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Msbuild Modernization

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dotnet
msbuild-modernization

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit <Compile Include> lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, <Import Project="$(MSBuildToolsPath)">, .csproj files > 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

Overview

Publisherdotnet
Repositoryskills
Skill namemsbuild-modernization
Stars
5.4K
Forks
416
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by dotnet on GitHub. Read the source before you install it.

Installation

Install the Msbuild Modernization AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dotnet/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/plugins/dotnet-msbuild/skills/msbuild-modernization .claude/skills/msbuild-modernization
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Msbuild Modernization in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Msbuild Modernization on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Msbuild Modernization is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

MSBuild Modernization: Legacy to SDK-style Migration

Identifying Legacy vs SDK-style Projects

Legacy indicators:

  • <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  • Explicit file lists (<Compile Include="..." /> for every .cs file)
  • ToolsVersion attribute on <Project> element
  • packages.config file present
  • Properties\AssemblyInfo.cs with assembly-level attributes

SDK-style indicators:

  • <Project Sdk="Microsoft.NET.Sdk"> attribute on root element
  • Minimal content — a simple project may be 10–15 lines
  • No explicit file includes (implicit globbing)
  • <PackageReference> items instead of packages.config

Quick check: if a .csproj is more than 50 lines for a simple class library or console app, it is likely legacy format.

xml
<!-- Legacy: ~80+ lines for a simple library -->
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <OutputType>Library</OutputType>
    <RootNamespace>MyLibrary</RootNamespace>
    <AssemblyName>MyLibrary</AssemblyName>
    <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <Deterministic>true</Deterministic>
  </PropertyGroup>
  <!-- ... 60+ more lines ... -->
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
xml
<!-- SDK-style: ~8 lines for the same library -->
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <TargetFramework>net472</TargetFramework>
  </PropertyGroup>
</Project>

Migration Checklist: Legacy → SDK-style

Step 1: Replace Project Root Element

BEFORE:

xml
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
          Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <!-- ... project content ... -->
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

AFTER:

xml
<Project Sdk="Microsoft.NET.Sdk">
  <!-- ... project content ... -->
</Project>

Remove the XML declaration, ToolsVersion, xmlns, and both <Import> lines. The Sdk attribute replaces all of them.

Step 2: Set TargetFramework

BEFORE:

xml
<PropertyGroup>
  <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
</PropertyGroup>

AFTER:

xml
<PropertyGroup>
  <TargetFramework>net472</TargetFramework>
</PropertyGroup>

TFM mapping table:

Legacy TargetFrameworkVersionSDK-style TargetFramework
v4.6.1net461
v4.7.2net472
v4.8net48
(migrating to .NET 6)net6.0
(migrating to .NET 8)net8.0

Step 3: Remove Explicit File Includes

BEFORE:

xml
<ItemGroup>
  <Compile Include="Controllers\HomeController.cs" />
  <Compile Include="Models\User.cs" />
  <Compile Include="Models\Order.cs" />
  <Compile Include="Services\AuthService.cs" />
  <Compile Include="Services\OrderService.cs" />
  <Compile Include="Properties\AssemblyInfo.cs" />
  <!-- ... 50+ more lines ... -->
</ItemGroup>
<ItemGroup>
  <Content Include="Views\Home\Index.cshtml" />
  <Content Include="Views\Shared\_Layout.cshtml" />
  <!-- ... more content files ... -->
</ItemGroup>

AFTER:

Delete all of these <Compile> and <Content> item groups entirely. SDK-style projects include them automatically via implicit globbing.

Exception: keep explicit entries only for files that need special metadata or reside outside the project directory:

xml
<ItemGroup>
  <Content Include="..\shared\config.json" Link="config.json" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>

Step 4: Remove AssemblyInfo.cs

BEFORE (Properties\AssemblyInfo.cs):

csharp
using System.Reflection;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("MyLibrary")]
[assembly: AssemblyDescription("A useful library")]
[assembly: AssemblyCompany("Contoso")]
[assembly: AssemblyProduct("MyLibrary")]
[assembly: AssemblyCopyright("Copyright © Contoso 2024")]
[assembly: ComVisible(false)]
[assembly: Guid("...")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]

AFTER (in .csproj):

xml
<PropertyGroup>
  <AssemblyTitle>MyLibrary</AssemblyTitle>
  <Description>A useful library</Description>
  <Company>Contoso</Company>
  <Product>MyLibrary</Product>
  <Copyright>Copyright © Contoso 2024</Copyright>
  <Version>1.2.0</Version>
</PropertyGroup>

Delete Properties\AssemblyInfo.cs — the SDK auto-generates assembly attributes from these properties.

