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Skill Package

Organization
skillberry-ai
skill-package

Optimize an Agent Skill package itself — its SKILL.md (frontmatter + body), its references, and its bundled scripts. Use when the capability under optimization IS a skill, you want the downstream agent to trigger it correctly and follow it without wasted steps, or you want a step the agent keeps skipping turned into deterministic bundled code. Checks every edit against the skill-creator authoring rules (valid frontmatter, progressive disclosure, one-level references, body budget, scripts that compile and self-check) so a candidate stays a valid, runnable skill.

Overview

Publisherskillberry-ai
Repositorycap-evolve
Skill nameskill-package
Stars
67
Forks
18
Bundled files
10
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 10 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by skillberry-ai on GitHub. Read the source before you install it.

Installation

Install the Skill Package AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/skillberry-ai/cap-evolve/tree/main/skills/capabilities/skill-package
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/skillberry-ai/cap-evolve.git /tmp/cap-evolve
mkdir -p .claude/skills
cp -r /tmp/cap-evolve/skills/capabilities/skill-package .claude/skills/skill-package
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Skill Package in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Skill Package on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Skill Package is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Capability: skill package

The artifact is a whole skill directory — SKILL.md plus references/, scripts/ and assets/ — and all of it is editable: materialize() exposes every file as a component, apply() can rewrite or CREATE one (a new bundled script included), and validate() checks the result against the skill-creator authoring rules (first-party sources in references/concepts.md).

What you can change (highest leverage first)

Pick the lever that fixes the biggest failure cluster; depth is in the references.

  1. The description / trigger — the only text loaded before the skill fires, so the single highest-leverage edit. Third person; state what it does AND when to use it; use the keywords a user would actually say. Lean slightly pushy for under-trigger, tighten the boundary and name near-miss cases for over-trigger, and front-load the key use case (hosts truncate the listing — 1,536 chars on Claude Code by default). Ex: "Formats data" → "Exports records to CSV. Use when the user asks to export or download a table." Playbook + the measurable loop: references/description-optimization.md.
  2. A skipped step → a bundled script (the determinism lever). Prose is only likely to be followed; code that runs is repeatable. When the traces show the agent skipping a step, re-deriving the same helper, or doing a deterministic transform by hand, write it into scripts/ and make the body invoke it by command line. Write real, working code — never ... or a docstring-only stub — give it a --self-check entry point (validate() runs it, so a broken script is caught before any rollout is paid for), and say execute, don't read: a script's source never enters the agent's context, only its output. Also the cost/latency lever here (#684): when the agent re-invokes the same tool/step N times across a multi-step sequence (agent-optimize's detect_loop_patterns.py names the exact tool + repeat count from the champion's rollouts), bundle the WHOLE sequence into one script entrypoint instead of N separate agent-invoked steps — one call replaces N round-trips.
  3. The body — improve clarity and altitude, delete dead weight, fix the instruction the agent misreads. The body loads on every trigger and stays in context all session — a recurring cost — so keep it ≤500 lines (enforced), imperative, and explain a rule's why briefly instead of piling on ALL-CAPS MUSTs.
  4. References — move mutually-exclusive or rarely-co-used detail into references/*.md. Keep them one level deep (a ref must not point at another ref — the agent may read only part of it), link each directly from SKILL.md with a pointer saying what it holds and when to load it, and give a long ref (>300 lines) a table of contents at the very top, above any orientation prose — the check is positional because a TOC the head-reader never reaches is not a TOC. Multiple variants/domains → one ref per variant (references/aws.md, gcp.md, …) plus a selection body, so only one is read.
  5. Assets — assets/ holds files the skill emits (templates, icons, fonts), not context the agent reads. Edit one only when the skill's output depends on it.

Every edit must leave a valid skill. validate() fails a candidate on: no SKILL.md; name missing/>64 chars/not [a-z0-9-]/containing an XML tag; description empty/>1024 chars/containing an XML tag; a body over 500 lines; a broken references|scripts|assets/… link; a bundled script that does not compile or whose --self-check fails. It warns on the softer authoring smells (POV drift, ALL-CAPS in the description, orphan or nested references, a missing TOC, a stub script, a script with no self-check, network/subprocess use in new code). A skill is executable context: keep bundled code auditable and free of surprises.

Adapting to the reader's capability tier

Scale body density to WHO follows it at runtime (see the THE READER block in your instructions, if present). A mid/weak reader needs more worked steps, explicit ordering, and examples in the body — and benefits most from lever 2, since code it executes cannot be skipped the way a rule can. A frontier reader follows a compact, principle-first body and is slowed by over-specification. The tier changes how explicit the retained body is, not how long it may be.

Trigger rate is a second objective

Task reward is the gate signal, and cap-evolve owns that machinery — do not add a private eval loop here. But triggering is invisible to task reward when the skill never fires, so measure it separately with scripts/trigger_eval.py on a held-out set of should-trigger / should-NOT-trigger prompts (with near-miss negatives) and keep the description that wins on the held-out half.

How to run

python scripts/check.py                            # self-test (must pass)
python scripts/run.py --path <skill_dir>           # candidate + validity report
python scripts/token_report.py --path <skill_dir>  # budget + script inventory
python scripts/trigger_eval.py --eval-set <json> --skill <dir> --judge-cmd '<cmd>'

Handlers in scripts/abstract.py: materialize(dir) → every file as a component · apply(dir, edits) → {changed, refused}, contained to the package and gated by the action policy (policy.json: frontmatter|body|reference|script|asset|add|remove, so a run can allow prose but forbid new code) · validate(dir) → {ok, problems, warnings, scripts}.

References

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Skill Package AI skill do?

Optimize an Agent Skill package itself — its SKILL.md (frontmatter + body), its references, and its bundled scripts. Use when the capability under optimization IS a skill, you want the downstream agent to trigger it correctly and follow it without wasted steps, or you want a step the agent keeps skipping turned into deterministic bundled code. Checks every edit against the skill-creator authoring rules (valid frontmatter, progressive disclosure, one-level references, body budget, scripts that compile and self-check) so a candidate stays a valid, runnable skill.

Why use Skill Package on TypingMind?

Because you install it once and use it with any model. Skill Package is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Skill Package in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/skillberry-ai/cap-evolve/tree/main/skills/capabilities/skill-package. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Skill Package?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Skill Package?

As many as you like. As long as a model supports skills, you can use Skill Package with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Skill Package AI skill free?

Yes. It is published on GitHub by skillberry-ai under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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