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Yao Gametheory Skill

CommunityPopular
yaojingang
yao-gametheory-skill

Route CEO-facing competition, negotiation, channel, pricing, platform, M&A, financing, competitor-response, alliance, and regulator problems through an applied game-theory framework router when decisions depend on opponent reactions, credible commitments, signals, payoff/equilibrium logic, historical behavior, dynamic updates, or Markdown/HTML/Word/PDF report export. Do not use for textbook tutoring, proofs, gambling, generic brainstorming, or final legal/financial/regulatory advice.

Overview

Publisheryaojingang
Repositoryyao-open-skills
Skill nameyao-gametheory-skill
Stars
1.3K
Forks
149
Bundled files
28
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 28 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by yaojingang on GitHub. Read the source before you install it.

Installation

Install the Yao Gametheory Skill AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/yaojingang/yao-open-skills.git /tmp/yao-open-skills
mkdir -p .claude/skills
cp -r /tmp/yao-open-skills/skills/yao-gametheory-skill .claude/skills/yao-gametheory-skill
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Yao Gametheory Skill in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Yao Gametheory Skill on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Yao Gametheory Skill is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Yao Game Theory Skill

Use This Skill For

  • convert CEO-facing strategic interactions into game theory reports
  • choose and combine game theory frameworks from references/framework-catalog.md
  • answer "对手可能怎么反应" and "我们的承诺动作是否可信"
  • use historical behavior and reference-class experience to adjust rationality and commitment probabilities
  • update prior reports when a player makes a new move
  • export synchronized Markdown, HTML, Word/DOCX, and PDF reports

Do Not Route Here

  • game theory homework, theorem proofs, or textbook explanation with no strategic report
  • generic strategy brainstorming where no player can react strategically
  • final legal, financial, investment, antitrust, or regulatory advice
  • manipulative, deceptive, coercive, or unlawful competitive tactics

Default Workflow

  1. Convert the request with references/intake-contract.md; use references/dynamic-iteration-loop.md for incomplete input or later player moves.
  2. Route through references/framework-catalog.md: select one primary framework and 2-4 secondary lenses.
  3. Instantiate the combination with references/game-model-playbook.md: players, strategies, payoffs, timing, beliefs, and equilibrium logic.
  4. Calibrate player rationality with real historical behavior and experience references before trusting payoff-matrix inference.
  5. Test commitments and signals with references/commitment-signal-checklist.md.
  6. Run references/strategic-hygiene-checklist.md, references/strategy-readiness-loop.md, and references/sensitivity-and-safety.md.
  7. Build framework selection, opponent reactions, payoff matrix, historical behavior calibration, readiness, sensitivity, next information, and update triggers.
  8. Run scripts/generate_report_bundle.py; finalize with references/strategic-report-contract.md and references/report-export-pipeline.md.

Output Contract

  • Produce an executive strategy report, not a theory lecture.
  • Put the recommendation, opponent reaction forecast, and credible-commitment call before technical sections.
  • Mark payoffs, probabilities, and assumptions as observed, estimated, or assumed.
  • Include frameworks, payoff matrix, reactions, equilibria, historical rationality calibration, commitment/signal checks, readiness, sensitivity, next information, update log, triggers, and caveats.
  • Default language is Simplified Chinese; generate PDF automatically when possible, otherwise keep HTML print-ready.

Reference Map

  • references/intake-contract.md: request-to-game-brief conversion
  • references/framework-catalog.md: game theory framework library and AI application router
  • references/game-model-playbook.md: players, strategies, payoffs, timing, equilibrium reasoning
  • references/commitment-signal-checklist.md: credibility and signal-quality checks
  • references/dynamic-iteration-loop.md: multi-turn and opponent-update loop
  • references/strategy-readiness-loop.md: readiness score and remaining-gap loop
  • references/strategic-hygiene-checklist.md: strategic assumption hygiene checks
  • references/sensitivity-and-safety.md: stress tests and safety boundaries
  • references/strategic-report-contract.md: required report sections and schema alignment
  • references/report-export-pipeline.md: artifact generation and print/PDF rules
  • scripts/generate_report_bundle.py: report builder and exporter
  • templates/report.schema.json: structured report schema
  • evals/trigger_cases.json: route positives, negatives, and near-neighbor cases

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Yao Gametheory Skill AI skill do?

Route CEO-facing competition, negotiation, channel, pricing, platform, M&A, financing, competitor-response, alliance, and regulator problems through an applied game-theory framework router when decisions depend on opponent reactions, credible commitments, signals, payoff/equilibrium logic, historical behavior, dynamic updates, or Markdown/HTML/Word/PDF report export. Do not use for textbook tutoring, proofs, gambling, generic brainstorming, or final legal/financial/regulatory advice.

Why use Yao Gametheory Skill on TypingMind?

Because you install it once and use it with any model. Yao Gametheory Skill is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Yao Gametheory Skill in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/yaojingang/yao-open-skills/tree/main/skills/yao-gametheory-skill. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Yao Gametheory Skill?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Yao Gametheory Skill?

As many as you like. As long as a model supports skills, you can use Yao Gametheory Skill with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Yao Gametheory Skill AI skill free?

Yes. It is published on GitHub by yaojingang under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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