Blueprint logo

Blueprint

OrganizationPopular
WordPress
blueprint

Use when the deliverable is WordPress Playground Blueprint JSON or a Blueprint bundle, including creating, editing, reviewing, validating schema keys, choosing steps/resources, and debugging Blueprint files. For only running or sharing a Playground environment, use wp-playground.

Overview

PublisherWordPress
Repositoryagent-skills
Skill nameblueprint
Stars
2.1K
Forks
318
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by WordPress on GitHub. Read the source before you install it.

Installation

Install the Blueprint AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/WordPress/agent-skills.git /tmp/agent-skills
mkdir -p .claude/skills
cp -r /tmp/agent-skills/skills/blueprint .claude/skills/blueprint
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Blueprint in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Blueprint on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Blueprint is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

WordPress Playground Blueprints

Overview

A Blueprint is a JSON file that declaratively configures a WordPress Playground instance — installing plugins/themes, setting options, running PHP/SQL, manipulating files, and more.

Core principle: Blueprints are trusted JSON-only declarations. No arbitrary JavaScript. They work on web, Node.js, and CLI.

Quick Start Template

json
{
  "$schema": "https://playground.wordpress.net/blueprint-schema.json",
  "landingPage": "/wp-admin/",
  "preferredVersions": { "php": "8.3", "wp": "latest" },
  "steps": [{ "step": "login" }]
}

Top-Level Properties

All optional. Only documented keys are allowed — the schema rejects unknown properties.

PropertyTypeNotes
$schemastringAlways "https://playground.wordpress.net/blueprint-schema.json"
landingPagestringRelative path, e.g. /wp-admin/
descriptionstringDeprecated optional top-level description. Prefer meta.description for new Blueprints
metaobject{ title, author, description?, categories? } — title and author required
preferredVersionsobject{ php, wp } — both required when present
featuresobject{ networking?: boolean, intl?: boolean }only these two keys, nothing else. Networking defaults to true
phpExtensionBundlesanyDeprecated/no longer used; the schema leaves the value unconstrained and says to remove it from Blueprints
extraLibrariesarray["wp-cli"] — auto-included when any wp-cli step is present
constantsobjectShorthand for defineWpConfigConsts. Values: string/boolean/number
pluginsarrayShorthand for installPlugin steps. Strings = wp.org slugs
siteOptionsobjectShorthand for setSiteOptions
loginboolean or objecttrue = login as admin. Object = { username?, password? } (both default to "admin"/"password")
stepsarrayMain execution pipeline. Runs after shorthands

preferredVersions Values

  • php: Major.minor only: "7.4", "8.0", "8.1", "8.2", "8.3", "8.4", "8.5", or "latest". Patch versions like "7.4.1" are invalid. Check the schema for currently supported versions.
  • wp: Recent major versions, "latest", "beta", "nightly"/"trunk", or a URL to a custom zip. The schema also accepts false for PHP-only Playground; do not combine wp: false with WordPress-only fields such as plugins, siteOptions, login, or WordPress-only steps.

Shorthands vs Steps

Shorthands (login, plugins, siteOptions, constants) are expanded and prepended to steps in an unspecified order. Use explicit steps when execution order matters.

Resource References

Resources tell Playground where to find files. Used by installPlugin, installTheme, writeFile, writeFiles, importWxr, etc.

Resource TypeRequired FieldsExample
wordpress.org/pluginsslug{ "resource": "wordpress.org/plugins", "slug": "woocommerce" }
wordpress.org/themesslug{ "resource": "wordpress.org/themes", "slug": "astra" }
urlurl{ "resource": "url", "url": "https://example.com/plugin.zip" }
git:directoryurl, refSee below
literalname, contents{ "resource": "literal", "name": "file.txt", "contents": "hello" }
literal:directoryname, filesSee below
bundledpathReferences a file within a blueprint bundle (e.g. { "resource": "bundled", "path": "/plugin.zip" })
zipinnerWraps another resource in a ZIP — use when a step expects a zip but your source isn't one (e.g. wrapping a url resource pointing to a raw directory)

git:directory — Installing from GitHub

json
{
  "resource": "git:directory",
  "url": "https://github.com/WordPress/gutenberg",
  "ref": "trunk",
  "refType": "branch",
  "path": "/"
}
  • When using a branch or tag name for ref, you must set refType ("branch" | "tag" | "commit" | "refname"). Without it, only "HEAD" resolves reliably.
  • path selects a subdirectory (defaults to repo root).