Alternative: if you prefer to keep AssemblyInfo.cs, disable auto-generation:

xml
<PropertyGroup>
  <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>

Step 5: Migrate packages.config → PackageReference

BEFORE (packages.config):

xml
<?xml version="1.0" encoding="utf-8"?>
<packages>
  <package id="Newtonsoft.Json" version="13.0.3" targetFramework="net472" />
  <package id="Serilog" version="3.1.1" targetFramework="net472" />
  <package id="Microsoft.Extensions.DependencyInjection" version="8.0.0" targetFramework="net472" />
</packages>

AFTER (in .csproj):

xml
<ItemGroup>
  <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
  <PackageReference Include="Serilog" Version="3.1.1" />
  <PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
</ItemGroup>

Delete packages.config after migration.

Migration options:

  • Visual Studio: right-click packages.configMigrate packages.config to PackageReference
  • CLI: dotnet migrate-packages-config or manual conversion
  • Binding redirects: SDK-style projects auto-generate binding redirects — remove the <runtime> section from app.config if present

Step 6: Remove Unnecessary Boilerplate

Delete all of the following — the SDK provides sensible defaults:

xml
<!-- DELETE: SDK imports (replaced by Sdk attribute) -->
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" ... />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

<!-- DELETE: default Configuration/Platform (SDK provides these) -->
<PropertyGroup>
  <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  <ProjectGuid>{...}</ProjectGuid>
  <OutputType>Library</OutputType>  <!-- keep only if not Library -->
  <AppDesignerFolder>Properties</AppDesignerFolder>
  <FileAlignment>512</FileAlignment>
  <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
  <Deterministic>true</Deterministic>
</PropertyGroup>

<!-- DELETE: standard Debug/Release configurations (SDK defaults match) -->
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  <DebugSymbols>true</DebugSymbols>
  <DebugType>full</DebugType>
  <Optimize>false</Optimize>
  <OutputPath>bin\Debug\</OutputPath>
  <DefineConstants>DEBUG;TRACE</DefineConstants>
  <ErrorReport>prompt</ErrorReport>
  <WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  <DebugType>pdbonly</DebugType>
  <Optimize>true</Optimize>
  <OutputPath>bin\Release\</OutputPath>
  <DefineConstants>TRACE</DefineConstants>
  <ErrorReport>prompt</ErrorReport>
  <WarningLevel>4</WarningLevel>
</PropertyGroup>

<!-- DELETE: framework assembly references (implicit in SDK) -->
<ItemGroup>
  <Reference Include="System" />
  <Reference Include="System.Core" />
  <Reference Include="System.Data" />
  <Reference Include="System.Xml" />
  <Reference Include="System.Xml.Linq" />
  <Reference Include="Microsoft.CSharp" />
</ItemGroup>

<!-- DELETE: packages.config reference -->
<None Include="packages.config" />

<!-- DELETE: designer service entries -->
<Service Include="{508349B6-6B84-11D3-8410-00C04F8EF8E0}" />

Keep only properties that differ from SDK defaults (e.g., <OutputType>Exe</OutputType>, <RootNamespace> if it differs from the assembly name, custom <DefineConstants>).

Step 7: Enable Modern Features

After migration, consider enabling modern C# features:

xml
<PropertyGroup>
  <TargetFramework>net8.0</TargetFramework>
  <Nullable>enable</Nullable>
  <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
  • <Nullable>enable</Nullable> — enables nullable reference type analysis
  • <ImplicitUsings>enable</ImplicitUsings> — auto-imports common namespaces (.NET 6+)
  • Avoid <LangVersion>latest — the effective language version is determined by the SDK/compiler defaults, not just the TFM, so builds can silently vary across machines with different SDKs installed. Omit <LangVersion> unless you need to pin a specific version. For reproducible builds, pin the SDK version repo-wide with global.json (which indirectly fixes the default language version), or set an explicit numeric <LangVersion> (e.g. <LangVersion>12</LangVersion>) per project to directly control the language version.

