Syncfusion Maui Effects View logo

Syncfusion Maui Effects View

Organization
syncfusion
syncfusion-maui-effects-view

Implements Syncfusion .NET MAUI Effects View (SfEffectsView) for modern touch interactions and visual feedback. Use when implementing ripple effects, touch feedback animations, selection indicators, scaling animations, or highlight overlays for buttons, cards, lists, or images. Covers touch effects, ripple animations, selection states, and interactive visual feedback.

Overview

Publishersyncfusion
Repositorymaui-ui-components-skills
Skill namesyncfusion-maui-effects-view
Stars
61
Forks
1
Bundled files
7
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 7 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by syncfusion on GitHub. Read the source before you install it.

Installation

Install the Syncfusion Maui Effects View AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/syncfusion/maui-ui-components-skills/tree/master/skills/syncfusion-maui-effects-view
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/syncfusion/maui-ui-components-skills.git /tmp/maui-ui-components-skills
mkdir -p .claude/skills
cp -r /tmp/maui-ui-components-skills/skills/syncfusion-maui-effects-view .claude/skills/syncfusion-maui-effects-view
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Syncfusion Maui Effects View in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Syncfusion Maui Effects View on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Syncfusion Maui Effects View is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

.NET MAUI Effects View (SfEffectsView)

A container control that provides modern visual effects for touch interactions including ripple, highlight, selection, scaling, and rotation animations. Wrap any MAUI view to add professional touch feedback and enhance user experience.

When to Use This Skill

Use this skill ALWAYS when you need to:

  • Add ripple effects to buttons, cards, or list items
  • Implement highlight overlays on touch/press
  • Create selection indicators with visual feedback
  • Add scale animations (zoom in/out) on interaction
  • Implement rotation effects for interactive elements
  • Provide touch feedback for any MAUI view (Image, Label, Grid, etc.)
  • Handle touch events (tap, long press, touch up/down) with visual feedback
  • Wrap existing UI elements with interactive effects
  • Create button-like behavior for custom views
  • Enhance UX with Material Design-style ripple effects

Component Overview

SfEffectsView is a wrapper control that renders visual effects based on touch interactions:

Key Capabilities:

  • 5 Effect Types: Ripple, Highlight, Selection, Scale, Rotation
  • 3 Touch Interactions: TouchDown, TouchUp, LongPress
  • Customizable: Animation duration, colors, scaling factors, rotation angles
  • Combinable: Apply multiple effects simultaneously
  • Event-Driven: AnimationCompleted, SelectionChanged, touch events
  • MVVM Support: Command bindings for LongPressed, TouchDown, TouchUp
  • Programmatic Control: ApplyEffects() and Reset() methods for code-triggered effects

Documentation and Navigation Guide

Getting Started

📄 Read: references/getting-started.md

  • NuGet package installation (Syncfusion.Maui.Core)
  • Handler registration in MauiProgram.cs
  • Basic SfEffectsView implementation in XAML and C#
  • Adding content to SfEffectsView (wrapping views)
  • First ripple effect example

Touch Interactions and Effects Types

📄 Read: references/interaction-and-effects.md

  • Touch interaction types (TouchDownEffects, TouchUpEffects, LongPressEffects)
  • Ripple effect: expandable circle animation
  • Highlight effect: solid color overlay
  • Selection effect: persistent selection state
  • Scale effect: zoom in/out animations
  • Rotation effect: rotate views on interaction
  • Combining multiple effects
  • Effect lifecycle and behavior

Customization and Styling

📄 Read: references/customization.md

  • RippleAnimationDuration: customize ripple timing
  • ScaleAnimationDuration: control scale speed
  • RotationAnimationDuration: adjust rotation timing
  • InitialRippleFactor: set ripple starting size
  • ScaleFactor: control zoom level (0.0-1.0+)
  • HighlightBackground: change highlight color
  • RippleBackground: customize ripple color
  • SelectionBackground: set selection color
  • Angle: rotation degrees (0-360)

Features and Configuration

📄 Read: references/features.md

  • FadeOutRipple: ripple fades while expanding
  • IsSelected: programmatic selection state
  • ShouldIgnoreTouches: disable direct interaction
  • AutoResetEffects: auto-remove effects on touch up (Android/UWP)
  • Platform-specific behaviors

Events and Handlers

📄 Read: references/events.md

  • AnimationCompleted: fired when effects finish
  • SelectionChanged: fired on selection state change
  • LongPressed: fired on long press gesture
  • TouchDown: fired when touch begins
  • TouchUp: fired when touch ends
  • Event timing and lifecycle

Commands and Methods

📄 Read: references/commands-and-methods.md

  • MVVM command support: LongPressedCommand, TouchDownCommand, TouchUpCommand
  • Command parameters for data passing
  • ApplyEffects method: programmatic effect triggering
  • Reset method: remove applied effects
  • Repeating ripple animations
  • Ripple start positions and custom points

Use Cases and Patterns

📄 Read: references/use-cases-and-patterns.md

  • Button-like interactions for custom views
  • List item selection with ripple feedback
  • Card interactions in dashboards
  • Long-press actions and context menus
  • Image galleries with touch effects
  • Combining effects for rich interactions
  • Accessibility considerations
  • Performance optimization tips

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Syncfusion Maui Effects View AI skill do?

Implements Syncfusion .NET MAUI Effects View (SfEffectsView) for modern touch interactions and visual feedback. Use when implementing ripple effects, touch feedback animations, selection indicators, scaling animations, or highlight overlays for buttons, cards, lists, or images. Covers touch effects, ripple animations, selection states, and interactive visual feedback.

Why use Syncfusion Maui Effects View on TypingMind?

Because you install it once and use it with any model. Syncfusion Maui Effects View is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Syncfusion Maui Effects View in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/syncfusion/maui-ui-components-skills/tree/master/skills/syncfusion-maui-effects-view. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Syncfusion Maui Effects View?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Syncfusion Maui Effects View?

As many as you like. As long as a model supports skills, you can use Syncfusion Maui Effects View with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Syncfusion Maui Effects View AI skill free?

It is published on GitHub by syncfusion. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