literal:directory — Inline File Trees

json
{
  "resource": "literal:directory",
  "name": "my-plugin",
  "files": {
    "plugin.php": "<?php /* Plugin Name: My Plugin */ ?>",
    "includes": {
      "helper.php": "<?php // helper code ?>"
    }
  }
}
  • files uses nested objects for subdirectories — keys are filenames or directory names, values are plain strings (file content) or objects (subdirectories). Never use resource references as values.
  • Do NOT use path separators in keys (e.g. "includes/helper.php" is wrong — use a nested "includes": { "helper.php": "..." } object).

Steps Reference

Every step requires "step": "<name>". Any step can optionally include "progress": { "weight": 1, "caption": "Installing..." } for UI feedback.

Plugin & Theme Installation

json
{
  "step": "installPlugin",
  "pluginData": { "resource": "wordpress.org/plugins", "slug": "gutenberg" },
  "options": { "activate": true, "targetFolderName": "gutenberg" },
  "ifAlreadyInstalled": "overwrite"
}
json
{
  "step": "installTheme",
  "themeData": { "resource": "wordpress.org/themes", "slug": "twentytwentyfour" },
  "options": { "activate": true, "importStarterContent": true },
  "ifAlreadyInstalled": "overwrite"
}
  • Use pluginData / themeDataNOT the deprecated pluginZipFile / themeZipFile.
  • pluginData / themeData accept any FileReference or DirectoryReference — a zip URL, a wordpress.org/plugins slug, a git:directory, or a literal:directory (no zip wrapper needed).
  • options.activate controls activation. No need for a separate activatePlugin/activateTheme step when using installPlugin/installTheme.
  • ifAlreadyInstalled: "overwrite" | "skip" | "error"

Activation (standalone)

Only needed for plugins/themes already on disk (e.g. after writeFile/writeFiles):

json
{ "step": "activatePlugin", "pluginPath": "my-plugin/my-plugin.php" }
json
{ "step": "activateTheme", "themeFolderName": "twentytwentyfour" }

File Operations

json
{ "step": "writeFile", "path": "/wordpress/wp-content/mu-plugins/custom.php", "data": "<?php // code" }

data accepts a plain string (as shown above) or a resource reference (e.g. { "resource": "url", "url": "https://..." }).

json
{
  "step": "writeFiles",
  "writeToPath": "/wordpress/wp-content/plugins/",
  "filesTree": {
    "resource": "literal:directory",
    "name": "my-plugin",
    "files": {
      "plugin.php": "<?php\n/*\nPlugin Name: My Plugin\n*/",
      "includes": {
        "helpers.php": "<?php // helpers"
      }
    }
  }
}

writeFiles requires a DirectoryReference (literal:directory or git:directory) as filesTree — not a plain object.

Other file operations: mkdir, cp, mv, rm, rmdir, unzip.

Running Code

runPHP:

json
{ "step": "runPHP", "code": "<?php require '/wordpress/wp-load.php'; update_option('key', 'value');" }

GOTCHA: You must require '/wordpress/wp-load.php'; to use any WordPress functions.

wp-cli:

json
{ "step": "wp-cli", "command": "wp post create --post_type=page --post_title='Hello' --post_status=publish" }

The step name is wp-cli (with hyphen), NOT cli or wpcli.

runSql:

json
{ "step": "runSql", "sql": { "resource": "literal", "name": "q.sql", "contents": "UPDATE wp_options SET option_value='val' WHERE option_name='key';" } }