Complete Before/After Example

BEFORE (legacy — 65 lines):

xml
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
          Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{12345678-1234-1234-1234-123456789ABC}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>MyLibrary</RootNamespace>
    <AssemblyName>MyLibrary</AssemblyName>
    <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <Deterministic>true</Deterministic>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="Microsoft.CSharp" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Models\User.cs" />
    <Compile Include="Models\Order.cs" />
    <Compile Include="Services\UserService.cs" />
    <Compile Include="Services\OrderService.cs" />
    <Compile Include="Helpers\StringExtensions.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="packages.config" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

AFTER (SDK-style — 11 lines):

xml
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <TargetFramework>net472</TargetFramework>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
    <PackageReference Include="Serilog" Version="3.1.1" />
  </ItemGroup>
</Project>

Common Migration Issues

Embedded resources: files not in a standard location may need explicit includes:

xml
<ItemGroup>
  <EmbeddedResource Include="..\shared\Schemas\*.xsd" LinkBase="Schemas" />
</ItemGroup>

Content files with CopyToOutputDirectory: these still need explicit entries:

xml
<ItemGroup>
  <Content Include="appsettings.json" CopyToOutputDirectory="PreserveNewest" />
  <None Include="scripts\*.sql" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>

Multi-targeting: change the element name from singular to plural:

xml
<!-- Single target -->
<TargetFramework>net8.0</TargetFramework>

<!-- Multiple targets -->
<TargetFrameworks>net472;net8.0</TargetFrameworks>

WPF/WinForms projects: use the appropriate SDK or properties:

xml
<!-- Option A: WindowsDesktop SDK -->
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">

<!-- Option B: properties in standard SDK (preferred for .NET 5+) -->
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <UseWPF>true</UseWPF>
    <!-- or -->
    <UseWindowsForms>true</UseWindowsForms>
  </PropertyGroup>
</Project>

Test projects: use the standard SDK with test framework packages:

xml
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <TargetFramework>net8.0</TargetFramework>
    <IsPackable>false</IsPackable>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
    <PackageReference Include="xunit" Version="2.7.0" />
    <PackageReference Include="xunit.runner.visualstudio" Version="2.5.7" />
  </ItemGroup>
</Project>

Central Package Management Migration

Centralizes NuGet version management across a multi-project solution. See https://learn.microsoft.com/en-us/nuget/consume-packages/central-package-management for details.

Step 1: Create Directory.Packages.props at the repository root with <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> and <PackageVersion> items for all packages.

Step 2: Remove Version from each project's PackageReference:

xml
<!-- BEFORE -->
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />

<!-- AFTER -->
<PackageReference Include="Newtonsoft.Json" />

Directory.Build Consolidation

Identify properties repeated across multiple .csproj files and move them to shared files.

Directory.Build.props (for properties — placed at repo or src root):

xml
<Project>
  <PropertyGroup>
    <TargetFramework>net8.0</TargetFramework>
    <Nullable>enable</Nullable>
    <ImplicitUsings>enable</ImplicitUsings>
    <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
    <Company>Contoso</Company>
    <Copyright>Copyright © Contoso 2024</Copyright>
  </PropertyGroup>
</Project>

Directory.Build.targets (for targets/tasks — placed at repo or src root):

xml
<Project>
  <Target Name="PrintBuildInfo" AfterTargets="Build">
    <Message Importance="High" Text="Built $(AssemblyName) → $(TargetPath)" />
  </Target>
</Project>

Keep in individual .csproj files only what is project-specific:

xml
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <AssemblyName>MyApp</AssemblyName>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="Serilog" />
    <ProjectReference Include="..\MyLibrary\MyLibrary.csproj" />
  </ItemGroup>
</Project>

Tools and Automation

ToolUsage
dotnet try-convertAutomated legacy-to-SDK conversion. Install: dotnet tool install -g try-convert
.NET Upgrade AssistantFull migration including API changes. Install: dotnet tool install -g upgrade-assistant
Visual StudioRight-click packages.configMigrate packages.config to PackageReference
Manual migrationOften cleanest for simple projects — follow the checklist above

Recommended approach:

  1. Run try-convert for a first pass
  2. Review and clean up the output manually
  3. Build and fix any issues
  4. Enable modern features (nullable, implicit usings)
  5. Consolidate shared settings into Directory.Build.props

Frequently asked questions

What does the Msbuild Modernization AI skill do?

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit <Compile Include> lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, <Import Project="$(MSBuildToolsPath)">, .csproj files > 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET bu...

Why use Msbuild Modernization on TypingMind?

Because you install it once and use it with any model. Msbuild Modernization is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Msbuild Modernization in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dotnet/skills/tree/main/plugins/dotnet-msbuild/skills/msbuild-modernization. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Msbuild Modernization?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Msbuild Modernization?

As many as you like. As long as a model supports skills, you can use Msbuild Modernization with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Msbuild Modernization AI skill free?

Yes. It is published on GitHub by dotnet under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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