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Baseline Models

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WalrusQuant
baseline-models

Design and evaluate simple sports prediction baselines before accepting more complex models. Use for constant-rate, home-advantage, logistic, Elo-style, or market-reference comparisons.

Overview

PublisherWalrusQuant
Repositorysports-analytic-skills
Skill namebaseline-models
Stars
53
Forks
4
Bundled files
4
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 4 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by WalrusQuant on GitHub. Read the source before you install it.

Installation

Install the Baseline Models AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/WalrusQuant/sports-analytic-skills/tree/main/skills/baseline-models
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/WalrusQuant/sports-analytic-skills.git /tmp/sports-analytic-skills
mkdir -p .claude/skills
cp -r /tmp/sports-analytic-skills/skills/baseline-models .claude/skills/baseline-models
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Baseline Models in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Baseline Models on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Baseline Models is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Baseline Models for Sports

Overview

If a fancy model cannot beat simple baselines under time-safe validation, it is not progress.

This skill defines the baseline ladder and standardizes matched, chronological comparison before ML.

Baselines are not disposable. Often they are the ship candidate.


When to Use This Skill

Use when:

  • Starting a predictive sports project
  • Auditing an ML result that looks shiny
  • Building the first model you might actually keep
  • User says “what’s the baseline?” or “does this beat home field?”
  • Comparing form vs Elo vs constant on NFL/NBA/MLB

Do not skip this skill and jump to trees.

NeedGo instead
Validation foldsvalidation-design
Featuresfeature-rules
ML candidates after baselinespredictive-modeling
GLM inference writeupstatistical-modeling
Ratings baseline detailratings-strength-models

Installation

run_baselines.py requires pandas, NumPy, and scikit-learn; home_only_baseline.py requires pandas:

bash
python -m pip install pandas numpy scikit-learn

Parquet input also needs pyarrow or fastparquet. Both scripts expose --help before optional libraries are imported.


Baseline Ladder

TierBaselineImplemented here
AConstant training-fold win rate / mean targetrequired
BHome-only logistic / mean home marginpattern + script
CLogistic/linear on home + legal form differentialsbundled fold helper
DRating differential logistic/linearratings skill or supplied rating column

Climb to ML only after Tier A–C (or A–D) exist under walk-forward evaluation.

The bundled fold helper implements binary Tier A and a numeric-feature Tier C logistic model. Tier B descriptive summaries have a separate helper; Elo, market, regression, and other ladder entries are methodology that require their own matched prediction artifacts.

Read references/baseline_ladder.md when selecting the minimum credible ladder and promotion rule. Read references/interpretation.md when deciding whether a candidate's delta is stable and practically meaningful.


Workflow

  1. Define target + primary metric.
  2. Build legal features (feature-rules).
  3. Create walk-forward folds (validation-design).
  4. Fit Tier A constant baseline each fold.
  5. Fit Tier C logistic/linear baseline each fold.
  6. Optional: rating-difference or market-reference baseline.
  7. Compare per-fold and mean metrics.
  8. Only then try ML (predictive-modeling).
  9. Keep the simplest model that wins.
  10. Log the experiment.

Run Baselines

Work from a user-owned table and use identical rows, folds, target, and scoring rules for every candidate.

bash
python /path/to/baseline-models/scripts/run_baselines.py \
  --input games.csv --target won --split-col season \
  --features is_home,rating_diff,rest_diff \
  --id-cols game_id,team --out baseline-folds.json \
  --predictions-out baseline-predictions.csv

python /path/to/baseline-models/scripts/home_only_baseline.py \
  --input games.csv --target won --home-col is_home

run_baselines.py evaluates a training-rate constant and regularized logistic baseline on expanding chronological folds. Its JSON artifact records the modeling contract, validation design, model names, per-fold metrics, means, and complete-case row accounting. It performs no imputation: rows missing target, split, or any named feature are excluded from both candidates and counted.

--min-train-groups default is 2. With seasons [2022, 2023, 2024], only 2024 is tested (train on 2022+2023). Use --min-train-groups 1 to also test 2023. The helper prints the planned test folds on stderr before scoring.

