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Langgraph

Organization
UitbreidenOS
langgraph

LangGraph stateful agent framework: StateGraph, nodes, edges, conditional branching, persistence/checkpointing, human-in-the-loop, multi-agent subgraphs

Overview

PublisherUitbreidenOS
RepositoryUitKit
Skill namelanggraph
Stars
14
Forks
5
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by UitbreidenOS on GitHub. Read the source before you install it.

Installation

Install the Langgraph AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/UitbreidenOS/UitKit/tree/main/plugins/uitkit-ai-engineering/skills/langgraph
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/UitbreidenOS/UitKit.git /tmp/UitKit
mkdir -p .claude/skills
cp -r /tmp/UitKit/plugins/uitkit-ai-engineering/skills/langgraph .claude/skills/langgraph
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Langgraph in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Langgraph on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Langgraph is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

LangGraph Skill

When to activate

  • Building a stateful agent that needs to pause, resume, or branch based on conditions
  • Implementing human-in-the-loop workflows (agent pauses for approval before continuing)
  • Orchestrating multi-step agents with complex branching logic
  • Persisting agent state across failures or sessions (checkpointing)
  • Building multi-agent systems where subgraphs collaborate

When NOT to use

  • Simple single-turn AI calls — use the Claude API or Vercel AI SDK skill directly
  • Linear pipelines with no branching — overkill, use sequential function calls
  • When you need a hosted agent loop — use the Mastra skill instead
  • Frontend streaming chat UIs — use the Vercel AI SDK skill

Instructions

Installation

bash
npm install @langchain/langgraph @langchain/anthropic @langchain/core
# Python
pip install langgraph langchain-anthropic

Core concepts

LangGraph models agents as graphs:

  • Nodes — functions that run and update state
  • Edges — connections between nodes (always run → next node, or conditional)
  • State — a typed object that flows through the graph and accumulates updates
  • Checkpointer — persists state between runs (enables resume, human-in-the-loop)

Basic StateGraph (TypeScript)

typescript
import { StateGraph, Annotation, END, START } from '@langchain/langgraph'
import { ChatAnthropic } from '@langchain/anthropic'
import { tool } from '@langchain/core/tools'
import { z } from 'zod'

// 1. Define state shape
const AgentState = Annotation.Root({
  messages: Annotation<BaseMessage[]>({
    reducer: (existing, update) => [...existing, ...update],
    default: () => [],
  }),
  toolResults: Annotation<string[]>({
    reducer: (existing, update) => [...existing, ...update],
    default: () => [],
  }),
})

// 2. Define tools
const searchTool = tool(
  async ({ query }) => `Search results for: ${query}`,
  { name: 'search', description: 'Search the web', schema: z.object({ query: z.string() }) }
)

// 3. Define nodes
const model = new ChatAnthropic({ model: 'claude-opus-4-7' }).bindTools([searchTool])

async function callModel(state: typeof AgentState.State) {
  const response = await model.invoke(state.messages)
  return { messages: [response] }
}

async function callTools(state: typeof AgentState.State) {
  const lastMessage = state.messages[state.messages.length - 1]
  const results = []
  for (const toolCall of lastMessage.tool_calls ?? []) {
    const result = await searchTool.invoke(toolCall.args)
    results.push(new ToolMessage({ content: result, tool_call_id: toolCall.id }))
  }
  return { messages: results }
}

// 4. Conditional edge — should we keep looping?
function shouldContinue(state: typeof AgentState.State) {
  const lastMessage = state.messages[state.messages.length - 1]
  if (lastMessage.tool_calls?.length) return 'tools'
  return END
}

// 5. Build the graph
const graph = new StateGraph(AgentState)
  .addNode('agent', callModel)
  .addNode('tools', callTools)
  .addEdge(START, 'agent')
  .addConditionalEdges('agent', shouldContinue)
  .addEdge('tools', 'agent')
  .compile()

// 6. Run it
const result = await graph.invoke({
  messages: [new HumanMessage('Research the latest AI news and summarise it')]
})

Persistence and checkpointing (resume after failure)

typescript
import { MemorySaver } from '@langchain/langgraph'
// Or for production: PostgresSaver, SqliteSaver

const checkpointer = new MemorySaver()

const graph = new StateGraph(AgentState)
  // ... nodes and edges ...
  .compile({ checkpointer })

// Run with a thread ID — state persists across calls
const config = { configurable: { thread_id: 'user-123-session-1' } }

// First call
await graph.invoke({ messages: [new HumanMessage('Start research')] }, config)