Site Configuration

json
{ "step": "setSiteOptions", "options": { "blogname": "My Site", "blogdescription": "A tagline" } }
json
{ "step": "defineWpConfigConsts", "consts": { "WP_DEBUG": true } }
json
{ "step": "setSiteLanguage", "language": "en_US" }
json
{ "step": "defineSiteUrl", "siteUrl": "https://example.com" }

Other Steps

StepKey Properties
loginusername?, password? (default "admin" / "password")
enableMultisite(no required props)
importWxrfile (FileReference)
importThemeStarterContentthemeSlug?
importWordPressFileswordPressFilesZip, pathInZip? — imports a full WordPress directory from a zip
requestrequest: { url, method?, headers?, body? }
updateUserMetauserId, meta
runWpInstallationWizardoptions? — runs the WP install wizard with given options
resetData(no props)

Common Patterns

Inline mu-plugin (quick custom code)

json
{
  "step": "writeFile",
  "path": "/wordpress/wp-content/mu-plugins/custom.php",
  "data": "<?php\n// mu-plugins load automatically — no activation needed, no require wp-load.php\nadd_filter('show_admin_bar', '__return_false');"
}

Inline plugin with multiple files

json
{
  "step": "writeFiles",
  "writeToPath": "/wordpress/wp-content/plugins/",
  "filesTree": {
    "resource": "literal:directory",
    "name": "my-plugin",
    "files": {
      "my-plugin.php": "<?php\n/*\nPlugin Name: My Plugin\n*/\nrequire __DIR__ . '/includes/main.php';",
      "includes": {
        "main.php": "<?php // main logic"
      }
    }
  }
}

Then activate it with a separate step:

json
{ "step": "activatePlugin", "pluginPath": "my-plugin/my-plugin.php" }

Plugin from a GitHub branch

json
{
  "step": "installPlugin",
  "pluginData": {
    "resource": "git:directory",
    "url": "https://github.com/user/repo",
    "ref": "feature-branch",
    "refType": "branch",
    "path": "/"
  }
}

Common Mistakes

MistakeCorrect
pluginZipFile / themeZipFilepluginData / themeData
"step": "cli""step": "wp-cli"
Flat object as writeFiles.filesTreeMust be a literal:directory or git:directory resource
Path separators in files keysUse nested objects for subdirectories
runPHP without wp-load.phpAlways require '/wordpress/wp-load.php'; for WP functions
Invented top-level keysOnly documented keys work — schema rejects unknown properties
Inventing proxy URLs for GitHubUse git:directory resource type
Omitting refType with branch/tag refRequired — only "HEAD" works without it
Resource references in literal:directory files valuesValues must be plain strings (content) or objects (subdirectories) — never resource refs
features.debug or other invented feature keysfeatures only supports networking and intl — use constants: { "WP_DEBUG": true } for debug mode
require wp-load.php in mu-plugin codeOnly needed in runPHP steps — mu-plugins already run within WordPress
Schema URL with .org domainMust be playground.wordpress.net, not playground.wordpress.org

Full Reference

This skill covers the most common steps and patterns. For the complete API, see:

Additional steps not covered above: runPHPWithOptions (run PHP with custom ini settings), runWpInstallationWizard, and resource types vfs and bundled (for advanced embedding scenarios).

Blueprint Bundles

Bundles are self-contained packages that include a blueprint.json along with all the resources it references (plugins, themes, WXR files, etc.). Instead of hosting assets externally, bundle them alongside the blueprint.

Bundle Structure

my-bundle/
├── blueprint.json          ← must be at the root
├── my-plugin.zip           ← zipped plugin directory
├── theme.zip
└── content/
    └── sample-content.wxr

Plugins and themes must be zipped before bundling — installPlugin expects a zip, not a raw directory. To create the zip from a plugin directory:

bash
cd my-bundle
zip -r my-plugin.zip my-plugin/

Referencing Bundled Resources

Use the bundled resource type to reference files within the bundle:

json
{
  "step": "installPlugin",
  "pluginData": {
    "resource": "bundled",
    "path": "/my-plugin.zip"
  },
  "options": { "activate": true }
}
json
{
  "step": "importWxr",
  "file": {
    "resource": "bundled",
    "path": "/content/sample-content.wxr"
  }
}

Creating a Bundle Step by Step

  1. Create the bundle directory and add blueprint.json at its root.
  2. Write your plugin/theme source files in a subdirectory (e.g. my-plugin/my-plugin.php).
  3. Zip the plugin directory: zip -r my-plugin.zip my-plugin/
  4. Reference it in blueprint.json using { "resource": "bundled", "path": "/my-plugin.zip" }.

