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Coordinate Components

OrganizationPopular
dotnet
coordinate-components

Share state between components that don't have a direct parent-child parameter relationship, using cascading values, scoped services with change events, or CascadingValueSource via DI. USE WHEN the user needs a CascadingParameter or CascadingValue that works across render mode boundaries, a shopping cart or notification count accessible from multiple pages, a theme or user preference cascaded app-wide, or when components in different parts of the tree must react when shared data changes. Also USE WHEN cascading values aren't reaching interactive children in per-page interactivity mode, or when the user needs to understand scoped vs singleton service lifetime for state on Blazor Server. DO NOT USE for direct parent-child parameter passing or EventCallback (see author-component), for persisting state across prerender-to-interactive transitions (see support-prerendering), or for service abstractions for data fetching in Auto/WebAssembly (see fetch-and-send-data).

Overview

Publisherdotnet
Repositoryskills
Skill namecoordinate-components
Stars
5.4K
Forks
416
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by dotnet on GitHub. Read the source before you install it.

Installation

Install the Coordinate Components AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dotnet/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/plugins/dotnet-blazor/skills/coordinate-components .claude/skills/coordinate-components
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Coordinate Components in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Coordinate Components on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Coordinate Components is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Coordinate Components

Step 1 — Read AGENTS.md

Read AGENTS.md at the workspace root to learn the project's conventions before making changes.

Step 2 — Decide the scope

NeedMechanismWhen to use
Subtree (same render mode)CascadingValue componentTheme, layout config within a layout
App-wide (all render modes)CascadingValueSource<T> via DICurrent user, feature flags, theme shared globally
Mutable shared state within a circuitScoped service + Action eventShopping cart, notification count, selected filters

For parent→child one level: use [Parameter] / EventCallback (see author-component skill). For persisting state across prerender→interactive: see support-prerendering skill.

Workflow (quick reference)

  1. Choose the mechanism from the table in Step 2
  2. If crossing render mode boundaries → use CascadingValueSource<T> (Step 4)
  3. Register in Program.cs with AddCascadingValue(...) and isFixed: false
  4. Consume via [CascadingParameter] in child components
  5. Update via NotifyChangedAsync(newValue) — never page reload
  6. For additional mutable state within a circuit → add scoped service (Step 5)
  7. Wrap any StateHasChanged from background threads in InvokeAsync
  8. Implement IDisposable — dispose timers, cancel tokens, unsubscribe events

Step 3 — CascadingValue for subtree state

Wrap a subtree with <CascadingValue> to flow data to all descendants without passing it through every intermediate component.

razor
@* In a layout or parent component *@
<CascadingValue Value="theme">
    @Body
</CascadingValue>

@code {
    private ThemeInfo theme = new() { ButtonClass = "btn-primary" };
}

Consume in any descendant:

csharp
[CascadingParameter]
private ThemeInfo? Theme { get; set; }

Rules:

  • Matched by type, not name. To cascade multiple values of the same type, add Name:
    razor
    <CascadingValue Value="primary" Name="PrimaryTheme">...</CascadingValue>
    csharp
    [CascadingParameter(Name = "PrimaryTheme")]
    private ThemeInfo? Primary { get; set; }
  • Set IsFixed="true" when the value never changes — avoids subscription overhead.
  • Does NOT cross render mode boundaries. A <CascadingValue> in a static SSR parent is invisible to interactive children. See Step 6.

Step 4 — CascadingValueSource<T> for app-wide state

Register a CascadingValueSource<T> in DI when the value must be available to all components regardless of render mode.

csharp
// Program.cs
builder.Services.AddCascadingValue(sp =>
{
    var theme = new ThemeInfo { ButtonClass = "btn-primary" };
    return new CascadingValueSource<ThemeInfo>(theme, isFixed: false);
});

Consume identically to Step 3:

csharp
[CascadingParameter]
private ThemeInfo? Theme { get; set; }

To update and notify subscribers, either mutate the existing object or replace it:

razor
@* Component that changes the theme *@
@inject CascadingValueSource<ThemeInfo> ThemeSource

<button @onclick="ToggleDarkMode">Toggle theme</button>

@code {
    private bool isDark;

    private async Task ToggleDarkMode()
    {
        isDark = !isDark;
        // Replace the value entirely:
        var newTheme = new ThemeInfo { ButtonClass = isDark ? "btn-dark" : "btn-primary" };
        await ThemeSource.NotifyChangedAsync(newTheme);
    }
}

NotifyChangedAsync() (no argument) also works — mutate the object and then call it. NotifyChangedAsync(newValue) replaces the value and notifies in one step.

Update protocol: Whenever shared state changes, the component that changes it MUST inject CascadingValueSource<T> and call NotifyChangedAsync(). This is the only mechanism that triggers re-rendering in all [CascadingParameter] subscribers. Without this call, no subscribers update. Do not use NavigationManager.Refresh() or page reloads as a substitute.

