Cli Hub Matrix 3d Cad logo

Cli Hub Matrix 3d Cad

OrganizationPopular
HKUDS
cli-hub-matrix-3d-cad

Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication. Covers mesh/parametric/photogrammetry and the path from idea to printed part or game-ready asset.

Overview

PublisherHKUDS
RepositoryCLI-Anything
Skill namecli-hub-matrix-3d-cad
Stars
49.5K
Forks
4.6K
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by HKUDS on GitHub. Read the source before you install it.

Installation

Install the Cli Hub Matrix 3d Cad AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git /tmp/CLI-Anything
mkdir -p .claude/skills
cp -r /tmp/CLI-Anything/cli-hub-matrix/3d-cad .claude/skills/cli-hub-matrix-3d-cad
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Cli Hub Matrix 3d Cad in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Cli Hub Matrix 3d Cad on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Cli Hub Matrix 3d Cad is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

3D & CAD Matrix (S3 — v2 capability-based)

Scenario S3. Strongest technical scenario in the matrix by depth — Blender + FreeCAD + CloudCompare + RenderDoc is rare coverage. Structural gaps: texturing and fabrication slicing.

Schema: docs/cli-matrix/matrix_registry.schema.md. Matrix plan: docs/cli-matrix/cli-matrix-plan.md.

Install

bash
cli-hub matrix install 3d-cad
cli-hub matrix info    3d-cad
cli-hub matrix preflight 3d-cad --json

Provider selection constraints

  1. Use preflight as an availability report, not as a provider selector.
  2. Treat provider order as documentation order only.
  3. Choose from user requirements, output quality bar, offline needs, credential state, install cost, and provider notes.
  4. Escalate to paid or metered APIs only when credentials are already present or the user explicitly consents.

Offline context? Most of this matrix is offline-first; rendering and photogrammetry are the exceptions.


Preflight

Run cli-hub matrix preflight 3d-cad --json first. Use the manual block below for extra probes or older cli-hub versions.

bash
cli-hub list --json
python - <<'PY'
import importlib.util
for m in ("trimesh","pymeshlab","open3d","cadquery","build123d","solid",
          "pygltflib","laspy","pyvista","bpy","rawpy","pycam"):
    print(m, importlib.util.find_spec(m) is not None)
PY
for b in blender freecad meshroom colmap openmvg openmvs prusaslicer slic3r \
         cura CuraEngine apitrace vulkaninfo renderdoc OpenSCAD; do
  command -v "$b" >/dev/null && echo "$b: yes" || echo "$b: no"
done
for e in POLYCAM_API_KEY LUMA_API_KEY ONSHAPE_ACCESS_KEY FUSION360_TOKEN \
         OCTANE_TOKEN; do
  [ -n "${!e}" ] && echo "$e: set" || echo "$e: unset"
done

Suggest-to-user template

To enable <capability> via <provider>, please set <ENV_VAR>.
  Cost: <cost notes>
  Quality: <quality tier>
Reply 'skip' to fall back to <next provider>.

Example: To enable cloud photogrammetry via Luma AI, please set LUMA_API_KEY. Cost: metered per-scan. Quality: sota. Reply 'skip' to fall back to local Meshroom (slower, free).


Capabilities

model.mesh — mesh modeling / editing

ProviderKindRequiresCostQualityOffline
cli-anything-blenderharness-cliBlender installedfreesotayes
trimeshpythonpkgfreehighyes
pymeshlabpythonpkgfreehighyes
open3dpythonpkgfreehighyes
pygalmeshpythonpkg + CGALfreehighyes

model.parametric — parametric CAD

ProviderKindRequiresCostQualityOffline
cli-anything-freecadharness-cliFreeCAD installedfreesotayes
cadquerypythonpkgfreehighyes
build123dpythonpkgfreehighyes
OpenSCADnativebinaryfreehighyes
SolidPythonpythonpkg + OpenSCADfreegoodyes
Onshape APIapiONSHAPE_ACCESS_KEYpaidsotano
Fusion 360 APIapiFUSION360_TOKENpaidsotano

model.sculpt — digital sculpting

ProviderKindRequiresCostQualityOffline
cli-anything-blender (sculpt mode, scripted)harness-cliBlenderfreegoodyes
ZBrush / Nomad

Known gap — agent-driven sculpting is impractical beyond Blender scripts.

pointcloud.process — point cloud ingest / clean / register

ProviderKindRequiresCostQualityOffline
cli-anything-cloudcompareharness-cliCloudComparefreesotayes
cli-anything-cloudanalyzerharness-cliharness installedfreehighyes
open3dpythonpkgfreehighyes
laspypythonpkgfreehighyes
pdalnativebinaryfreesotayes
pyvistapythonpkgfreehighyes

photogrammetry.reconstruct — images → 3D mesh

ProviderKindRequiresCostQualityOffline
Meshroomnativebinaryfreehighyes
colmapnativebinaryfreehighyes
OpenMVG + OpenMVSnativebinariesfreehighyes
RealityCapturenativecommercial licensepaidsotayes
Polycam APIapiPOLYCAM_API_KEYmeteredsotano
Luma AIapiLUMA_API_KEYmeteredsotano

material.texture — PBR texturing

ProviderKindRequiresCostQualityOffline
cli-anything-blender (shader nodes, scripted)harness-cliBlenderfreegoodyes
bpy PBR synthesispythonpkgfreegoodyes
Pillow procedural mapspythonpkgfreebasicyes
Substance 3D / Polycam Materials / Adobe Sampler

