Project Structure logo

Project Structure

CommunityPopular
steipete
project-structure

Generate a single-file compressed symbol map of a TypeScript or Swift repository — files, exported symbols, typed signatures, plugin boundaries — sized to fit an LLM context window. Use for whole-project reasoning: duplication hunting, refactor planning, architecture recon, or feeding another agent a full-project map.

Overview

Publishersteipete
Repositoryagent-scripts
Skill nameproject-structure
Stars
6.6K
Forks
547
Bundled files
2
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 2 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by steipete on GitHub. Read the source before you install it.

Installation

Install the Project Structure AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/steipete/agent-scripts.git /tmp/agent-scripts
mkdir -p .claude/skills
cp -r /tmp/agent-scripts/skills/project-structure .claude/skills/project-structure
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Project Structure in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Project Structure on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Project Structure is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Project Structure

Compress a TS or Swift repo into one map file an agent can load whole. Backed by map.ts next to this file. TS: parse-only TS compiler, no type-check; ~8k files in ~5s; resolves the typescript package from the target repo, falling back to this skill dir. Swift: zero-dependency regex/brace-depth scanner built into map.ts (no typescript needed for pure-Swift repos). Requires Node >= 23.6 (native type stripping) or npx tsx. .ts/.tsx and .swift files are detected by extension; a repo may mix both.

Run

bash
node <this-skill-dir>/map.ts <repoRoot> [flags]

<this-skill-dir> is the base directory of this skill as announced when the skill loads (canonical: ~/Projects/agent-scripts/skills/project-structure).

Output: one map file (default project-structure-map.txt in cwd) plus a JSON stats line (files, symbols, bytes, approxTokens) on stdout.

Flags

  • --out <file> — output path.
  • --mode dense|skeleton|exports|sigs|full — default dense.
    • dense: dir-grouped, one line per file: file fn:a,b ty:T cl:C c:x re:./y. Recon tier. File extensions are stripped for compactness, so a same-basename TS and Swift file in one dir share a line prefix (theoretical in practice; grep the repo to disambiguate).
    • skeleton: one symbol per line, names only.
    • exports: exported symbols with full typed signatures, type bodies, first doc-comment line. Refactor-decision tier. TS-only — Swift files fall back to their dense-style line (no fabricated signatures).
    • sigs: exports but type/interface bodies collapsed to member names (only ~10% smaller than exports; rarely worth it). TS-only, same Swift fallback.
    • full: exports + non-exported top-level symbols (marked internal; internal consts appear only when function-valued or explicitly typed — untyped internal consts are filtered as noise). TS-only, same Swift fallback.
  • --include a,b,c — paths to map, relative to repoRoot (default: all top-level dirs, minus skips/boundaries). Accepts nested paths, not just top-level dirs: --include src/channels/turn maps exactly that subtree. Headers stay repoRoot-relative, so running from repo root with --include <subsystem> is the recommended way to map a subsection.
  • --boundary x,y — dirs listed as boundary index only: child module names + one-line package.json descriptions, no symbol content. Use for plugin/extension trees.
  • --include-tests — keep test files and test-support infra (default: both excluded; Swift test detection is path-based: Tests?/ dirs and *Tests.swift).
  • --no-docs — strip doc comments (saves ~13% on typed modes).
  • --fn-consts-only — drop non-function const exports (on Swift files: drops every let/var symbol — closure-valued consts are indistinguishable without type info). Caution: silently drops files whose only exports are consts (plugin definition objects, schemas, registries). Prefer keeping consts in dense (names are cheap).
  • --re-counts — collapse re-export path lists to a count (dense; saves ~10%).
  • --max-per-kind N — cap each symbol-kind list per file with +n overflow marker (dense; 10–12 is safe).
  • --members — Swift only (ignored for TS files): additionally emit one-level-deep methods/properties as Type.member; extension members appear under their target type.
  • --public-only — Swift only (ignored for TS files): keep only symbols whose written access is open/public.

