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Threejs Bloom

Community
scottstts
threejs-bloom

Implement production bloom in advanced Three.js scenes. Use for HDR signal ordering, bloom-node controls, dual selective bloom with guaranteed material restoration, scene-relative emissive hierarchy, and effect-isolation diagnostics.

Overview

Publisherscottstts
RepositoryThreejs-Awesome-Graphics-Agent-Skills
Skill namethreejs-bloom
Stars
894
Forks
98
Bundled files
2
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 2 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by scottstts on GitHub. Read the source before you install it.

Installation

Install the Threejs Bloom AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills/tree/main/skills/threejs-bloom
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills.git /tmp/Threejs-Awesome-Graphics-Agent-Skills
mkdir -p .claude/skills
cp -r /tmp/Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-bloom .claude/skills/threejs-bloom
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Threejs Bloom in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Threejs Bloom on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Threejs Bloom is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Bloom

Bloom is a camera/display response to bright HDR signal. Establish scene exposure and emissive luminance before tuning blur.

Workflow

  1. Inspect pre-tone-map luminance.
  2. Choose which scene values should bloom.
  3. Choose a single-node or dual selective-render ownership model.
  4. Calibrate threshold, radius, smooth width, and strength in HDR.
  5. Restore all substituted materials transactionally for selective passes.
  6. Composite before exposure/tone mapping.
  7. Validate base, contribution, and final views.

Read references/hdr-bloom-system.md for the HDR ordering, dual selective-bloom transaction, compact emissive hierarchy, and the costs and limits of each ownership model.

Apply the material substitution/restoration ownership pattern in the reference before adding selective bloom to a composed scene.

Failure conditions

  • bloom creates the only visible form of an effect;
  • all bright materials share one arbitrary emission multiplier;
  • threshold is tuned after tone mapping;
  • selective bloom requires mutating scene materials every frame without restoration guarantees;
  • transparent particles disappear from extraction because pass ownership is unclear;
  • bloom radius changes wildly with resolution;
  • highlights become gray because energy is clamped too early.

Routing boundary

Use $threejs-exposure-color-grading for metering, adaptation, tone mapping, and LUTs. Load $threejs-image-pipeline only when bloom must be composed with several shared image-space systems. A per-pixel ray integrator that owns its own reduced-resolution target and accumulation history keeps its bloom internal; route that to $threejs-raymarched-space-effects.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Threejs Bloom AI skill do?

Implement production bloom in advanced Three.js scenes. Use for HDR signal ordering, bloom-node controls, dual selective bloom with guaranteed material restoration, scene-relative emissive hierarchy, and effect-isolation diagnostics.

Why use Threejs Bloom on TypingMind?

Because you install it once and use it with any model. Threejs Bloom is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Threejs Bloom in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills/tree/main/skills/threejs-bloom. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Threejs Bloom?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Threejs Bloom?

As many as you like. As long as a model supports skills, you can use Threejs Bloom with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Threejs Bloom AI skill free?

Yes. It is published on GitHub by scottstts under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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