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Asserting Node State And Text

Community
skydoves
asserting-node-state-and-text

Use this skill to verify a Compose semantics node's properties from a UI test using `assertExists`, `assertDoesNotExist`, `assertIsDisplayed`, `assertIsNotDisplayed`, `assertIsDeactivated`, `assertIsEnabled`, `assertIsOn`, `assertIsOff`, `assertIsSelected`, `assertIsFocused`, `assertTextEquals`, `assertTextContains`, `assertContentDescriptionEquals`, `assertValueEquals`, `assertRangeInfoEquals`, `assertHasClickAction`, plus the generic `assert(matcher)` escape hatch and the boolean `isDisplayed()` / `isNotDisplayed()` for `waitUntil` predicates. Covers collection variants `assertCountEquals`, `assertAny`, `assertAll`. Use when the developer wants to verify a Switch is on, a Button is enabled, a Text shows the expected string, a node is displayed vs merely composed, or asks about `assertIsDisplayed` vs `assertExists`. If the developer mentions any `assert*` API on `SemanticsNodeInteraction`, use this skill.

Overview

Publisherskydoves
Repositoryandroid-testing-skills
Skill nameasserting-node-state-and-text
Stars
338
Forks
14
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by skydoves on GitHub. Read the source before you install it.

Installation

Install the Asserting Node State And Text AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/skydoves/android-testing-skills/tree/main/compose/assertions/asserting-node-state-and-text
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/skydoves/android-testing-skills.git /tmp/android-testing-skills
mkdir -p .claude/skills
cp -r /tmp/android-testing-skills/compose/assertions/asserting-node-state-and-text .claude/skills/asserting-node-state-and-text
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Asserting Node State And Text in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Asserting Node State And Text on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Asserting Node State And Text is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Asserting Node State and Text — Verify Through the Framework, Not Through fetchSemanticsNode

Once a finder resolves to a SemanticsNodeInteraction, the next step is asserting it. Compose ships a typed assertion for almost every semantic property; the generic assert(matcher) covers the rest. This skill picks the right assertion, distinguishes "exists" from "displayed", and shows when boolean predicates belong inside waitUntil.

When to use this skill

  • The developer wants to verify a Switch is on, a Checkbox is unchecked, a Button is enabled, a Text equals an expected string.
  • The developer asks about assertIsDisplayed vs assertExists (one verifies on-screen, the other verifies presence in the tree).
  • The developer needs a custom assertion via assert(matcher) for a property without a typed extension.
  • The developer wants to verify a collection: "exactly 3 items", "at least one is selected", "all are enabled".
  • A test compares node.config[...] directly instead of using a typed assertion.

When NOT to use this skill

  • The right node cannot be located — see ../../finders/finding-nodes-by-tag-text-content/SKILL.md.
  • The assertion is geometric (width, height, position) — see ./asserting-bounds-and-dimensions/SKILL.md.
  • The check needs a custom SemanticsMatcher — see ../../finders/composing-semantics-matchers/SKILL.md.
  • The state changes asynchronously and the assertion is timing-sensitive — see ../../synchronization/synchronizing-with-idle/SKILL.md.

Prerequisites

  • A working ComposeTestRule / ComposeUiTest. See ../../setup/configuring-test-dependencies/SKILL.md.
  • The node has been located through onNode* / onAllNodes* / a navigator.
  • For assertIsDisplayed semantics, the node must be composed AND placed AND at least partially on-screen post-clip (Assertions.kt:30-39).

Workflow

  • 1. Pick by question type. Map the developer's question to one assertion call. Every API listed is in commonMain/.../Assertions.kt unless noted.

    QuestionAPIFile:line
    Is it in the tree?assertExists(errorMessageOnFail)SemanticsNodeInteraction.kt:124-127
    Is it gone?assertDoesNotExist()SemanticsNodeInteraction.kt:94-110
    Is it a SubcomposeLayout retained child?assertIsDeactivated()SemanticsNodeInteraction.kt:137-148
    Is it visible to the user?assertIsDisplayed() / assertIsNotDisplayed()Assertions.kt:32-53
    Is it interactive?assertIsEnabled() / assertIsNotEnabled()Assertions.kt:60-67
    Is the toggle on?assertIsOn() / assertIsOff() / assertIsToggleable()Assertions.kt:74-81, 103
    Is the radio/tab selected?assertIsSelected() / assertIsNotSelected() / assertIsSelectable()Assertions.kt:88-110
    Does it have focus?assertIsFocused() / assertIsNotFocused()Assertions.kt:117-124
    Does it equal these strings?assertTextEquals(vararg, includeEditableText=true)Assertions.kt:181-185
    Does it contain this string?assertTextContains(value, substring=false, ignoreCase=false)Assertions.kt:204-208
    Content description equals these?assertContentDescriptionEquals(vararg)Assertions.kt:139-141
    Content description contains this?assertContentDescriptionContains(value, substring, ignoreCase)Assertions.kt:158-163
    StateDescription equals X?assertValueEquals(value)Assertions.kt:216-217
    ProgressBar at this position?assertRangeInfoEquals(rangeInfo)Assertions.kt:225-227
    Has a click action?assertHasClickAction() / assertHasNoClickAction()Assertions.kt:234-243
    Anything elseassert(matcher, messagePrefixOnError = null)Assertions.kt:254-267
  • 2. assertIsDisplayed vs assertExists — pick deliberately. A node assertExists() if it is in the semantics tree (composed). A node assertIsDisplayed() if it is composed AND placed AND at least partially visible after clipping (Assertions.kt:30-39). For LazyColumn items not yet scrolled into view, assertExists() may fail (item not composed) or succeed (item composed but off-screen — depends on prefetch); assertIsDisplayed() is the right gate for "the user sees this".

