Syncfusion Maui Linear Progressbar logo

Syncfusion Maui Linear Progressbar

Organization
syncfusion
syncfusion-maui-linear-progressbar

Implements Syncfusion® .NET MAUI Linear ProgressBar (SfLinearProgressBar) control. Use when working with progress bars, progress indicators, loading indicators, determinate/indeterminate progress, or buffer progress visualization. Covers progress tracking, multi-segment progress, animated progress, and gradient progress bars.

Overview

Publishersyncfusion
Repositorymaui-ui-components-skills
Skill namesyncfusion-maui-linear-progressbar
Stars
61
Forks
1
Bundled files
8
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 8 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by syncfusion on GitHub. Read the source before you install it.

Installation

Install the Syncfusion Maui Linear Progressbar AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/syncfusion/maui-ui-components-skills/tree/master/skills/syncfusion-maui-linear-progressbar
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/syncfusion/maui-ui-components-skills.git /tmp/maui-ui-components-skills
mkdir -p .claude/skills
cp -r /tmp/maui-ui-components-skills/skills/syncfusion-maui-linear-progressbar .claude/skills/syncfusion-maui-linear-progressbar
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Syncfusion Maui Linear Progressbar in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Syncfusion Maui Linear Progressbar on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Syncfusion Maui Linear Progressbar is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Implementing .NET MAUI Linear ProgressBars

A comprehensive guide for implementing and customizing the Syncfusion® .NET MAUI Linear ProgressBar (SfLinearProgressBar) control. This component displays progress of tasks with rectangular shapes, determinate and indeterminate states, segments, smooth animations, and customizable visuals including range colors.

When to Use This Skill

Use this skill when you need to:

  • Implement progress indicators for file uploads, downloads, or data processing tasks
  • Show determinate progress with known completion percentages (0-100%)
  • Display indeterminate progress when task duration is unknown or cannot be calculated
  • Visualize buffer states showing both primary and secondary progress (e.g., video buffering)
  • Create multi-segment progress bars for sequential or multi-step tasks
  • Customize progress appearance with colors, gradients, sizes, corner radius, or animations
  • Apply range-based colors to show different progress zones (success, warning, danger)
  • Add progress animations with custom durations and easing effects
  • Handle progress events to respond when progress changes or completes
  • Implement modern UI effects like liquid glass effect for translucent designs

Component Overview

The SfLinearProgressBar is a .NET MAUI control that shows task progress in a rectangular horizontal bar. It supports:

  • Multiple States: Determinate (known progress), Indeterminate (unknown duration), Buffer (dual progress)
  • Segments: Split progress into multiple sections for sequential tasks
  • Rich Customization: Colors, gradients, thickness, padding, corner radius
  • Smooth Animations: Configurable duration and easing functions
  • Range Colors: Different colors for different progress ranges
  • Events: Track progress changes and completion
  • Modern Effects: Liquid glass effect for sleek translucent UI

Documentation and Navigation Guide

Getting Started

📄 Read: references/getting-started.md

When you need to:

  • Install and set up the Linear ProgressBar control
  • Add the NuGet package (Syncfusion.Maui.ProgressBar)
  • Register the Core handler
  • Create your first basic progress bar
  • Understand namespace imports and initialization

Progress States

📄 Read: references/states.md

When you need to:

  • Understand determinate state (default, known progress)
  • Enable indeterminate state for unknown duration tasks
  • Implement buffer state with secondary progress
  • Choose the right state for your use case
  • Combine states for complex scenarios

Segments

📄 Read: references/segments.md

When you need to:

  • Visualize multiple sequential tasks in one progress bar
  • Split progress bar into segments using SegmentCount
  • Customize spacing between segments with SegmentGapWidth
  • Show gradual multi-step progress

Appearance Customization

📄 Read: references/appearance.md

When you need to:

  • Apply range colors with GradientStops (solid or gradient)
  • Customize track, progress, and secondary progress height
  • Adjust padding around progress indicators
  • Set corner radius for rounded edges
  • Change colors of progress fill, track fill, and secondary progress

Animation

📄 Read: references/animation.md

When you need to:

  • Configure animation duration for different states
  • Apply easing effects (Linear, CubicInOut, BounceIn, etc.)
  • Use SetProgress() method for one-time animation overrides
  • Customize indeterminate animation behavior
  • Create smooth, interactive progress transitions

Range Customization

📄 Read: references/range.md

When you need to:

  • Define custom Minimum and Maximum values
  • Use factor values (0.0 to 1.0) instead of percentages
  • Adjust progress range for specific scenarios
  • Work with non-standard progress scales

Events

📄 Read: references/events.md

When you need to:

  • Handle ProgressChanged event to respond to progress updates
  • Handle ProgressCompleted event when progress reaches maximum
  • Dynamically change appearance based on progress value
  • Implement custom logic triggered by progress milestones

Liquid Glass Effect

📄 Read: references/liquid-glass-effect.md

When you need to:

  • Apply modern translucent glass effect to progress bars
  • Wrap progress bar in SfGlassEffectView
  • Configure transparent backgrounds for glass appearance
  • Implement sleek, contemporary UI designs
  • Check platform requirements (macOS 26+, iOS 26+, .NET 10)

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Syncfusion Maui Linear Progressbar AI skill do?

Implements Syncfusion® .NET MAUI Linear ProgressBar (SfLinearProgressBar) control. Use when working with progress bars, progress indicators, loading indicators, determinate/indeterminate progress, or buffer progress visualization. Covers progress tracking, multi-segment progress, animated progress, and gradient progress bars.

Why use Syncfusion Maui Linear Progressbar on TypingMind?

Because you install it once and use it with any model. Syncfusion Maui Linear Progressbar is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Syncfusion Maui Linear Progressbar in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/syncfusion/maui-ui-components-skills/tree/master/skills/syncfusion-maui-linear-progressbar. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Syncfusion Maui Linear Progressbar?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Syncfusion Maui Linear Progressbar?

As many as you like. As long as a model supports skills, you can use Syncfusion Maui Linear Progressbar with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Syncfusion Maui Linear Progressbar AI skill free?

It is published on GitHub by syncfusion. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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