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with-pebbly
new

Create a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup. Use when starting fresh rather than editing an existing sprite.

Overview

Publisherwith-pebbly
Repositoryaseprite-ai-artist
Skill namenew
Stars
456
Forks
28
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by with-pebbly on GitHub. Read the source before you install it.

Installation

Install the New AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/with-pebbly/aseprite-ai-artist/tree/main/skills/new
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/with-pebbly/aseprite-ai-artist.git /tmp/aseprite-ai-artist
mkdir -p .claude/skills
cp -r /tmp/aseprite-ai-artist/skills/new .claude/skills/new
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable New in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads New on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so New is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Create a sprite document

Set-up mistakes are expensive to undo: a canvas that is the wrong size means redrawing, and a palette chosen after the art means repainting. Get these four things right and the rest of the work is drawing.

Procedure

  1. preflight. Stop if not ready.

  2. Create the canvas.

    sprite_manage op="new" width=32 height=32 colorMode="rgb"
    • Use RGB unless the user wants hard palette enforcement at the file level. Indexed mode makes the palette a hard constraint Aseprite itself enforces — good for a strict retro target, awkward for iteration.
    • Size to the game's grid if there is one: a 16×16 tile game wants character sprites that are a multiple of 16 in at least one dimension.
    • Leave headroom. A 32×32 canvas for a 28px-tall character gives room for a weapon raise or a jump squash without a later canvas resize.
  3. Set the palette before drawing.

    palette op="preset" preset="pico8" replace=true

    Or build one: palette op="ramp" base="#c04030" steps=5 per material. See rules://01-palette-and-color.

  4. Build the layer structure in one batch, so it is one undo step:

    layer batch=[
      {op:"create", name:"sketch"},
      {op:"create", name:"base"},
      {op:"create", name:"shading"},
      {op:"create", name:"outline"},
    ]

    For anything that will be animated, build the full character rig instead — see aseprite:rig. Splitting baked pixels apart later is real work.

  5. Save immediately, so the user has a file and undo has an anchor:

    sprite_manage op="save_as" path="…/knight.aseprite"

    Ask where, or put it beside whatever project the user is working in.

  6. Confirm what you made in one line: size, mode, palette, layers.

Then

aseprite:draw to block in the art.

Related

rules://01-palette-and-color, rules://06-layers-and-rigging.

Frequently asked questions

What does the New AI skill do?

Create a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup. Use when starting fresh rather than editing an existing sprite.

Why use New on TypingMind?

Because you install it once and use it with any model. New is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install New in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/with-pebbly/aseprite-ai-artist/tree/main/skills/new. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use New?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with New?

As many as you like. As long as a model supports skills, you can use New with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the New AI skill free?

Yes. It is published on GitHub by with-pebbly under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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