Known gap — no agent-native path approaches Substance quality.

render.preview — fast viewport renders

ProviderKindRequiresCostQualityOffline
cli-anything-blender (Eevee)harness-cliBlenderfreehighyes
cli-anything-godot (viewport screenshot)harness-cliGodotfreegoodyes

render.offline — path-traced / final renders

ProviderKindRequiresCostQualityOffline
cli-anything-blender (Cycles)harness-cliBlender + GPUfreesotayes
bpy + Cyclespythonpkg + GPUfreesotayes
Octane CloudapiOCTANE_TOKENpaidsotano
RenderMan on offline farmlicense + farmpaidsotadepends

gpu.debug — capture / inspect GPU frames

ProviderKindRequiresCostQualityOffline
cli-anything-renderdocharness-cliRenderDoc installedfreesotayes
apitracenativebinaryfreehighyes
vulkan-toolsnativebinaryfreegoodyes

fabricate.slice — 3D print slicer (mesh → gcode)

ProviderKindRequiresCostQualityOffline
PrusaSlicer CLInativebinaryfreesotayes
CuraEnginenativebinaryfreehighyes
slic3rnativebinaryfreegoodyes
Bambu Studio / OrcaSlicer (API-driven)

Known gap — no agent-native harness, though the natives are scriptable.

fabricate.cam — CAM / CNC toolpaths

ProviderKindRequiresCostQualityOffline
cli-anything-freecad (Path workbench, scripted)harness-cliFreeCADfreegoodyes
pycampythonpkgfreegoodyes
kiri:motonativebinaryfreegoodyes
Fusion 360 CAM / Onshape CAMapitokenspaidsotano

export.engine — handoff to game / viz engine

ProviderKindRequiresCostQualityOffline
cli-anything-godotharness-cliGodotfreehighyes
cli-anything-blender (glTF/FBX export)harness-cliBlenderfreesotayes
pygltflibpythonpkgfreehighyes
trimesh glTF writerpythonpkgfreegoodyes
Unity Asset Pipeline / Unreal Datasmith

Recipes

  • printable-part — parametric CAD → mesh → slice → gcode. Uses: model.parametric, model.mesh, fabricate.slice.

  • game-asset — model → texture → export to engine. Uses: model.mesh, material.texture, export.engine, (optional render.preview).

  • reality-scan — photos → photogrammetry → clean mesh → export. Uses: photogrammetry.reconstruct, pointcloud.process, model.mesh, export.engine.

  • cnc-part — parametric part → CAM toolpath → gcode. Uses: model.parametric, fabricate.cam.

  • product-viz-still — CAD → import → scene → offline render. Uses: model.parametric, model.mesh, material.texture, render.offline.

  • gpu-bug-repro — capture frame → analyze → patch shader. Uses: gpu.debug, render.preview.


Known gaps

  • material.texture — no open equivalent to Substance; Blender shader nodes are the current ceiling.
  • fabricate.slice — PrusaSlicer/Cura natives work but want a harness-level wrapper.
  • model.sculpt — impractical for agents today.
  • Unity / Unreal export — only Godot covered on the harness side.

Agent guidance

  • Parametric first, mesh later. Start in model.parametric when the object has dimensions; model.mesh when it's organic.
  • Always bake before export. When handing off to export.engine, apply modifiers and bake materials — runtime engines don't read Blender shader graphs.
  • Check manifold before slicing. fabricate.slice fails silently on non-manifold meshes; use trimesh.Trimesh.is_volume or pymeshlab's manifold check first.
  • Offline-capable baseline. This matrix is highly offline-capable — API escalation is rarely needed except for photogrammetry-at-scale.
  • Workspace discipline. Keep .FCStd / .blend / .ply / .stl / .gcode in one project folder so the chain of transformations is reproducible.

Frequently asked questions

What does the Cli Hub Matrix 3d Cad AI skill do?

Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication. Covers mesh/parametric/photogrammetry and the path from idea to printed part or game-ready asset.

Why use Cli Hub Matrix 3d Cad on TypingMind?

Because you install it once and use it with any model. Cli Hub Matrix 3d Cad is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Cli Hub Matrix 3d Cad in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/HKUDS/CLI-Anything/tree/main/cli-hub-matrix/3d-cad. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Cli Hub Matrix 3d Cad?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Cli Hub Matrix 3d Cad?

As many as you like. As long as a model supports skills, you can use Cli Hub Matrix 3d Cad with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Cli Hub Matrix 3d Cad AI skill free?

Yes. It is published on GitHub by HKUDS under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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