Angular Signals logo

Angular Signals

Organization
Kilo-Org
angular-signals

Implement signal-based reactive state management in Angular v20+. Use for creating reactive state with signal(), derived state with computed(), dependent state with linkedSignal(), and side effects with effect(). Triggers on state management questions, converting from BehaviorSubject/Observable patterns to signals, or implementing reactive data flows.

Overview

PublisherKilo-Org
Repositorykilo-marketplace
Skill nameangular-signals
Stars
179
Forks
168
Bundled files
1
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Kilo-Org on GitHub. Read the source before you install it.

Installation

Install the Angular Signals AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Kilo-Org/kilo-marketplace.git /tmp/kilo-marketplace
mkdir -p .claude/skills
cp -r /tmp/kilo-marketplace/skills/angular-signals .claude/skills/angular-signals
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Angular Signals in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Angular Signals on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Angular Signals is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Angular Signals

Signals are Angular's reactive primitive for state management. They provide synchronous, fine-grained reactivity.

Core Signal APIs

signal() - Writable State

typescript
import { signal } from '@angular/core';

// Create writable signal
const count = signal(0);

// Read value
console.log(count()); // 0

// Set new value
count.set(5);

// Update based on current value
count.update(c => c + 1);

// With explicit type
const user = signal<User | null>(null);
user.set({ id: 1, name: 'Alice' });

computed() - Derived State

typescript
import { signal, computed } from '@angular/core';

const firstName = signal('John');
const lastName = signal('Doe');

// Derived signal - automatically updates when dependencies change
const fullName = computed(() => `${firstName()} ${lastName()}`);

console.log(fullName()); // "John Doe"
firstName.set('Jane');
console.log(fullName()); // "Jane Doe"

// Computed with complex logic
const items = signal<Item[]>([]);
const filter = signal('');

const filteredItems = computed(() => {
  const query = filter().toLowerCase();
  return items().filter(item =>
    item.name.toLowerCase().includes(query)
  );
});

const totalPrice = computed(() =>
  filteredItems().reduce((sum, item) => sum + item.price, 0)
);

linkedSignal() - Dependent State with Reset

typescript
import { signal, linkedSignal } from '@angular/core';

const options = signal(['A', 'B', 'C']);

// Resets to first option when options change
const selected = linkedSignal(() => options()[0]);

console.log(selected()); // "A"
selected.set('B');       // User selects B
console.log(selected()); // "B"
options.set(['X', 'Y']); // Options change
console.log(selected()); // "X" - auto-reset to first

// With previous value access
const items = signal<Item[]>([]);

const selectedItem = linkedSignal<Item[], Item | null>({
  source: () => items(),
  computation: (newItems, previous) => {
    // Try to preserve selection if item still exists
    const prevItem = previous?.value;
    if (prevItem && newItems.some(i => i.id === prevItem.id)) {
      return prevItem;
    }
    return newItems[0] ?? null;
  },
});

effect() - Side Effects

typescript
import { signal, effect, inject, DestroyRef } from '@angular/core';

@Component({...})
export class Search {
  query = signal('');

  constructor() {
    // Effect runs when query changes
    effect(() => {
      console.log('Search query:', this.query());
    });

    // Effect with cleanup
    effect((onCleanup) => {
      const timer = setInterval(() => {
        console.log('Current query:', this.query());
      }, 1000);

      onCleanup(() => clearInterval(timer));
    });
  }
}

Effect rules:

  • Run in injection context (constructor or with runInInjectionContext)
  • Automatically cleaned up when component destroys

Component State Pattern

typescript
@Component({
  selector: 'app-todo-list',
  template: `
    <input [value]="newTodo()" (input)="newTodo.set($any($event.target).value)" />
    <button (click)="addTodo()" [disabled]="!canAdd()">Add</button>

    <ul>
      @for (todo of filteredTodos(); track todo.id) {
        <li [class.done]="todo.done">
          {{ todo.text }}
          <button (click)="toggleTodo(todo.id)">Toggle</button>
        </li>
      }
    </ul>

    <p>{{ remaining() }} remaining</p>
  `,
})
export class TodoList {
  // State
  todos = signal<Todo[]>([]);
  newTodo = signal('');
  filter = signal<'all' | 'active' | 'done'>('all');

