Syncfusion Maui Chips logo

Syncfusion Maui Chips

Organization
syncfusion
syncfusion-maui-chips

Implements Syncfusion .NET MAUI Chips (SfChip or SfChipGroup). Use when working with chips, tags, tag controls, selection chips, input chips, or filter chips in .NET MAUI applications. Covers chip types, chip customization, chip events, chip selection, chip groups, remove chips, close button chips, and chip data binding.

Overview

Publishersyncfusion
Repositorymaui-ui-components-skills
Skill namesyncfusion-maui-chips
Stars
61
Forks
1
Bundled files
6
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 6 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by syncfusion on GitHub. Read the source before you install it.

Installation

Install the Syncfusion Maui Chips AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/syncfusion/maui-ui-components-skills/tree/master/skills/syncfusion-maui-chips
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/syncfusion/maui-ui-components-skills.git /tmp/maui-ui-components-skills
mkdir -p .claude/skills
cp -r /tmp/maui-ui-components-skills/skills/syncfusion-maui-chips .claude/skills/syncfusion-maui-chips
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Syncfusion Maui Chips in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Syncfusion Maui Chips on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Syncfusion Maui Chips is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Implementing .NET MAUI Chips

The Syncfusion .NET MAUI Chips control provides versatile and feature-rich components (SfChip and SfChipGroup) for displaying information in compact, interactive layouts. Chips enable users to view, select, filter, or trigger actions through visually appealing and customizable UI elements.

When to Use This Skill

Use this skill when the user needs to:

  • Display categorical data as compact, interactive chips (tags, labels, categories)
  • Implement selection interfaces with single or multi-select chip groups
  • Create input chips that can be dynamically added or removed by users
  • Build filter interfaces with multi-selection indicators for data filtering
  • Add action chips that execute commands when clicked
  • Customize chip appearance with colors, borders, icons, fonts, and images
  • Handle chip interactions through selection events, click handlers, or removal events
  • Bind chip data from collections using ItemsSource and DisplayMemberPath

Component Overview

SfChip: Individual chip component with text, icon, close button, and customization options.

SfChipGroup: Container that manages multiple chips with support for:

  • Four chip types: Input, Choice, Filter, Action
  • Data binding with ItemsSource
  • Selection modes and visual states
  • Layout customization (FlexLayout, StackLayout, etc.)
  • Event handling for selection and removal

Key Capabilities:

  • Dynamic chip creation and removal
  • Single and multi-selection modes
  • Visual selection indicators
  • Icon and background image support
  • Comprehensive styling options
  • MVVM command support
  • Event-driven interactions

Documentation and Navigation Guide

Getting Started

📄 Read: references/getting-started.md

When the user needs to:

  • Install and configure Syncfusion .NET MAUI Chips package
  • Register the Syncfusion Core handler in MauiProgram.cs
  • Create first SfChip or SfChipGroup
  • Set up chip layouts (FlexLayout, StackLayout)
  • Understand basic chip setup and configuration
  • See a minimal working example

Chip Types and Selection Modes

📄 Read: references/chip-types.md

When the user needs to:

  • Understand the four chip types: Input, Choice, Filter, Action
  • Implement Input chips with dynamic add/remove functionality
  • Create Choice chips with single selection (ChoiceMode: Single, SingleOrNone)
  • Build Filter chips with multi-selection and selection indicators
  • Use Action chips with command execution
  • Configure visual states for selected/normal states
  • Choose the appropriate chip type for their use case

Customization and Styling

📄 Read: references/customization.md

When the user needs to:

  • Customize individual SfChip appearance
    • Show/hide close button and selection indicator
    • Change colors (background, text, border, close button, selection indicator)
    • Modify border properties (stroke thickness, corner radius)
    • Style text (font size, family, attributes, color, alignment)
    • Configure icons (show, source, size, alignment)
    • Add background images
  • Customize SfChipGroup styling
    • Set chip and selected chip colors
    • Configure border and padding
    • Adjust item height and text size
    • Style selection indicators
  • Implement commands for MVVM pattern
  • Apply consistent theming across chip groups

Populating Data

📄 Read: references/populating-data.md

When the user needs to:

  • Bind business objects to chips using ItemsSource
  • Use DisplayMemberPath to specify the text property
  • Use ImageMemberPath to bind icon images
  • Create model and ViewModel classes for chip data
  • Populate chips with SfChip items directly using Items collection
  • Add InputView for dynamic chip creation
  • Implement data binding best practices
  • Handle AOT publishing considerations with [Preserve] attribute

Events and Interactions

📄 Read: references/events.md

When the user needs to:

  • Handle SelectionChanging event (cancellable, before selection)
  • Handle SelectionChanged event (after selection completes)
  • Respond to ChipClicked events
  • Handle ItemRemoved events for Input type chips
  • Capture CloseButtonClicked events
  • Understand event arguments and properties
  • Know which events are supported for each chip type

Advanced Features

📄 Read: references/advanced-features.md

When the user needs to:

  • Apply font icons to chips (custom icon fonts)
  • Use DataTemplateSelector for custom chip templates
  • Implement Liquid Glass visual effects
  • Programmatically control selection with IsSelected property
  • Handle AOT publishing requirements
  • Apply platform-specific customizations

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Syncfusion Maui Chips AI skill do?

Implements Syncfusion .NET MAUI Chips (SfChip or SfChipGroup). Use when working with chips, tags, tag controls, selection chips, input chips, or filter chips in .NET MAUI applications. Covers chip types, chip customization, chip events, chip selection, chip groups, remove chips, close button chips, and chip data binding.

Why use Syncfusion Maui Chips on TypingMind?

Because you install it once and use it with any model. Syncfusion Maui Chips is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Syncfusion Maui Chips in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/syncfusion/maui-ui-components-skills/tree/master/skills/syncfusion-maui-chips. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Syncfusion Maui Chips?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Syncfusion Maui Chips?

As many as you like. As long as a model supports skills, you can use Syncfusion Maui Chips with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Syncfusion Maui Chips AI skill free?

It is published on GitHub by syncfusion. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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