The prediction table writes identifiers, split/fold, y_true, constant_probability, logistic_probability, and portable p_pred (alias of the logistic probability for handoff).

Direct handoff to calibration:

bash
python /path/to/calibration-check/scripts/calibration_report.py \
  --input baseline-predictions.csv --target y_true --probability p_pred \
  --group-col season --out calibration.json

The home-only helper reports group rates and a continuity-corrected odds ratio with a Wald interval. Treat it as pooled descriptive inference unless it is embedded in a chronological evaluation; it does not by itself establish predictive generalization.


Tier Details

Tier A — Constant rate

The constant baseline predicts the training-fold mean of the target for every test row. On balanced team-game panels this is near 0.5 and log-loss near ~0.693.

Tier B — Home only

bash
python /path/to/baseline-models/scripts/home_only_baseline.py \
  --input games.csv --target won --home-col is_home

Tier C — Form logistic

Uses a small declared set of legal pre-event form differentials.

Tier D — Rating differential

Use a pre-event rating-difference column supplied in the modeling table and evaluate it on the same rows and folds as the other baselines.


What “Good” Looks Like

  • Logistic log-loss < constant on most folds
  • Coefficients point the right way (home effect positive in log-odds)
  • Gains are not from one freak season only
  • If trees barely beat logistic, prefer logistic

Decision table

ResultAction
C beats A on most foldsstrong baseline; ML must beat C
C fails to beat Adebug features/leakage before ML
D beats Cconsider ratings as primary features
ML ≈ Cship C

Hard Constraints

  1. No predictive project without Tier A.
  2. Walk-forward only for claims of generalization.
  3. Do not hide folds where baseline wins.
  4. Simplest winning model is the default ship candidate.
  5. Cross-sport claims require sport-specific evaluation; do not assume transportability.

Anti-Patterns

  • Jumping to GBM with no constant baseline
  • Reporting accuracy without log-loss/MAE
  • One-season hero baselines
  • Calling home-rate on the full doubled panel “home advantage”
  • Hiding folds where ML loses to logistic

Reporting Template

text
Baseline report
Sport/target/T:
Features:
Validation: season walk-forward
Tier A mean metric:
Tier C mean metric:
Tier D mean metric (if any):
Per-season table:
Decision: promote to ML | keep logistic | debug features
Reproduce:

Output Contract

Done means:

  • Tier A present
  • At least one stronger baseline (B/C/D) present
  • Walk-forward comparison table present
  • Decision stated
  • Repro commands present

Bundled Resources

references/

FileContents
baseline_ladder.mdladder and promotion rules
interpretation.mdhow to read baseline comparisons

scripts/

FileContents
run_baselines.pyconst vs logistic walk-forward table
home_only_baseline.pypooled home/away rates and a continuity-corrected descriptive odds ratio; not a fitted walk-forward predictor

Related Skills

NeedSkill
Featuresfeature-rules
Validationvalidation-design
MLpredictive-modeling
GLM writeupstatistical-modeling
Ratingsratings-strength-models
Calibrationcalibration-check

Quick Command Card

bash
python /path/to/baseline-models/scripts/run_baselines.py \
  --input games.csv --target won --split-col season \
  --features is_home,rating_diff,rest_diff \
  --id-cols game_id,team --out baseline-folds.json \
  --predictions-out baseline-predictions.csv

python /path/to/baseline-models/scripts/home_only_baseline.py \
  --input games.csv --target won --home-col is_home

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Baseline Models AI skill do?

Design and evaluate simple sports prediction baselines before accepting more complex models. Use for constant-rate, home-advantage, logistic, Elo-style, or market-reference comparisons.

Why use Baseline Models on TypingMind?

Because you install it once and use it with any model. Baseline Models is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Baseline Models in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/WalrusQuant/sports-analytic-skills/tree/main/skills/baseline-models. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Baseline Models?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Baseline Models?

As many as you like. As long as a model supports skills, you can use Baseline Models with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Baseline Models AI skill free?

It is published on GitHub by WalrusQuant. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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