  // Derived state
  canAdd = computed(() => this.newTodo().trim().length > 0);

  filteredTodos = computed(() => {
    const todos = this.todos();
    switch (this.filter()) {
      case 'active': return todos.filter(t => !t.done);
      case 'done': return todos.filter(t => t.done);
      default: return todos;
    }
  });

  remaining = computed(() =>
    this.todos().filter(t => !t.done).length
  );

  // Actions
  addTodo() {
    const text = this.newTodo().trim();
    if (text) {
      this.todos.update(todos => [
        ...todos,
        { id: crypto.randomUUID(), text, done: false }
      ]);
      this.newTodo.set('');
    }
  }

  toggleTodo(id: string) {
    this.todos.update(todos =>
      todos.map(t => t.id === id ? { ...t, done: !t.done } : t)
    );
  }
}

RxJS Interop

toSignal() - Observable to Signal

typescript
import { toSignal } from '@angular/core/rxjs-interop';
import { interval } from 'rxjs';

@Component({...})
export class Timer {
  private http = inject(HttpClient);

  // From observable - requires initial value or allowUndefined
  counter = toSignal(interval(1000), { initialValue: 0 });

  // From HTTP - undefined until loaded
  users = toSignal(this.http.get<User[]>('/api/users'));

  // With requireSync for synchronous observables (BehaviorSubject)
  private user$ = new BehaviorSubject<User | null>(null);
  currentUser = toSignal(this.user$, { requireSync: true });
}

toObservable() - Signal to Observable

typescript
import { toObservable } from '@angular/core/rxjs-interop';
import { switchMap, debounceTime } from 'rxjs';

@Component({...})
export class Search {
  query = signal('');

  private http = inject(HttpClient);

  // Convert signal to observable for RxJS operators
  results = toSignal(
    toObservable(this.query).pipe(
      debounceTime(300),
      switchMap(q => this.http.get<Result[]>(`/api/search?q=${q}`))
    ),
    { initialValue: [] }
  );
}

Signal Equality

typescript
// Custom equality function
const user = signal<User>(
  { id: 1, name: 'Alice' },
  { equal: (a, b) => a.id === b.id }
);

// Only triggers updates when ID changes
user.set({ id: 1, name: 'Alice Updated' }); // No update
user.set({ id: 2, name: 'Bob' }); // Triggers update

Untracked Reads

typescript
import { untracked } from '@angular/core';

const a = signal(1);
const b = signal(2);

// Only depends on 'a', not 'b'
const result = computed(() => {
  const aVal = a();
  const bVal = untracked(() => b());
  return aVal + bVal;
});

Service State Pattern

typescript
@Injectable({ providedIn: 'root' })
export class Auth {
  // Private writable state
  private _user = signal<User | null>(null);
  private _loading = signal(false);

  // Public read-only signals
  readonly user = this._user.asReadonly();
  readonly loading = this._loading.asReadonly();
  readonly isAuthenticated = computed(() => this._user() !== null);

  private http = inject(HttpClient);

  async login(credentials: Credentials): Promise<void> {
    this._loading.set(true);
    try {
      const user = await firstValueFrom(
        this.http.post<User>('/api/login', credentials)
      );
      this._user.set(user);
    } finally {
      this._loading.set(false);
    }
  }

  logout(): void {
    this._user.set(null);
  }
}

For advanced patterns including resource(), see references/signal-patterns.md.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Angular Signals AI skill do?

Implement signal-based reactive state management in Angular v20+. Use for creating reactive state with signal(), derived state with computed(), dependent state with linkedSignal(), and side effects with effect(). Triggers on state management questions, converting from BehaviorSubject/Observable patterns to signals, or implementing reactive data flows.

Why use Angular Signals on TypingMind?

Because you install it once and use it with any model. Angular Signals is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Angular Signals in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Kilo-Org/kilo-marketplace/tree/main/skills/angular-signals. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Angular Signals?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Angular Signals?

As many as you like. As long as a model supports skills, you can use Angular Signals with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Angular Signals AI skill free?

Yes. It is published on GitHub by Kilo-Org under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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