Summer Apps logo

Summer Apps

Organization
SummerEngine
summer-apps

Build a Summer App, a team tool inside Summer Studio (balance table, quest editor, tracker), data and tools.

Overview

PublisherSummerEngine
Repositorysummer
Skill namesummer-apps
Stars
91
Forks
8
Bundled files
4
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 4 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by SummerEngine on GitHub. Read the source before you install it.

Installation

Install the Summer Apps AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/SummerEngine/summer/tree/main/library/skills/summer-apps
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/SummerEngine/summer.git /tmp/summer
mkdir -p .claude/skills
cp -r /tmp/summer/library/skills/summer-apps .claude/skills/summer-apps
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Summer Apps in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Summer Apps on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Summer Apps is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Summer Apps

A Summer App is a tool the person's team uses inside Summer Studio: shared with the workspace, live on its assets, game data and engine, dockable in the editor. You build it in minutes; the team keeps it.

A call written area.action({...}) is one operation: use the tool summer_area_action when your client lists it, else summer_call({ op: "area.action", input: {...} }). summer_search finds any operation and its exact input.

First: does Summer already do it?

A custom app is something the team has to maintain. Before you build one, check whether Summer already does the job: Studio features (the asset library with its collections and groups, Pick one and sound choices, Grow dashboards, Team) and the existing Summer operations (summer_search finds them). If it does, use that and tell the person where it lives.

Build an app only when the need is real and Summer lacks it, or as a Scratch throwaway (a quick asset review, a UI prototype) that you call throwaway when you make it, and archive when it is done (apps.update({ appId, status: "archived" })). When something is missing natively, report it with apps.report_gap (and summer_call with docs.feedback when a library entry fell short), so Summer can build it for everyone.

AskDo
"Let me pick from these 12 sword sounds"Pick one: assets.generate_sfx_choices, or put the sounds in a library collection. No app.
"Group our Studio assets into a moodboard for the forest level"Organize them with the asset library's collections and groups. No app.
"A weapon balance table that writes res://data/weapons.json"Build an app: nothing in Summer edits game data with the team's balance rules.

When to build one

  • The person asks for a tool ("build us a loot balance tool", "track every creature from concept to in-engine", "a board to review playtest clips").
  • They need a UI to decide or edit something they will come back to.
  • Not for a one-off answer: reply in chat instead.
  • Not when Summer already does it (above).

Layout or code

  • Layout (format: "layout"): a JSON layout of kit nodes. Quick, throwaway, always on brand. Use it to ask the person to pick, rate or fill something now.
  • Code (default): index.html + JS/CSS with the Summer SDK and UI kit. Use it for state, editing, shared data, generation or engine access.

Start from the working app

Read these before writing code; they are exact:

  • minimal-app.md: a complete working app (manifest, index.html, app.js) built from kit components, using shared data, live changes, the viewer, page.declare, an agent event, an agent tool and frame-move state. Copy it and change it.
  • sdk-reference.md: every SDK call with its exact arguments and return shape.
  • manifest.md: every manifest field.
  • The kit's component catalog (every <summer-*> element with attributes, events and a copyable example) is apps.guide({ section: "kit" }), also at /summer-ui/v1/catalog.json on the app host. Copy its examples instead of inventing markup.

To see an app, publish it and call apps.screenshot({ appId }): Summer renders it headless with the person's data and returns the picture plus the console, uncaught errors, refused calls and the fields and buttons it declared. No Studio tab needed; the person sees it at /studio/apps/<appId> (apps.create opens it for them). Opening index.html on its own never connects. There is no offline host: do not build one or mock the SDK.

The app is served from its own host, apps.summerengine.app. Load the SDK and the kit as ES modules with root paths: <script type="module" src="/summer-sdk/v1.js"> and <script type="module" src="/summer-ui/v1/ui.js">. Then await summer.ready before the first call, and reach data only through summer.data.collection(name).

The loop

  1. apps.guide({ section: "overview" }) first, then examples and the sections the app needs. Load the summer-apps-design skill for how it must look.
  2. apps.create({ name, purpose, format }). The person's Studio tab opens it.
  3. Write the files in a local folder, then apps.publish({ appId, files, manifest, note }) with every file as { path, content, encoding } (index.html at the root; or layout for a layout app). Each publish is an immutable version the tab boots. A publish error names the file or rule: fix it and publish again.
  4. Seed starter data with apps.write_data({ appId, ops, as: "seed" }) when the app should start full. Seed rows belong to the team and show no author.
  5. Look at it: apps.screenshot({ appId }), then width: 390 (phone) and theme: "dark"; steps: [{click: "#edit"}] or [{press: "<action id>"}] shows a dialog or a second state. Fix the publish warnings too. Fix every error and console line it reports, publish again, look again. It is read-only: writes, sends and paid calls are refused there and work in Studio.
  6. apps.events({ appId, after }) waits for what the app sends you (summer.agent.send), errors (uncaught and console.error) and feedback. Act on them; pass the cursor on.
  7. Change the app by publishing again; apps.get({ appId }) returns the current files.

Data is the API

Read an app's shared collections with apps.read_data and write them with apps.write_data. Both work with no app open, and everyone in the app sees your edits live. "Nerf the bow in our balance sheet" is a data write, not a click.