Rules:

  • isFixed: false enables change notifications. isFixed: true is better for truly static values (feature flags).
  • Crosses render mode boundaries — works for per-page interactivity, global interactivity, and WebAssembly. Key advantage over <CascadingValue>.
  • Keep cascaded types granular. Every NotifyChangedAsync re-renders ALL subscribers regardless of which property changed. Don't put all app state into one cascaded type.
  • For Auto/WebAssembly apps, register in both server and .Client Program.cs. The type must be in a shared assembly.

Step 5 — Scoped state service with change events

For mutable shared state that multiple components read and write (shopping cart, notification count, filters), use a scoped service with an event for change notification.

Define the service:

csharp
public class CartState
{
    private readonly List<CartItem> _items = [];

    public IReadOnlyList<CartItem> Items => _items;
    public int Count => _items.Count;

    public event Action? OnChange;

    public void Add(CartItem item)
    {
        _items.Add(item);
        OnChange?.Invoke();
    }

    public void Remove(CartItem item)
    {
        _items.Remove(item);
        OnChange?.Invoke();
    }
}

Register as scoped:

csharp
builder.Services.AddScoped<CartState>();

Subscribe in components:

razor
@inject CartState Cart
@implements IDisposable

<span class="badge">@Cart.Count</span>

@code {
    protected override void OnInitialized()
    {
        Cart.OnChange += StateHasChanged;
    }

    public void Dispose()
    {
        Cart.OnChange -= StateHasChanged;
    }
}

The simple Action OnChange pattern works when the event fires from the Blazor sync context (button click → Cart.Add(…)). If the event fires from outside the sync context (timer, background task, SignalR hub), wrap in InvokeAsync:

csharp
private Action? _handler;

protected override void OnInitialized()
{
    _handler = () => InvokeAsync(StateHasChanged);
    Cart.OnChange += _handler;
}

public void Dispose() => Cart.OnChange -= _handler;

Store the delegate in a field so you can unsubscribe the exact same instance.

Step 6 — Render mode and service lifetime rules

Cascading values don't cross render mode boundaries

A <CascadingValue> placed in a static SSR layout (MainLayout.razor when the layout renders statically) will not reach interactive children. The interactive component sees null for the cascading parameter.

Fix: Use CascadingValueSource<T> registered in DI (Step 4) or a scoped service (Step 5). Both cross boundaries because DI services are resolved per-circuit, not from the component tree.

Service lifetime on Server vs WebAssembly

LifetimeServerWebAssembly
ScopedPer circuit (per user connection)Per browser tab
SingletonShared across ALL usersPer browser tab (safe)
TransientNew instance per injectionNew instance per injection

On Server, never store user-specific state in a singleton — every user's circuit shares the same singleton. One user's cart leaks into another's. Use AddScoped<T>().

On WebAssembly, singletons are per-tab and safe. But code meant for both Server and WebAssembly (Auto mode) must use scoped.

Auto/WebAssembly with prerendering

State services must be defined in the .Client project or a shared assembly — they cannot reference server-only types. Register the service in both Program.cs files. State created during prerender does not survive the switch to the interactive runtime. Use the support-prerendering skill's [PersistentState] pattern to carry state across.

Don'ts

  • Don't use a singleton for per-user state on Server — all circuits share it, leaking state between users.
  • Don't put all app state into one cascaded objectNotifyChangedAsync re-renders ALL subscribers on every change. Separate concerns into distinct types (ThemeState, CartState, UserPreferences).
  • Don't forget to unsubscribe — omitting Dispose on event subscriptions causes memory leaks that grow per-circuit.
  • Don't use <CascadingValue> in a static layout expecting it to reach interactive children — it won't cross render mode boundaries. Use DI-registered CascadingValueSource<T> or scoped services.
  • Don't use NavigationManager.Refresh(forceReload: true) to propagate cascading value changes — this destroys the circuit and forces a full page reload. Instead, inject CascadingValueSource<T> and call NotifyChangedAsync(newValue) to push updates to all [CascadingParameter] subscribers without a page reload.
  • Don't call StateHasChanged from a non-Blazor thread — wrap in InvokeAsync. The framework throws InvalidOperationException: The current thread is not associated with the Dispatcher.

Frequently asked questions

What does the Coordinate Components AI skill do?

Share state between components that don't have a direct parent-child parameter relationship, using cascading values, scoped services with change events, or CascadingValueSource via DI. USE WHEN the user needs a CascadingParameter or CascadingValue that works across render mode boundaries, a shopping cart or notification count accessible from multiple pages, a theme or user preference cascaded app-wide, or when components in different parts of the tree must react when shared data changes. Also USE WHEN cascading values aren't reaching interactive children in per-page interactivity mode, or w...

Why use Coordinate Components on TypingMind?

Because you install it once and use it with any model. Coordinate Components is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Coordinate Components in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dotnet/skills/tree/main/plugins/dotnet-blazor/skills/coordinate-components. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Coordinate Components?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Coordinate Components?

As many as you like. As long as a model supports skills, you can use Coordinate Components with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Coordinate Components AI skill free?

Yes. It is published on GitHub by dotnet under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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