3d Chladni Render logo

3d Chladni Render

OrganizationPopular
vibe-motion
3d-chladni-render

Clone or update https://github.com/nolangz/3D-Chladni and export deterministic 3D Chladni particle motion as MP4 or transparent ProRes MOV. Use when users ask for 3D 克拉尼, 克拉尼粒子动画, Chladni motion, sound-reactive sand or cosmic-web visuals, audio-to-motion, music visualizer video, or rendering Dynamic Sand, Modal Sand, Cosmic Web, or Dynamic Cosmic.

Overview

Publishervibe-motion
Repositoryskills
Skill name3d-chladni-render
Stars
1.2K
Forks
79
Bundled files
3
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by vibe-motion on GitHub. Read the source before you install it.

Installation

Install the 3d Chladni Render AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/vibe-motion/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/3d-chladni-render .claude/skills/3d-chladni-render
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable 3d Chladni Render in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads 3d Chladni Render on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so 3d Chladni Render is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

3D Chladni Render

Workflow

  1. Resolve the requested workspace, output path, duration, dimensions, and visual mode.
  2. Use cosmic when the user does not choose a mode.
  3. Pass an audio file with --audio when the user wants sound-reactive motion. Prefer sand or dcosmic for audio-driven output.
  4. Resolve the installed skill directory and run scripts/render_3d_chladni.py.
  5. Wait for the script to print VALIDATION=PASS and OUTPUT_VIDEO=<absolute path>.
  6. Return the absolute output path and the render settings.

Quick Start

bash
python3 scripts/render_3d_chladni.py \
  --workspace "$(pwd)" \
  --output "$(pwd)/out/3d-chladni-cosmic.mp4"

Installed Skill Resolution

Use the installed skill copy, not a source checkout of this skill collection:

bash
skill_dir=""
for base in "${AGENTS_HOME:-$HOME/.agents}" "${CLAUDE_HOME:-$HOME/.claude}" "${CODEX_HOME:-$HOME/.codex}"; do
  if [ -d "$base/skills/3d-chladni-render" ]; then
    skill_dir="$base/skills/3d-chladni-render"
    break
  fi
done
[ -n "$skill_dir" ] || { echo "3d-chladni-render skill not found under ~/.agents, ~/.claude, or ~/.codex"; exit 1; }

python3 "$skill_dir/scripts/render_3d_chladni.py" \
  --workspace "$(pwd)" \
  --output "$(pwd)/out/3d-chladni-cosmic.mp4"

Modes

--styleVisual modeBest use
sandDynamic SandAudio-reactive inertial sand motion
msandModal SandStable sculptural Chladni nodes
cosmicCosmic WebCalm rotating three-dimensional particle web
dcosmicDynamic CosmicAudio-reactive cosmic deformation

Audio-Driven Render

Use an absolute path for the user's audio file:

bash
python3 "$skill_dir/scripts/render_3d_chladni.py" \
  --workspace "$(pwd)" \
  --style dcosmic \
  --audio "/absolute/path/to/music.wav" \
  --seconds 12 \
  --output "$(pwd)/out/audio-chladni.mp4"

The source exporter analyzes the supplied audio frame by frame and muxes it into the video. Do not describe browser microphone or desktop system-audio capture as part of this offline export path.

Transparent Output

Use ProRes 4444 MOV for transparency:

bash
python3 "$skill_dir/scripts/render_3d_chladni.py" \
  --workspace "$(pwd)" \
  --alpha \
  --output "$(pwd)/out/3d-chladni-alpha.mov"

Behavior

  • Accept either a parent workspace or an existing 3D Chladni checkout through --workspace.
  • Clone https://github.com/nolangz/3D-Chladni.git into <workspace>/3D-Chladni when absent.
  • Fetch and fast-forward the selected branch when the checkout is clean.
  • Refuse to update a dirty checkout; use --skip-update to preserve intentional local edits.
  • Install project dependencies with npm ci only when Electron is missing, unless --skip-install is set.
  • Invoke the repository's pixel-exact Electron exporter instead of screen-recording the live page.
  • Default to 1280×720, 30 fps, 6 seconds, 15% particles, sweep lighting, and precession.
  • Use deterministic seeds so reruns with the same settings reproduce the same particle motion.
  • Accept .mp4 for H.264 and .mov for ProRes; require .mov when --alpha is used.
  • Validate the finished container with ffprobe, including dimensions, duration, and audio-stream presence when --audio is supplied.
  • Pass --pattern /absolute/path/pattern.json to render a saved Chladni pattern.

Requirements

  • git
  • Python 3.9+
  • Node.js and npm
  • ffmpeg and ffprobe
  • Network access for the initial clone and dependency installation

Preview Asset License

assets/3d-chladni-cosmic.gif is adapted from the source project's demo media. Attribution: 3D Chladni media by Lykno, licensed under CC BY-NC 4.0.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the 3d Chladni Render AI skill do?

Clone or update https://github.com/nolangz/3D-Chladni and export deterministic 3D Chladni particle motion as MP4 or transparent ProRes MOV. Use when users ask for 3D 克拉尼, 克拉尼粒子动画, Chladni motion, sound-reactive sand or cosmic-web visuals, audio-to-motion, music visualizer video, or rendering Dynamic Sand, Modal Sand, Cosmic Web, or Dynamic Cosmic.

Why use 3d Chladni Render on TypingMind?

Because you install it once and use it with any model. 3d Chladni Render is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install 3d Chladni Render in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/vibe-motion/skills/tree/main/3d-chladni-render. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use 3d Chladni Render?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with 3d Chladni Render?

As many as you like. As long as a model supports skills, you can use 3d Chladni Render with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the 3d Chladni Render AI skill free?

It is published on GitHub by vibe-motion. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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