// Resume later (or after failure) — picks up from last checkpoint
await graph.invoke({ messages: [new HumanMessage('Continue')] }, config)

// Get current state
const state = await graph.getState(config)
console.log(state.values.messages)

Human-in-the-loop (interrupt before sensitive action)

typescript
import { interrupt } from '@langchain/langgraph'

// Node that pauses for human approval
async function reviewBeforeSend(state: typeof AgentState.State) {
  const draft = state.messages[state.messages.length - 1]

  // Pause execution — returns control to the caller
  const approved = interrupt({
    message: 'Please review this draft before sending:',
    draft: draft.content,
  })

  if (!approved) {
    return { messages: [new HumanMessage('Draft rejected — please revise')] }
  }

  await sendEmail(draft.content)
  return { messages: [new AIMessage('Email sent successfully')] }
}

const graph = new StateGraph(AgentState)
  .addNode('draft', generateDraft)
  .addNode('review', reviewBeforeSend)  // will pause here
  .addNode('send', finaliseAndSend)
  .addEdge(START, 'draft')
  .addEdge('draft', 'review')
  .addEdge('review', 'send')
  .compile({ checkpointer, interruptBefore: ['review'] })

// Run until interrupt
const result = await graph.invoke(input, config)
// result.status === 'interrupted' — show the draft to user

// Resume after human approval
await graph.invoke(new Command({ resume: true }), config)
// Or reject:
await graph.invoke(new Command({ resume: false }), config)

Multi-agent subgraphs

typescript
// Subgraph for research tasks
const researchGraph = new StateGraph(ResearchState)
  .addNode('search', searchNode)
  .addNode('extract', extractNode)
  .addNode('summarise', summariseNode)
  .addEdge(START, 'search')
  .addEdge('search', 'extract')
  .addEdge('extract', 'summarise')
  .addEdge('summarise', END)
  .compile()

// Main orchestrator graph
const orchestratorGraph = new StateGraph(OrchestratorState)
  .addNode('plan', planNode)
  .addNode('research', researchGraph)  // entire subgraph as a node
  .addNode('write', writeNode)
  .addNode('review', reviewNode)
  .addEdge(START, 'plan')
  .addEdge('plan', 'research')
  .addEdge('research', 'write')
  .addConditionalEdges('write', needsRevision, { yes: 'review', no: END })
  .addEdge('review', 'write')
  .compile({ checkpointer })

Python equivalent

python
from langgraph.graph import StateGraph, START, END
from langgraph.prebuilt import ToolNode
from langchain_anthropic import ChatAnthropic
from typing import TypedDict, Annotated
import operator

class AgentState(TypedDict):
    messages: Annotated[list, operator.add]

model = ChatAnthropic(model="claude-opus-4-7").bind_tools(tools)

def should_continue(state: AgentState) -> str:
    last = state["messages"][-1]
    return "tools" if last.tool_calls else END

graph = (
    StateGraph(AgentState)
    .add_node("agent", lambda s: {"messages": [model.invoke(s["messages"])]})
    .add_node("tools", ToolNode(tools))
    .add_edge(START, "agent")
    .add_conditional_edges("agent", should_continue)
    .add_edge("tools", "agent")
    .compile(checkpointer=MemorySaver())
)

result = graph.invoke(
    {"messages": [HumanMessage("Research AI news")]},
    config={"configurable": {"thread_id": "session-1"}}
)

Example

User: Build a content generation agent that: researches a topic, drafts an article, pauses for human review, then publishes — with state persisted so it can be resumed if interrupted.

Expected output:

  • AgentState with messages, draftContent, approved, published fields
  • Nodes: research, draft, review (with interrupt()), publish
  • MemorySaver checkpointer, thread_id per content piece
  • API endpoint: POST /generate (starts graph), POST /approve (resumes with Command({ resume: true }))
  • State retrieval: GET /status/:threadId using graph.getState(config)

Frequently asked questions

What does the Langgraph AI skill do?

LangGraph stateful agent framework: StateGraph, nodes, edges, conditional branching, persistence/checkpointing, human-in-the-loop, multi-agent subgraphs

Why use Langgraph on TypingMind?

Because you install it once and use it with any model. Langgraph is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Langgraph in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/UitbreidenOS/UitKit/tree/main/plugins/uitkit-ai-engineering/skills/langgraph. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Langgraph?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Langgraph?

As many as you like. As long as a model supports skills, you can use Langgraph with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Langgraph AI skill free?

It is published on GitHub by UitbreidenOS. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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