Error Handling logo

Error Handling

Organization
RevenueCat
error-handling

Use this skill when handling errors from the RevenueCat Android SDK. Covers PurchasesError, the PurchasesErrorCode enum, the userCancelled flag on PurchasesTransactionException, and the recommended UI response per code.

Overview

PublisherRevenueCat
Repositoryplay-billing-skills
Skill nameerror-handling
Stars
58
Forks
0
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by RevenueCat on GitHub. Read the source before you install it.

Installation

Install the Error Handling AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/RevenueCat/play-billing-skills/tree/main/revenuecat/error-handling
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/RevenueCat/play-billing-skills.git /tmp/play-billing-skills
mkdir -p .claude/skills
cp -r /tmp/play-billing-skills/revenuecat/error-handling .claude/skills/error-handling
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Error Handling in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Error Handling on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Error Handling is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Error Handling

Phase 1: Understand

With raw Google Play Billing you enumerate every BillingResponseCode, split them into retriable and non retriable groups, and build backoff retry logic. RevenueCat collapses this into a single type you deal with: PurchasesError.

kotlin
public class PurchasesError(
    val code: PurchasesErrorCode,
    val underlyingErrorMessage: String? = null,
) {
    val message: String // technical description, for logs
}

Key facts you rely on:

  • PurchasesErrorCode is a cross platform enum with stable, readable codes.
  • error.message is a technical string. It belongs in logs, not in the UI.
  • awaitPurchase() throws PurchasesTransactionException, which adds a userCancelled: Boolean flag.
  • Every other await* call (awaitOfferings, awaitGetProducts, awaitCustomerInfo, awaitRestore) throws PurchasesException.
  • The SDK already retries transient billing and network failures internally. Any error that reaches you has exhausted the SDK retry budget. You do not add your own backoff loop. The only retry you implement is a user triggered "Try Again" button.

Phase 2: Plan

Before writing a catch block, decide three things:

  1. Which await* call are you wrapping? That picks the exception type.
  2. Which codes have specific handling? Everything else falls into a generic branch.
  3. What user facing string does each handled code map to?

Use this table to categorize PurchasesErrorCode values and pick the UX response.

CodeMeaningHandling
PurchaseCancelledErrorUser backed out of the flowDo nothing. userCancelled is also true.
ProductAlreadyPurchasedErrorProduct already active for the userRefresh CustomerInfo and check entitlements.
PaymentPendingErrorPurchase entered pending stateShow a pending message. Wait for UpdatedCustomerInfoListener.
NetworkErrorRequest failed due to connectivityPrompt the user to retry.
StoreProblemErrorGoogle Play issuePrompt to retry or update Play Store.
PurchaseNotAllowedErrorDevice or account cannot purchaseShow an explanatory message.
ProductNotAvailableForPurchaseErrorPlay reports the product unavailable for this user or regionHide it and refetch offerings.

IneligibleError is App Store only: it comes from a backend promotional offer code, not from Google Play. On Android, Play simply omits ineligible offers from subscriptionOptions.

Exception type decision:

CallException to catchuserCancelled available?
awaitPurchase()PurchasesTransactionExceptionYes
awaitRestore()PurchasesExceptionNo
awaitOfferings()PurchasesExceptionNo
awaitGetProducts()PurchasesExceptionNo
awaitCustomerInfo()PurchasesExceptionNo

Phase 3: Execute

Purchase errors

Check userCancelled first and return silently. Then branch on error.code.

kotlin
try {
    val result = Purchases.sharedInstance.awaitPurchase(params)
    handleSuccess(result.customerInfo)
} catch (e: PurchasesTransactionException) {
    if (e.userCancelled) return
    when (e.error.code) {
        PurchasesErrorCode.PaymentPendingError -> showPendingMessage()
        PurchasesErrorCode.ProductAlreadyPurchasedError -> {
            val info = Purchases.sharedInstance.awaitCustomerInfo()
            handleSuccess(info)
        }
        PurchasesErrorCode.NetworkError -> showRetryDialog()
        else -> showGenericError(userFacingMessage(e.error))
    }
}

Non purchase errors

Catch PurchasesException and branch on the code. Use offline or cached fallbacks where you have them.

kotlin
try {
    val offerings = Purchases.sharedInstance.awaitOfferings()
    displayOfferings(offerings)
} catch (e: PurchasesException) {
    when (e.error.code) {
        PurchasesErrorCode.NetworkError -> showOfflineFallback()
        else -> logError(e.error)
    }
}

Map codes to user facing strings

Keep a single mapping function. Never pass e.error.message to the UI.

kotlin
fun userFacingMessage(error: PurchasesError): String = when (error.code) {
    PurchasesErrorCode.PurchaseCancelledError -> ""
    PurchasesErrorCode.NetworkError ->
        "Please check your internet connection and try again."
    PurchasesErrorCode.StoreProblemError ->
        "There was a problem with Google Play. Please try again."
    PurchasesErrorCode.ProductAlreadyPurchasedError ->
        "You already have this subscription."
    PurchasesErrorCode.PaymentPendingError ->
        "Your payment is being processed. We'll notify you when it completes."
    else -> "Something went wrong. Please try again."
}

Checklist

  • You picked PurchasesTransactionException for awaitPurchase and PurchasesException elsewhere.
  • You checked userCancelled before any branching on error.code.
  • You handled PaymentPendingError, ProductAlreadyPurchasedError, and NetworkError with their specific flows.
  • You logged error.message and showed a mapped string from userFacingMessage to the user.
  • You did not add retry loops around SDK calls. Retries are user initiated only.

References

Frequently asked questions

What does the Error Handling AI skill do?

Use this skill when handling errors from the RevenueCat Android SDK. Covers PurchasesError, the PurchasesErrorCode enum, the userCancelled flag on PurchasesTransactionException, and the recommended UI response per code.

Why use Error Handling on TypingMind?

Because you install it once and use it with any model. Error Handling is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Error Handling in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/RevenueCat/play-billing-skills/tree/main/revenuecat/error-handling. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Error Handling?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Error Handling?

As many as you like. As long as a model supports skills, you can use Error Handling with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Error Handling AI skill free?

Yes. It is published on GitHub by RevenueCat under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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