Ui Visual Critic logo

Ui Visual Critic

Community
thakur698
ui-visual-critic

The iterative feedback loop that scores and critiques the implementation, media quality, and scroll storytelling before it reaches pre-flight.

Overview

Publisherthakur698
Repositoryuniversal-ui-skills
Skill nameui-visual-critic
Stars
5
Forks
0
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by thakur698 on GitHub. Read the source before you install it.

Installation

Install the Ui Visual Critic AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/thakur698/universal-ui-skills/tree/main/.agents/plugins/universal-ui/skills/ui-visual-critic
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/thakur698/universal-ui-skills.git /tmp/universal-ui-skills
mkdir -p .claude/skills
cp -r /tmp/universal-ui-skills/.agents/plugins/universal-ui/skills/ui-visual-critic .claude/skills/ui-visual-critic
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Ui Visual Critic in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Ui Visual Critic on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Ui Visual Critic is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

UI Visual Critic

Mission

One-shot UI generation rarely yields premium results. The Visual Critic enforces an iterative BUILD → CRITIQUE → RANK → FIX → RENDER loop. It acts as an internal adversary, demanding high quality, meaningful media, and disciplined scroll storytelling before allowing the design to pass.


INTERACTIVE HERO MANDATE

For website UI tasks, DO NOT default to:

  • centered headline
  • subtitle
  • two buttons
  • static image
  • generic gradient background
  • empty whitespace
  • generic SaaS hero template

The default hero must be an intentional visual experience.

REQUIRED:

  1. A product-specific visual concept.
  2. Meaningful imagery, product render, illustration, video, diagram, environmental scene, or other rich media.
  3. Purposeful motion or interaction.
  4. Strong visual depth/layering where appropriate.
  5. Responsive behavior that preserves the concept on mobile.

PREFERRED:

  • animated image layers
  • parallax depth
  • cursor/reactive visuals
  • scroll-linked transformation
  • video or frame sequencing
  • interactive product visualization
  • layered typography/media choreography
  • animated diagrams
  • Rive/Lottie interactive visual objects where they add meaning

The hero should communicate the product before the user reads every word.

Do not add animation merely to satisfy this rule. Motion must reinforce hierarchy, product meaning, spatial depth, interaction, or storytelling.


The Critique Matrix (14 Dimensions, 10-Point Scale)

Score the current iteration on these dimensions:

Core Aesthetics & Craftsmanship:

  1. Hierarchy (/10): Is the primary focal point immediately distinct? Is visual scanning intuitive?
  2. Distinctiveness (/10): Does it feel bespoke to this product, or like a generic template?
  3. Typography (/10): Is scale, weight, pairing, and tracking used with intent?
  4. Spacing & Density (/10): Is there breathing room? Is grouping logical without crowded targets?
  5. Composition (/10): Does it utilize varied layout families avoiding repetitive patterns?
  6. Brand Coherence (/10): Does it match the Design Read's emotional target and palette?
  7. Responsive Quality (/10): Does it reflow intelligently on mobile without awkward clipping?
  8. Accessibility (/10): Contrast ($\ge 4.5:1$), touch targets ($\ge 48\times 48\text{px}$), semantic structure.
  9. Anti-slop (/10): Total elimination of generic AI tropes (pills of any kind, colored boxes/backgrounds behind icons, purple glows, empty cards).
  10. The Skeleton Test (/10): If all copy was stripped away, would the bare visual structure and hierarchy still communicate what the product is and why it matters?
  11. The Memory Test (/10): If a visitor left after viewing the first viewport, how distinctly could they describe it an hour later?
  12. Cognitive Load (/10): Are there 4 or fewer visible primary options at any single decision point? (Advanced controls must use progressive disclosure).

Visual Storytelling & Interaction:

  1. Media Quality (/10): Does the UI use more and more images than icons? Does imagery/video/diagrams carry real communicative value rather than relying on icon grids?
  2. Scroll Quality (/10): Is scroll interaction purposeful and smooth? Does it avoid scroll traps and excessive movement?
  3. Motion Coherence (/10): Does animation follow strict hierarchy without overwhelming content?
  4. Cinematic Quality (/10): Do flagship moments (hero, reveals) feel theatrical, disciplined, and refined?
  5. Mobile & Reduced Motion (/10): Does the experience work completely when animations are disabled or on small screens?