Full example — a bundle that installs a custom plugin:

dashboard-widget-bundle/
├── blueprint.json
├── dashboard-widget.zip        ← zip of dashboard-widget/
└── dashboard-widget/           ← plugin source (kept for editing)
    └── dashboard-widget.php
json
{
  "$schema": "https://playground.wordpress.net/blueprint-schema.json",
  "landingPage": "/wp-admin/",
  "preferredVersions": { "php": "8.3", "wp": "latest" },
  "steps": [
    { "step": "login" },
    {
      "step": "installPlugin",
      "pluginData": { "resource": "bundled", "path": "/dashboard-widget.zip" },
      "options": { "activate": true }
    }
  ]
}

Distribution Formats

FormatHow to use
ZIP file (remote)Website: https://playground.wordpress.net/?blueprint-url=https://example.com/bundle.zip
ZIP file (local)CLI: npx @wp-playground/cli server --blueprint=./bundle.zip
Local directoryCLI: npx @wp-playground/cli server --blueprint=./my-bundle/ --blueprint-may-read-adjacent-files
Git repository directoryPoint blueprint-url at a repo directory containing blueprint.json

GOTCHA: Local directory bundles always need --blueprint-may-read-adjacent-files for the CLI to read bundled resources. Without it, any "resource": "bundled" reference will fail with a "File not found" error. ZIP bundles don't need this flag — all files are self-contained inside the archive.

Testing Blueprints

Inline Blueprints (quick test, no bundles)

Minify the blueprint JSON (no extra whitespace), encode it once with encodeURIComponent(), prepend https://playground.wordpress.net/#, and open the URL in a browser:

https://playground.wordpress.net/#%7B%22%24schema%22%3A%22https%3A%2F%2Fplayground.wordpress.net%2Fblueprint-schema.json%22%2C%22preferredVersions%22%3A%7B%22php%22%3A%228.3%22%2C%22wp%22%3A%22latest%22%7D%2C%22steps%22%3A%5B%7B%22step%22%3A%22login%22%7D%5D%7D

Very large blueprints may exceed browser URL length limits; use the CLI or a hosted Blueprint URL instead. For share-link details, use wp-playground/references/website.md.

Local CLI Testing

Interactive server (keeps running, opens in browser):

bash
# Directory bundle — requires --blueprint-may-read-adjacent-files
npx @wp-playground/cli server --blueprint=./my-bundle/ --blueprint-may-read-adjacent-files

# ZIP bundle — self-contained, no extra flags needed
npx @wp-playground/cli server --blueprint=./bundle.zip

Headless validation (runs blueprint and exits):

bash
npx @wp-playground/cli run-blueprint --blueprint=./my-bundle/ --blueprint-may-read-adjacent-files

Testing with WordPress Playground

Use the wp-playground skill for local or browser testing. For CLI testing, follow wp-playground/references/cli.md with --blueprint=<path-or-url>; for directory bundles, pass --blueprint-may-read-adjacent-files.

Frequently asked questions

What does the Blueprint AI skill do?

Use when the deliverable is WordPress Playground Blueprint JSON or a Blueprint bundle, including creating, editing, reviewing, validating schema keys, choosing steps/resources, and debugging Blueprint files. For only running or sharing a Playground environment, use wp-playground.

Why use Blueprint on TypingMind?

Because you install it once and use it with any model. Blueprint is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Blueprint in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/WordPress/agent-skills/tree/trunk/skills/blueprint. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Blueprint?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Blueprint?

As many as you like. As long as a model supports skills, you can use Blueprint with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Blueprint AI skill free?

It is published on GitHub by WordPress. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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