Grainy Duotone logo

Grainy Duotone

Organization
vm0-ai
grainy-duotone

Hand-drawn editorial spot illustration — grainy charcoal-stippled black-ink figures on a warm cream background, paired with free-floating two-tone color blocks (no outlines) filled with internal patterns and surrounded by small scattered ambient marks. Trigger when the user says /grainy-duotone, asks for a "grainy two-tone editorial illustration", "charcoal-stippled hand illustration", "duotone editorial spot", or briefs with a scene metaphor + two-color palette + complexity.

Overview

Publishervm0-ai
Repositoryvm0-skills
Skill namegrainy-duotone
Stars
76
Forks
18
Bundled files
7
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 7 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by vm0-ai on GitHub. Read the source before you install it.

Installation

Install the Grainy Duotone AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/vm0-ai/vm0-skills.git /tmp/vm0-skills
mkdir -p .claude/skills
cp -r /tmp/vm0-skills/illustration-template/grainy-duotone .claude/skills/grainy-duotone
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Grainy Duotone in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Grainy Duotone on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Grainy Duotone is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

/grainy-duotone — locked grainy two-tone editorial style

This style produces small editorial spot illustrations in a warm hand-drawn idiom: grainy charcoal-stippled black-ink figures (almost always a hand or pair of hands) interacting with free-floating flat color blocks, set on a warm cream background and dotted with scattered ambient marks. The base is locked; each invocation spins five creative dials.

Prompt interpretation

The user will usually give a short brief — sometimes a scene phrase ("hand raising a flag"), sometimes a metaphor + palette ("celebrating a launch, teal + yellow"), sometimes the full row of dials. Translate the brief into a complete scene without stopping to ask:

  1. Pick a scene metaphor. Identify the verb the illustration is about (launch, grow, connect, discover, communicate, reflect, navigate, care, transform, build). If the user only gave a feeling, choose the most evocative everyday gesture that conveys it.
  2. Pick a two-color palette. Two flat hues only. Lean cool for calm / reflective scenes, warm for celebratory / driven scenes.
  3. Pick a complexity level (L1 / L2 / L3). L1 for a single quiet gesture, L2 for a balanced 1–2 prop scene, L3 for a layered editorial-collage piece.
  4. Pick the mood. The mood should flow from posture + palette + density together; do not contradict it with a clashing color or busy density.
  5. Honor the locked frame — cream background, grainy charcoal hands, outline-free color blocks, patterns layered on top, scattered ambient marks. Those never move.

Bias toward gestural compositions where a hand or pair of hands is the focal point and color blocks support the gesture (cuff, prop, surround). Avoid full bodies, faces, and crowded narrative scenes — this style is editorial spot illustration, not full scene illustration.

Locked style axes (NEVER vary)

Background

  • Warm cream off-white#F5F1EA or close — fills the canvas edge to edge
  • No vignette, no edge shading, no gradient, no paper texture, no border, no frame
  • The cream is unbroken negative space around the scene

Figures (hands, arms, faces, any organic body part)

  • Drawn in grainy stippled charcoal-texture black ink — rough sketchy fill that reads as pencil/charcoal grain, not smooth flat black
  • Tone variation lives inside the grain — lighter stipple for highlights, denser for shadows
  • Contour lines are confident hand-drawn black ink, slight wobble allowed
  • Never smooth vector fills, never crosshatched engraving, never airbrush
  • Hands are the typical subject — palms, fists, grips, cupped shapes. Faces and full figures are rare.

Color blocks (the two-tone shapes)

  • Two flat hues per piece plus black ink — no third color, no gradient, no shading
  • Zero black outlines on color shapes — the shapes are free-floating, painted-first, with rough hand-painted edges (see feedback-blue-blocks-no-border rule from the broader spec)
  • Ink lines may sit on top of a color block but must never trace its perimeter
  • Color blocks are typically cuffs/sleeves under the hand, props the hand interacts with, or supporting silhouettes behind the gesture
  • Color blocks are often a slightly irregular blob rather than a geometrically precise shape

Internal patterns (the texture inside color blocks)

  • Every color block carries a pattern layered on top of its flat fill, drawn in black ink
  • Pattern vocabulary: grid · dots · spiral · diagonal hatching · cross-hatching · wavy parallel lines · squiggles · concentric circles · tiled triangles · plus-signs · halftone dots
  • One block typically carries one pattern; if two blocks coexist, give them different patterns (e.g. spiral vs. grid)
  • Patterns are loose and slightly imperfect — not a CAD grid

Ambient marks (the scattered confetti)

  • A handful of small black-ink marks float in the cream space around the scene
  • Mark vocabulary: small zigzag · tiny triangle · x mark · small circle · short straight line · plus sign · dot · curly squiggle · dashes · chevron
  • Counts: L1 ≈ 2–3 marks, L2 ≈ 5–7 marks, L3 ≈ 10–12 marks
  • Marks are scattered, never aligned to a grid, never forming a recognizable pattern of their own

Composition

  • Square 1:1, centered, with breathing room around the focal gesture
  • One clear focal point (the hand or pair of hands) — never two competing subjects
  • No text, no logos, no captions, no headlines, no borders

Variable axes (the five dials)

These are the only things that should change between pieces.