Declare each collection's record shape in the manifest collections; apps.tools and apps.read_data return it, so any agent knows what a record looks like.

json
{ "appId": "<id>", "ops": [
  { "op": "patch", "collection": "items", "recordId": "bow", "patch": { "damage": 36 }, "ifRevision": 4 },
  { "op": "put", "collection": "notes", "recordId": "n-17", "data": { "text": "Boss too long", "status": "open" } },
  { "op": "remove", "collection": "notes", "recordId": "n-3" }
] }

That is the input of apps.write_data: up to 100 ops per call. Send an idempotencyKey and reuse it only to retry the same write, so it applies once. apps.read_data({ appId, collection, limit, cursor }) reads records (items, then nextCursor for the next page); removed records are not returned. Your writes are recorded as actor { kind: "agent" } (and as createdBy on records you create), so the app can show which rows an agent made. Add "as": "seed" for starter data that belongs to the team (kind: "seed", no author). patch merges keys (null removes one); ifRevision guards against overwriting a newer change.

Agent tools

Logic that lives in the app (a balance formula, an export) can be exposed in the manifest agentTools and implemented with summer.agent.tool(name, handler). apps.tools lists them; apps.call({ appId, tool, input }) runs one inside the person's open app and answers a conflict error when the app is not open (its next is the app's link for the person). Prefer data for plain reads and edits. apps.page reads the fields and buttons an open app declared, and apps.use_page({ appId, fill, press }) fills and presses them; the ones the app marks critical are the person's to press.

Rules

  • Declare only the permissions the app uses; declare every engineFiles path and every agentEvents name. A missing one fails at runtime with permission_missing.
  • The app runs sandboxed (allow-scripts allow-forms allow-popups allow-modals allow-downloads, never allow-same-origin): no cookies, no localStorage, no network unless the workspace allows a domain. Keep state in summer.data.
  • Paid SDK calls spend the credits of the person using the app. Say so before building an app that generates.
  • Use real data (summer.data, summer.assets, summer.engine.readFile), never placeholder numbers.
  • Studio moves an idle app to a fresh frame every few minutes. Keep UI state you care about in shared data, or return it from summer.app.onSnapshot(() => state) (up to 256 KB) and read it back from (await summer.ready).restored. Wrap Web Audio playback in summer.app.busy(true) / summer.app.busy(false) so a long sound is not cut; <audio> and <video> count on their own.
  • Call summer.page.declare so agents can read and use the UI; mark delete, publish, pay and send actions critical.
  • When the SDK cannot do what the app needs, say so and call apps.report_gap.
  • apps.dock docks an app in the editor (it runs in the Summer MCP on this computer); on engines without app docks it returns engine_lacks_op: open the app in the Studio tab instead.
  • Keep, archive, restore, rename and pin with apps.update (status, name, folder, pinned); copy one with apps.duplicate; add a starter app with apps.add_starter; send the makers a note with apps.feedback. apps.delete asks the person, and apps.rollback (an older version goes live) and apps.update_starter ask the app's owner: each answers needs_approval with a link to give them, and nothing changes until they approve (jobs.wait on the job).

Done means

The app is published; apps.screenshot shows it with real data in light, dark and at 390 px with no errors; its states (loading, empty, error) work; and the person knows what it does and where its data goes.

From a shell

No Summer MCP tools in this session? Run each one as a command; when summer --version is missing or below 4.0, use npx -y summer-engine@latest in place of summer. Fields are flags in kebab-case (--scene-path res://main.tscn) or one --input '<json>', and summer ops describe <op> prints the exact input. The summer-cli skill has the rest.

In this skillCommand
apps.call, summer_apps_callsummer apps call
apps.create, summer_apps_createsummer apps create
apps.docksummer apps dock
apps.events, summer_apps_eventssummer apps events
apps.get, summer_apps_getsummer apps get
apps.guide, summer_apps_guidesummer apps guide
summer_apps_listsummer apps list
apps.page, summer_apps_pagesummer apps page
apps.publish, summer_apps_publishsummer apps publish
apps.read_data, summer_apps_read_datasummer apps read-data
apps.report_gap, summer_apps_report_gapsummer apps report-gap
apps.screenshot, summer_apps_screenshotsummer apps screenshot
apps.tools, summer_apps_toolssummer apps tools
apps.update, summer_apps_updatesummer apps update
apps.use_page, summer_apps_use_pagesummer apps use-page
apps.write_data, summer_apps_write_datasummer apps write-data
assets.generate_sfx_choicessummer assets generate-sfx-choices
docs.feedbacksummer docs feedback
jobs.waitsummer jobs wait
summer_searchsummer ops search "<what you want>"

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Summer Apps AI skill do?

Build a Summer App, a team tool inside Summer Studio (balance table, quest editor, tracker), data and tools.

Why use Summer Apps on TypingMind?

Because you install it once and use it with any model. Summer Apps is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Summer Apps in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/SummerEngine/summer/tree/main/library/skills/summer-apps. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Summer Apps?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Summer Apps?

As many as you like. As long as a model supports skills, you can use Summer Apps with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Summer Apps AI skill free?

Yes. It is published on GitHub by SummerEngine under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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