcag is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Accessibility & WCAG

Semantic HTML

html
<!-- Use semantic elements instead of generic divs -->
<header>
  <nav aria-label="Main navigation">
    <ul>
      <li><a href="/" aria-current="page">Home</a></li>
      <li><a href="/products">Products</a></li>
      <li><a href="/about">About</a></li>
    </ul>
  </nav>
</header>

<main>
  <article>
    <h1>Product Details</h1>
    <section aria-labelledby="specs-heading">
      <h2 id="specs-heading">Specifications</h2>
      <dl>
        <dt>Weight</dt>
        <dd>1.2 kg</dd>
        <dt>Dimensions</dt>
        <dd>30 x 20 x 10 cm</dd>
      </dl>
    </section>
  </article>
</main>

<footer>
  <p>&copy; 2024 Company Name</p>
</footer>

Use <nav>, <main>, <article>, <section>, <aside> instead of <div> for landmarks. Screen readers use these to navigate the page.

ARIA Patterns

tsx
function Modal({ isOpen, onClose, title, children }) {
  if (!isOpen) return null;

  return (
    <div
      role="dialog"
      aria-modal="true"
      aria-labelledby="modal-title"
      onKeyDown={(e) => e.key === "Escape" && onClose()}
    >
      <h2 id="modal-title">{title}</h2>
      <div>{children}</div>
      <button onClick={onClose} aria-label="Close dialog">
        <XIcon aria-hidden="true" />
      </button>
    </div>
  );
}

function Tabs({ tabs, activeIndex, onChange }) {
  return (
    <div>
      <div role="tablist" aria-label="Settings sections">
        {tabs.map((tab, i) => (
          <button
            key={tab.id}
            role="tab"
            id={`tab-${tab.id}`}
            aria-selected={i === activeIndex}
            aria-controls={`panel-${tab.id}`}
            tabIndex={i === activeIndex ? 0 : -1}
            onClick={() => onChange(i)}
            onKeyDown={(e) => handleArrowKeys(e, i, tabs.length, onChange)}
          >
            {tab.label}
          </button>
        ))}
      </div>
      {tabs.map((tab, i) => (
        <div
          key={tab.id}
          role="tabpanel"
          id={`panel-${tab.id}`}
          aria-labelledby={`tab-${tab.id}`}
          hidden={i !== activeIndex}
          tabIndex={0}
        >
          {tab.content}
        </div>
      ))}
    </div>
  );
}

Keyboard Navigation

tsx
function handleArrowKeys(
  event: React.KeyboardEvent,
  currentIndex: number,
  totalItems: number,
  onSelect: (index: number) => void
) {
  let newIndex = currentIndex;

  switch (event.key) {
    case "ArrowRight":
    case "ArrowDown":
      newIndex = (currentIndex + 1) % totalItems;
      break;
    case "ArrowLeft":
    case "ArrowUp":
      newIndex = (currentIndex - 1 + totalItems) % totalItems;
      break;
    case "Home":
      newIndex = 0;
      break;
    case "End":
      newIndex = totalItems - 1;
      break;
    default:
      return;
  }

  event.preventDefault();
  onSelect(newIndex);
}

All interactive elements must be reachable via keyboard. Tab for focus navigation, Enter/Space for activation, Arrow keys for within-component navigation.

Form Accessibility

tsx
function SignupForm() {
  return (
    <form aria-labelledby="form-title" noValidate>
      <h2 id="form-title">Create Account</h2>

      <div>
        <label htmlFor="email">Email address</label>
        <input
          id="email"
          type="email"
          required
          aria-required="true"
          aria-describedby="email-hint email-error"
          aria-invalid={hasError ? "true" : undefined}
        />
        <p id="email-hint">We will never share your email.</p>
        {hasError && (
          <p id="email-error" role="alert">
            Please enter a valid email address.
          </p>
        )}
      </div>

      <button type="submit">Create Account</button>
    </form>
  );
}

Color and Contrast

css
:root {
  --text-primary: #1a1a1a;      /* 15.3:1 on white */
  --text-secondary: #595959;    /* 7.0:1 on white */
  --text-on-primary: #ffffff;   /* Ensure 4.5:1 on brand color */
  --border-focus: #0066cc;      /* Visible focus ring */
}

*:focus-visible {
  outline: 3px solid var(--border-focus);
  outline-offset: 2px;
}

.error-message {
  color: #d32f2f;
  /* Don't rely on color alone - add icon or text prefix */
}
.error-message::before {
  content: "Error: ";
  font-weight: bold;
}

WCAG AA requires 4.5:1 contrast for normal text, 3:1 for large text (18px bold or 24px regular).

Anti-Patterns

  • Using div and span for clickable elements instead of button or a
  • Removing focus outlines without providing an alternative indicator
  • Relying on color alone to convey information (red for error, green for success)
  • Using aria-label when visible text already labels the element
  • Auto-playing media without a pause mechanism
  • Missing skip navigation link for keyboard users

Checklist

  • All interactive elements keyboard-accessible (Tab, Enter, Escape, Arrows)
  • Semantic HTML landmarks used (nav, main, article, section)
  • Images have descriptive alt text (or alt="" for decorative)
  • Color contrast meets WCAG AA (4.5:1 normal text, 3:1 large text)
  • Focus indicators visible on all interactive elements
  • Form inputs have associated <label> elements
  • Error messages announced to screen readers via role="alert"
  • Page tested with screen reader (VoiceOver, NVDA) and keyboard only

Frequently asked questions

What does the Accessibility Wcag AI skill do?

Web accessibility patterns for WCAG 2.2 compliance including ARIA, keyboard navigation, screen readers, and testing

Why use Accessibility Wcag on TypingMind?

Because you install it once and use it with any model. Accessibility Wcag is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Accessibility Wcag in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/rohitg00/awesome-claude-code-toolkit/tree/main/skills/accessibility-wcag. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Accessibility Wcag?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Accessibility Wcag?

As many as you like. As long as a model supports skills, you can use Accessibility Wcag with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Accessibility Wcag AI skill free?

Yes. It is published on GitHub by rohitg00 under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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