When --include is absent, source files sitting directly in repoRoot are scanned too (so pointing repoRoot at a leaf source dir works); with --include, only the listed paths are walked.

Swift specifics

Zero-dependency line scanner (lexical masking of comments/strings + brace-depth tracking), validated 1:1 against SourceKitten on 1,850 files across two real repos (100% top-level symbol agreement) at ~100× SourceKitten's speed. Known limitations (accepted tradeoffs of the parserless design): one declaration per line is assumed — a member on the same line as its type (struct Box { var v = 1 }) or a second semicolon-separated declaration is not emitted; bare /…/ regex literals are not masked (lexically ambiguous with division), so a brace inside one can desync depth for the rest of that file — extended #/…/# literals are masked correctly; comments or raw/multiline literals nested inside string interpolations, emoji identifiers, and #if branches whose alternative headers declare differently named containers are best-effort (same-name platform-split containers work). Kinds: fn = func (incl. operator funcs); cl = class, actor; ty = struct, enum, protocol, typealias, macro, and extensions as extension:TargetType; c = let/var. Visibility is appended per symbol as [open]/[public]/[package]/[private]/[fileprivate]; internal (Swift's default) is deliberately untagged to save map bytes. Tags reflect written access; members of protocols/extensions without a written modifier inherit the container's access. Swift puts most code inside types, so the default top-level map is thin (median ~2 symbols/file) — reach for --members when method-level recon matters.

Sizing

TS (reference: openclaw, ~7M LOC, ~14k source files; o200k tokens; byte/4 estimate runs ~5–15% high — verify with a real tokenizer when near a budget):

  • exports, whole repo: ~2.5M tokens — never fits; scope typed maps to one subsystem.
  • exports, one subsystem (e.g. src/channels, 257 files): ~79k.
  • skeleton, whole repo: ~717k (fits 1M-class windows).
  • dense, whole repo: ~430k real.
  • dense, src+packages + extensions boundary, --re-counts --max-per-kind 12: ~218k real.
  • dense, src only + boundaries, --re-counts --max-per-kind 10: ~197k real (fits a 200k window).

Swift (reference: Peekaboo, 1,122 source files after test exclusion; byte/4 estimates):

  • dense top-level: ~34k tokens (3,962 symbols).
  • dense --members: ~197k (20,909 symbols) — ~6× top-level.
  • dense --public-only: ~12k (1,285 symbols).
  • dense --members --public-only: ~74k — the API-surface tier for big Swift repos.

Workflow guidance

  • Two-tier: dense whole-repo map for reconnaissance and candidate enumeration; then --mode exports --include <subsystem> (TS) or --members --include <subsystem> (Swift) for the actual refactor decision. Names alone cannot distinguish duplicates from overloads, facades, or .runtime.ts lazy seams — verify every dense-tier finding against typed signatures or source before acting.
  • Feeding codex CLI: turn input hard-caps at 1,048,576 chars (~260k tokens); pipe the map via stdin. Bigger maps need a direct Responses API call ($codex-huge-context) or a model with a larger window.
  • Do not bother with dictionary/abbreviation compression: measured on openclaw, total possible savings were 292 tokens (0.15%) — BPE already compresses repeated identifiers.
  • Map findings are leads, not verdicts: spot-verify file paths and claims with grep before acting on any model analysis of a map.
  • node selftest.mjs (in this skill dir) diffs the mapper against checked-in fixtures for both languages — run it after editing map.ts.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Project Structure AI skill do?

Generate a single-file compressed symbol map of a TypeScript or Swift repository — files, exported symbols, typed signatures, plugin boundaries — sized to fit an LLM context window. Use for whole-project reasoning: duplication hunting, refactor planning, architecture recon, or feeding another agent a full-project map.

Why use Project Structure on TypingMind?

Because you install it once and use it with any model. Project Structure is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Project Structure in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/steipete/agent-scripts/tree/main/skills/project-structure. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Project Structure?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Project Structure?

As many as you like. As long as a model supports skills, you can use Project Structure with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Project Structure AI skill free?

Yes. It is published on GitHub by steipete under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