  • 3. Use the typed assertion, not fetchSemanticsNode().config[...]. Typed assertions delegate to the matcher library and produce framework-formatted errors that name the failed property and dump the node (Assertions.kt:254-267 — the generic assert builds buildGeneralErrorMessage(errorMessageOnFail, selector, node)). Direct config reads bypass that error reporting and miss the auto-attached node dump.

  • 4. For collections, use the collection-typed assertions. assertCountEquals(expectedSize) for cardinality (Assertions.kt:276-292), assertAny(matcher) for "at least one matches" (fails on empty — Assertions.kt:300-312), assertAll(matcher) for "every node matches" (passes on empty — Assertions.kt:323-339).

  • 5. For waitUntil predicates, use boolean APIs, not throwing assertions. isDisplayed() returns Boolean (Assertions.kt:351) — perfect for rule.waitUntil { node.isDisplayed() }. isNotDisplayed() is its inverse (Assertions.kt:361). Both throw if multiple nodes match the finder, but never on zero. Cross-reference: ../../synchronization/synchronizing-with-idle/SKILL.md.

  • 6. For one-off properties without a typed assertion, use assert(matcher). Combine with prebuilt or composed matchers from ../../finders/composing-semantics-matchers/SKILL.md. The messagePrefixOnError lambda is for adding context when this assert is a precondition for a larger operation.

Patterns

Pattern: assertIsDisplayed over assertExists for user-facing checks

kotlin
// WRONG
@Test
fun submit_isVisibleAfterError() {
    rule.setContent { CheckoutScreen(state = state) }
    rule.onNodeWithTag(SubmitTag).assertExists()
}
// WRONG because: assertExists passes for nodes that are composed but off-screen, behind a
// dialog, or measured to zero size. The test does not prove the user actually sees the button.
kotlin
// RIGHT
@Test
fun submit_isVisibleAfterError() {
    rule.setContent { CheckoutScreen(state = state) }
    rule.onNodeWithTag(SubmitTag).assertIsDisplayed()
}

Pattern: typed assertIsOn over manual config reads

kotlin
// WRONG
@Test
fun darkMode_switch_isOn() {
    rule.setContent { SettingsScreen() }
    val node = rule.onNodeWithTag(DarkModeSwitchTag).fetchSemanticsNode()
    assertEquals(ToggleableState.On, node.config[SemanticsProperties.ToggleableState])
}
// WRONG because: bypasses the framework's error reporting. Failure prints a JUnit assertEquals
// diff with no node dump, no selector description, no hint about which screen the failure
// happened on.
kotlin
// RIGHT
@Test
fun darkMode_switch_isOn() {
    rule.setContent { SettingsScreen() }
    rule.onNodeWithTag(DarkModeSwitchTag).assertIsOn()
}

assertIsOn is assert(isOn()) (Assertions.kt:74); isOn() is expectValue(SemanticsProperties.ToggleableState, ToggleableState.On) (Filters.kt:61-62). The error names the property and dumps the node automatically.

Pattern: assertTextEquals (vararg) handles merged Text + EditableText

kotlin
// production:
TextField(value = "hello", onValueChange = {}, label = { Text("Name") },
    modifier = Modifier.testTag(NameFieldTag))

// test:
rule.onNodeWithTag(NameFieldTag).assertTextEquals("Name", "hello")

assertTextEquals(vararg) matches the unordered set of SemanticsProperties.Text plus, by default, SemanticsProperties.EditableText (Assertions.kt:181-185 → Filters.kt:274-293). To exclude editable text from the comparison: assertTextEquals("Name", includeEditableText = false).

Pattern: assertCountEquals instead of onAllNodes(...).onFirst().assertExists()

kotlin
// WRONG
rule.onAllNodesWithTag(ItemTag).onFirst().assertExists()
// WRONG because: only proves there is at least one item. Drift to zero items causes
// "no node matched" instead of a count error; drift to many is silently accepted.
kotlin
// RIGHT
rule.onAllNodesWithTag(ItemTag).assertCountEquals(3)

Pattern: assert(matcher) for properties without a typed assertion

kotlin
@Test
fun row_hasPriorityOne() {
    rule.setContent { TaskList(tasks = tasks) }

    rule.onNodeWithTag(TaskRowTag)
        .assert(SemanticsMatcher.expectValue(PriorityKey, 1))
}

PriorityKey is a custom SemanticsPropertyKey<Int> set via Modifier.semantics { priority = … }. See ../../finders/composing-semantics-matchers/SKILL.md for matcher composition.

