Infinite Pokemon Npc logo

Infinite Pokemon Npc

Community
Shellishack
infinite-pokemon-npc

Generate grounded NPC intentions, dialogue, memory and optional movement policies for Infinite Pokémon from a supplied saved-run observation or map-design context.

Overview

PublisherShellishack
Repositoryinfinite-pokemon
Skill nameinfinite-pokemon-npc
Stars
187
Forks
13
Bundled files
1
LicenseMIT-0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Shellishack on GitHub. Read the source before you install it.

Installation

Install the Infinite Pokemon Npc AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Shellishack/infinite-pokemon/tree/main/skills/infinite-pokemon-npc
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Shellishack/infinite-pokemon.git /tmp/infinite-pokemon
mkdir -p .claude/skills
cp -r /tmp/infinite-pokemon/skills/infinite-pokemon-npc .claude/skills/infinite-pokemon-npc
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Infinite Pokemon Npc in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Infinite Pokemon Npc on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Infinite Pokemon Npc is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Before playing: get the complete game

For user-requested setup and launch, the infinite-pokemon entry skill provides the complete workflow. The setup instructions below also work when only this bundle is installed.

Installing this skill alone does not install Infinite Pokémon. If the game checkout or any required project file is missing, first try to clone the complete GitHub repository into a new local directory before starting play:

sh
git clone https://github.com/Shellishack/infinite-pokemon.git
cd infinite-pokemon

Read the cloned repository's README.md (or README.zh-CN.md) and follow its getting-started instructions to install dependencies, build, launch, and connect Codex. The checkout contains all three skills, game code, schemas, and bundled content. Reuse an existing complete checkout; do not overwrite directories, saves, or local changes. If cloning fails, report the failure rather than inventing missing files or claiming the game is ready.

Players who only want to try the game can also open the hosted browser demo at https://infinite-pokemon-blond.vercel.app/game/ — five prepared maps, no install or sign-in, with progress exportable into the full game for continued play.

This setup step applies when helping a user install or start the game. During an already-running host generation job, use the supplied local files; do not clone, install dependencies, or launch another game. Missing job-specific context must be reported to the host: cloning source cannot recover private saved context.

Generation task

Choose behavior that expresses this NPC's role, traits, and remembered events. You may keep an NPC stationary or propose a small wander/patrol routine. These are data proposals: the engine alone moves actors, resolves collisions, grants healing/rewards, and advances tutorials.

Read the supplied observation once. For a live NPC job, address the actor in actor; for map generation, target only IDs listed in designContext.npcActors. Keep knowledge within this save's history and avoid inventing player achievements. Read behavior contract for the available policy fields and constraints.

Return the requested JSON schema. A live intention chooses greet, guard, or rest plus intention, dialogue, memory, and optional behavior. Map proposals place policies in npcBehaviors. Movement is optional; null/omission preserves existing behavior. Use a stationary policy to explicitly stop wandering. Do not issue movement commands or modify game files.

Project and source references

Part of Infinite Pokémon, an educational, non-commercial experiment in agent-driven generative gameplay created with Codex. This skill requires a host-supplied context and output schema; installing it alone does not run the game.

These links provide provenance and integration documentation. During a live background job, use supplied local context and bundled references; do not browse the repository or fetch unrelated content.

The instruction files in this skill bundle are licensed under MIT-0. This permission excludes the game code, artwork, branding and other assets outside this bundle.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Infinite Pokemon Npc AI skill do?

Generate grounded NPC intentions, dialogue, memory and optional movement policies for Infinite Pokémon from a supplied saved-run observation or map-design context.

Why use Infinite Pokemon Npc on TypingMind?

Because you install it once and use it with any model. Infinite Pokemon Npc is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Infinite Pokemon Npc in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Shellishack/infinite-pokemon/tree/main/skills/infinite-pokemon-npc. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Infinite Pokemon Npc?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Infinite Pokemon Npc?

As many as you like. As long as a model supports skills, you can use Infinite Pokemon Npc with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Infinite Pokemon Npc AI skill free?

Yes. It is published on GitHub by Shellishack under the MIT-0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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