Hero Score

text
Hero Score
├── Visual Concept
├── Product Fit
├── Media Quality
├── Motion Purpose
├── Distinctiveness
├── Hierarchy
├── Mobile Translation
└── Reduced Motion

Hard Diagnostic Flags

❌ PILL_USAGE (FAIL Condition)

Flag as FAIL when:

  • Any rounded-full pill badges, floating pill tags, or pill chip containers are used.
  • Decorative pill elements are used to wrap status, category, or eyebrow text instead of clean typography and spatial hierarchy.

❌ ICON_BACKGROUND_CONTAINER (FAIL Condition)

Flag as FAIL when:

  • Any background color, tinted container, colored box, circular backdrop, or glass tile is placed behind an icon (e.g. bg-primary/10 rounded-xl p-3).
  • Icons must rest directly on the page/surface without container fills.

❌ ICON_SUBSTITUTION (FAIL Condition)

Flag as FAIL when:

  • Icons are used where meaningful imagery, illustrations, or diagrams would communicate better.
  • The design uses icons more than images, renders, photography, or diagrams.
  • Multiple feature cards rely primarily on static icons to represent core capabilities.
  • Iconography is being used as a cosmetic bandage to compensate for weak layout composition.
  • A static generic icon is used where a stateful, interactive/animated visual (e.g. Rive, Lottie, or canvas) would materially enhance user understanding.

✅ MEDIA_FIRST_COMPOSITION (PASS Condition)

Flag as PASS when:

  • Primary feature communication is carried by meaningful imagery, technical architecture diagrams, live product visualizations, video loops, editorial typography, or asymmetric bento layouts rather than repetitive iconography.

Adversarial Critic Questions

When critiquing, the agent must ask:

  • Are there any pills or rounded-full pill badges anywhere? (Strictly forbidden).
  • Is there any background color, tinted container, or box behind any icon? (Strictly forbidden).
  • Does the design prioritize more images, photography, renders, and diagrams over icons?
  • Is scroll interaction meaningful, or added just to look impressive?
  • Is media carrying real product information, or serving as mere decoration?
  • Is parallax improving spatial depth without harming text legibility?
  • Does sticky/pinned behavior enhance comprehension without trapping the user?
  • Does video scrubbing intuitive, performant, and equipped with a static fallback?
  • Does the bento layout have clear visual anchors and varied cell sizes, or is it a wall of identical cards?
  • Are icons being lazily substituted where real screenshots, diagrams, or photography are needed?

The Critic Loop

text
BUILD
 ↓
CRITIQUE (Generate Scores across all 14 dimensions)
 ↓
RANK DEFECTS (Identify lowest scoring areas)
 ↓
FIX TOP 3 (Apply concrete code/layout adjustments)
 ↓
RENDER (Rebuild & visual inspection)
 ↓
CRITIQUE AGAIN
 ↓
PROCEED TO PRE-FLIGHT (When Overall Average >= 8.0/10)

Rules

  • The Overall Score is the average across all dimensions.
  • Mode-Applicability Scoring: Renormalize scores when specific dimensions do not apply to the Visitor Mode. For example, Cinematic Quality may be N/A for high-density Operate dashboards; do not penalize the total average.
  • If Overall < 8.0, the agent MUST revise the design and loop again.
  • If Overall >= 8.0, the agent may proceed to ui-preflight.

Frequently asked questions

What does the Ui Visual Critic AI skill do?

The iterative feedback loop that scores and critiques the implementation, media quality, and scroll storytelling before it reaches pre-flight.

Why use Ui Visual Critic on TypingMind?

Because you install it once and use it with any model. Ui Visual Critic is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Ui Visual Critic in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/thakur698/universal-ui-skills/tree/main/.agents/plugins/universal-ui/skills/ui-visual-critic. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Ui Visual Critic?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Ui Visual Critic?

As many as you like. As long as a model supports skills, you can use Ui Visual Critic with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Ui Visual Critic AI skill free?

Yes. It is published on GitHub by thakur698 under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