Pattern: assertAny (fails on empty) vs assertAll (passes on empty)

kotlin
// "at least one row is selected" — must have at least one row
rule.onAllNodesWithTag(RowTag).assertAny(isSelected())

// "every row is enabled" — accepts zero rows (passes vacuously)
rule.onAllNodesWithTag(RowTag).assertAll(isEnabled())

assertAny throws AssertionError("Failed to assertAny … no node matched") on an empty collection (Assertions.kt:305-307). assertAll returns successfully on an empty collection (Assertions.kt:323-339). Pick deliberately.

Pattern: isDisplayed() inside waitUntil

kotlin
// WRONG
rule.waitUntil { rule.onNodeWithTag(SnackbarTag).assertIsDisplayed(); true }
// WRONG because: assertIsDisplayed throws on the first poll where the snackbar isn't yet
// shown. waitUntil expects a boolean — predicates that throw will fail-fast.
kotlin
// RIGHT
rule.waitUntil(timeoutMillis = 2_000) {
    rule.onAllNodesWithTag(SnackbarTag).fetchSemanticsNodes().isNotEmpty() &&
        rule.onNodeWithTag(SnackbarTag).isDisplayed()
}
rule.onNodeWithTag(SnackbarTag).assertTextContains("Saved")

isDisplayed() returns false when zero nodes match and only throws on multiple matches (Assertions.kt:343-351). Cross-reference: ../../synchronization/synchronizing-with-idle/SKILL.md for waitUntil vs mainClock.advanceTimeUntil.

Pattern: assertIsDeactivated for SubcomposeLayout retained children

kotlin
// LookaheadLayout / SubcomposeLayout may retain a previously composed slot for reuse.
// To verify the slot is currently deactivated (kept, not active):
rule.onNodeWithTag(RetainedSlotTag).assertIsDeactivated()

assertIsDeactivated fetches the node without skipping deactivated ones (SemanticsNodeInteraction.kt:137-148) and checks node.layoutInfo.isDeactivated.

Mandatory rules

  • MUST use the typed assertion (assertIsOn, assertIsEnabled, assertTextEquals, …) over fetchSemanticsNode().config[...]. The framework's error message includes the selector, the node dump, and the failed clause.
  • MUST use assertIsDisplayed() when the contract is "the user sees this"; MUST use assertExists() only when the contract is "this is in the semantics tree" (e.g. checking presence in unmerged tree without on-screen requirement).
  • MUST use the boolean isDisplayed() / isNotDisplayed() inside waitUntil { … } blocks; MUST NOT call throwing assertIs* from inside waitUntil.
  • MUST use assertCountEquals for collection cardinality; MUST NOT index [0] to imply "the only one".
  • MUST NOT repeat the same assertion across chained calls when one composed matcher would do — see ../../finders/composing-semantics-matchers/SKILL.md.
  • PREFERRED: prefer tag-anchored lookups before assertions. Skydoves hot take #1.

Verification

  • No assertion reads node.config[...] directly. All property checks go through assertIs* / assertTextEquals / assert(matcher).
  • assertIsDisplayed is used for user-visible checks; assertExists only when on-screen visibility is irrelevant.
  • waitUntil { … } blocks use isDisplayed() / isNotDisplayed() / fetchSemanticsNodes().size — no throwing assertIs* calls inside.
  • assertAny / assertAll choice matches the intended empty-collection semantics.
  • ./gradlew :app:connectedDebugAndroidTest (device) or :app:testDebugUnitTest (host) passes.
  • Failure messages mention the offending semantic property by name (proof the typed assertion is in use).

References

Frequently asked questions

What does the Asserting Node State And Text AI skill do?

Use this skill to verify a Compose semantics node's properties from a UI test using `assertExists`, `assertDoesNotExist`, `assertIsDisplayed`, `assertIsNotDisplayed`, `assertIsDeactivated`, `assertIsEnabled`, `assertIsOn`, `assertIsOff`, `assertIsSelected`, `assertIsFocused`, `assertTextEquals`, `assertTextContains`, `assertContentDescriptionEquals`, `assertValueEquals`, `assertRangeInfoEquals`, `assertHasClickAction`, plus the generic `assert(matcher)` escape hatch and the boolean `isDisplayed()` / `isNotDisplayed()` for `waitUntil` predicates. Covers collection variants `assertCountEquals...

Why use Asserting Node State And Text on TypingMind?

Because you install it once and use it with any model. Asserting Node State And Text is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Asserting Node State And Text in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/skydoves/android-testing-skills/tree/main/compose/assertions/asserting-node-state-and-text. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Asserting Node State And Text?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Asserting Node State And Text?

As many as you like. As long as a model supports skills, you can use Asserting Node State And Text with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Asserting Node State And Text AI skill free?

Yes. It is published on GitHub by skydoves under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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