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Evo Earthquake Distance

Community
Zhang-Henry
evo-earthquake-distance

Find the earthquake furthest from a tectonic plate boundary within that plate. Uses GeoPandas for spatial containment and distance computation with EPSG:4087 projection.

Overview

PublisherZhang-Henry
RepositoryCoEvoSkills
Skill nameevo-earthquake-distance
Stars
83
Forks
9
Bundled files
1
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Zhang-Henry on GitHub. Read the source before you install it.

Installation

Install the Evo Earthquake Distance AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Zhang-Henry/CoEvoSkills/tree/main/artifacts/skills/earthquake-plate-calculation/evo-earthquake-distance
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Zhang-Henry/CoEvoSkills.git /tmp/CoEvoSkills
mkdir -p .claude/skills
cp -r /tmp/CoEvoSkills/artifacts/skills/earthquake-plate-calculation/evo-earthquake-distance .claude/skills/evo-earthquake-distance
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Evo Earthquake Distance in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Evo Earthquake Distance on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Evo Earthquake Distance is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Earthquake Distance to Plate Boundary Analysis

This skill finds the earthquake that occurred furthest from a tectonic plate boundary within the plate itself, using GeoPandas projections.

Workflow

  1. Load plate polygon geometry from PB2002_plates.json
  2. Load all boundary segments for the plate from PB2002_boundaries.json
  3. Load earthquake data from USGS GeoJSON format
  4. Filter earthquakes to those within the plate polygon (point-in-polygon in EPSG:4326)
  5. Project both earthquake points and boundary geometry to EPSG:4087 (equidistant cylindrical)
  6. Compute minimum distance from each earthquake to the merged boundary
  7. Find the earthquake with maximum distance
  8. Output result as JSON with required fields

Usage Example

python
import sys
sys.path.insert(0, '/app/environment/skills/evo-earthquake-distance/scripts')
from utils import find_furthest_earthquake, validate_output

# Run end-to-end analysis
result = find_furthest_earthquake(
    earthquakes_path='/root/earthquakes_2024.json',
    plates_path='/root/PB2002_plates.json',
    boundaries_path='/root/PB2002_boundaries.json',
    output_path='/root/answer.json',
    plate_code='PA',
    target_crs='EPSG:4087'
)

# Validate output
validate_output('/root/answer.json')

Key Design Decisions

  • EPSG:4087 (World Equidistant Cylindrical) is used for distance computation as it provides reasonable distance accuracy across the entire Pacific plate
  • Point-in-polygon testing is done in EPSG:4326 to avoid projection distortion at plate edges
  • All boundary segments containing the plate code are included (not just one neighbor)
  • Time conversion: USGS timestamps are in milliseconds, divided by 1000 before conversion to ISO 8601
  • Pacific plate is a MultiPolygon due to antimeridian crossing; handled automatically by GeoPandas

Utility Functions

  • load_plate_polygon(plates_path, plate_code) - Load unified plate polygon
  • load_plate_boundaries(boundaries_path, plate_code) - Load merged boundary geometry
  • load_earthquakes(earthquakes_path) - Load earthquakes as GeoDataFrame
  • filter_earthquakes_in_plate(earthquakes_gdf, plate_geom) - Spatial filter
  • compute_distances_to_boundary(earthquakes_gdf, boundary_geom, target_crs) - Distance computation
  • ms_to_iso8601(time_ms) - Timestamp conversion
  • find_furthest_earthquake(...) - End-to-end entry point
  • validate_output(output_path) - Output validation

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Evo Earthquake Distance AI skill do?

Find the earthquake furthest from a tectonic plate boundary within that plate. Uses GeoPandas for spatial containment and distance computation with EPSG:4087 projection.

Why use Evo Earthquake Distance on TypingMind?

Because you install it once and use it with any model. Evo Earthquake Distance is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Evo Earthquake Distance in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Zhang-Henry/CoEvoSkills/tree/main/artifacts/skills/earthquake-plate-calculation/evo-earthquake-distance. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Evo Earthquake Distance?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Evo Earthquake Distance?

As many as you like. As long as a model supports skills, you can use Evo Earthquake Distance with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Evo Earthquake Distance AI skill free?

Yes. It is published on GitHub by Zhang-Henry under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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