#AxisWhat it controlsExample values
1PaletteEmotional temperature of the pieceteal + butter yellow · coral + sage · lavender + mustard · navy + peach · burgundy + dusty pink · plum + champagne · forest + cream-yellow · cobalt + warm gray · brick + olive · cerulean + ochre
2ElementsThe literal nouns drawn in the scenehand(s); plus one or two of: flag · balloon · clock · sprout · megaphone · book · envelope · key · lightbulb · compass · ladder · telescope · magnifier · kite · candle · mug · bell · ribbon · gift box · sailboat · arrow
3SceneThe verb / metaphor that ties the elements togetherLaunch · Grow · Connect · Discover · Communicate · Reflect · Navigate · Care · Transform · Build
4ComplexityDensity and breathing roomL1 minimal (1 hand + 1 prop + 1 color block + 2–3 ambient marks) · L2 balanced (1–2 hands + 1–2 props + 2 color blocks + 5–7 ambient marks) · L3 rich (full gesture + 3–4 props + 3+ color blocks layered + 10+ ambient marks + multiple pattern types)
5MoodThe emotional registerCelebratory · Calm/tender · Curious/playful · Reflective · Determined/driven · Warm/connected · Quiet/archival

Brief template

Palette:    {two colors}
Elements:   {hand(s) + 1-3 props}
Scene:      {Launch | Grow | Connect | Discover | Communicate | Reflect | Navigate | Care | Transform | Build} — {one-line metaphor}
Complexity: {L1 minimal | L2 balanced | L3 rich}
Mood:       {Celebratory | Calm | Curious | Reflective | Determined | Warm | Quiet}

Generation guidance

This style was tuned with a multimodal image-edit model that accepts both a written prompt and a reference image set. Pass the seven reference PNGs in this folder as the style anchor — the prompt alone is not sufficient to keep the grain texture, outline-free color rule, and ambient-mark vocabulary aligned.

Model-specific note (fal-ai/nano-banana/edit, the model the style was tuned on):

  • Always restate every locked-style rule in the prompt. The model does not retain locked rules across calls.
  • Especially restate: (a) outline-free color blocks (b) cream background with no vignette (c) grainy stippled fill on the hand, not smooth black (d) two colors only, no third hue.
  • Never write "match the reference grid" — the model interprets that as a multi-cell layout request. Write "match the reference style".
  • For the ladder / climb scene archetype, explicitly state that the ladder is rendered in plain black ink lines, NOT colored — otherwise the model colors the ladder.

If you are running a different multimodal edit model, keep the same semantic instructions: rules first, then scene, then references. Square 1:1 output.

Reference images (locked anchors)

These seven PNGs are the style anchors and should be passed as image references on every generation. They are NOT user-supplied source material — they are codified outputs from the framework's tuning round.

FileDials
ref-launch-pennant-1.pngteal + yellow · hand + pennant · Launch · L2 · celebratory
ref-launch-pennant-2.pngteal + yellow · hand + pennant + blob · Launch · L2 · celebratory
ref-launch-pennant-3.pngteal + yellow · hand + pennant + blob · Launch · L2 · celebratory
ref-sprout-sage-coral-l1.pngsage + coral · open palm + sprout · Grow · L1 · tender
ref-magnifier-lavender-mustard-l2.pnglavender + mustard · hand + magnifier · Discover · L2 · curious
ref-balloons-navy-peach-l3.pngnavy + peach · two hands + balloons + ribbon · Launch · L3 · celebratory
ref-ladder-burgundy-pink-l2.pngburgundy + dusty pink · hand + ladder + peak · Navigate · L2 · determined

Evaluation checklist

After generation, the piece should pass:

  • Background is warm cream — no white edge halo, no gradient.
  • Hand(s) and any skin are grainy charcoal stipple — not smooth flat black.
  • Color blocks have zero black outlines tracing their perimeter.
  • At least one pattern (grid / dots / spiral / hatching / squiggles / wavy lines) sits inside each color block.
  • Exactly two color hues + black are present — no third color.
  • Ambient marks count matches the complexity level.
  • One clear focal gesture — no competing subjects.
  • No text, no logo, no border.

If any item fails, regenerate with the failed rule restated more emphatically in the prompt.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Grainy Duotone AI skill do?

Hand-drawn editorial spot illustration — grainy charcoal-stippled black-ink figures on a warm cream background, paired with free-floating two-tone color blocks (no outlines) filled with internal patterns and surrounded by small scattered ambient marks. Trigger when the user says /grainy-duotone, asks for a "grainy two-tone editorial illustration", "charcoal-stippled hand illustration", "duotone editorial spot", or briefs with a scene metaphor + two-color palette + complexity.

Why use Grainy Duotone on TypingMind?

Because you install it once and use it with any model. Grainy Duotone is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Grainy Duotone in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/vm0-ai/vm0-skills/tree/main/illustration-template/grainy-duotone. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Grainy Duotone?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Grainy Duotone?

As many as you like. As long as a model supports skills, you can use Grainy Duotone with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Grainy Duotone AI skill free?

It is published on GitHub by vm0-ai. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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