Image Loading Generator
Generate a production image loading pipeline with NSCache memory cache, LRU disk cache, request deduplication, image processing, and a drop-in CachedAsyncImage SwiftUI view.
When This Skill Activates
Use this skill when the user:
- Asks to "add image caching" or "cache images"
- Wants to "replace AsyncImage" or fix "AsyncImage has no cache"
- Mentions "image loading pipeline" or "lazy image loading"
- Asks about "image download" or "image prefetching"
- Wants "thumbnail generation" or "image resizing"
Pre-Generation Checks
1. Project Context Detection
- Check Swift version (requires Swift 5.9+)
- Check deployment target (iOS 16+ / macOS 13+)
- Check for @Observable support (iOS 17+ / macOS 14+)
- Identify source file locations
2. Conflict Detection
Search for existing image loading:
Glob: **/*ImageCache*.swift, **/*ImageLoader*.swift, **/*ImagePipeline*.swift Grep: "AsyncImage" or "UIImage" or "NSImage" or "ImageCache"
If third-party library found (Kingfisher, SDWebImage, Nuke):
- Ask if user wants to replace or keep it
- If keeping, don't generate — advise on best practices instead
3. Platform Detection
Determine if generating for iOS (UIImage) or macOS (NSImage) or both (cross-platform typealias).
Configuration Questions
Ask user via AskUserQuestion:
-
Cache sizes?
- Small (50 MB memory / 100 MB disk)
- Medium (100 MB memory / 250 MB disk) — recommended
- Large (200 MB memory / 500 MB disk)
-
Image processing?
- Resize to fit (downscale large images to save memory)
- Thumbnail generation (create small thumbnails for lists)
- None (cache original images only)
-
Additional features? (multi-select)
- Prefetching for collections (preload images for visible rows + buffer)
- Placeholder and error images
- Progress indicator during download
-
Platform?
- iOS only
- macOS only
- Cross-platform (iOS + macOS)
Generation Process
Step 1: Read Templates
Read image-loading-patterns.md for architecture guidance.
Read templates.md for production Swift code.
Step 2: Create Core Files
Generate these files:
ImageCache.swift— Protocol for cache interfaceMemoryImageCache.swift— NSCache-based with configurable sizeDiskImageCache.swift— FileManager LRU with expirationImageDownloader.swift— Actor-based with deduplication + cancellationImagePipeline.swift— Orchestrator (cache → download → process → store)
Step 3: Create UI Files
CachedAsyncImage.swift— Drop-in SwiftUI view replacement
Step 4: Create Optional Files
Based on configuration:
ImageProcessor.swift— If resize or thumbnail selectedImagePrefetcher.swift— If prefetching selected
Step 5: Determine File Location
Check project structure:
- If
Sources/exists →Sources/ImageLoading/ - If
App/exists →App/ImageLoading/ - Otherwise →
ImageLoading/
Output Format
After generation, provide:
Files Created
ImageLoading/ ├── ImageCache.swift # Protocol for cache interface ├── MemoryImageCache.swift # NSCache-based memory cache ├── DiskImageCache.swift # LRU disk cache with expiration ├── ImageDownloader.swift # Actor-based downloader ├── ImagePipeline.swift # Orchestrator ├── ImageProcessor.swift # Resize, thumbnails (optional) ├── CachedAsyncImage.swift # SwiftUI view └── ImagePrefetcher.swift # Collection prefetching (optional)
Integration Steps
Drop-in replacement for AsyncImage:
swift// Before (no caching) AsyncImage(url: user.avatarURL) { image in image.resizable().aspectRatio(contentMode: .fill) } placeholder: { ProgressView() } // After (with caching) CachedAsyncImage(url: user.avatarURL) { image in image.resizable().aspectRatio(contentMode: .fill) } placeholder: { ProgressView() }
In a List:
swiftList(users) { user in HStack { CachedAsyncImage(url: user.avatarURL) { image in image.resizable().frame(width: 44, height: 44).clipShape(Circle()) } placeholder: { Circle().fill(Color.secondary.opacity(0.2)).frame(width: 44, height: 44) } Text(user.name) } }
With prefetching:
swiftstruct UsersListView: View { let users: [User] @State private var prefetcher = ImagePrefetcher() var body: some View { List(users) { user in UserRow(user: user) .onAppear { prefetcher.startPrefetching(urls: nearbyURLs(for: user)) } .onDisappear { prefetcher.stopPrefetching(urls: [user.avatarURL]) } } } }
With image processing:
swiftCachedAsyncImage( url: photo.url, processing: .resize(targetSize: CGSize(width: 300, height: 300)) ) { image in image.resizable() } placeholder: { Color.secondary.opacity(0.2) }
Testing
swift@Test func cachedImageReturnedWithoutDownload() async throws { let cache = InMemoryImageCache() let downloader = MockImageDownloader() let pipeline = ImagePipeline(cache: cache, downloader: downloader) let testImage = PlatformImage.testImage await cache.store(testImage, for: testURL) let result = try await pipeline.image(for: testURL) #expect(result != nil) #expect(downloader.downloadCount == 0) // Cache hit } @Test func deduplicatesConcurrentRequests() async throws { let downloader = MockImageDownloader(delay: .milliseconds(100)) let pipeline = ImagePipeline(downloader: downloader) async let image1 = pipeline.image(for: testURL) async let image2 = pipeline.image(for: testURL) let results = try await [image1, image2] #expect(results.count == 2) #expect(downloader.downloadCount == 1) // Only one download }
References
- image-loading-patterns.md — Why not AsyncImage, NSCache config, LRU disk cache, deduplication
- templates.md — All production Swift templates
- Related:
generators/http-cache— General HTTP response caching - Related:
generators/pagination— Prefetch images in paginated lists

