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Dotnet Channels

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wshaddix
dotnet-channels

Using producer/consumer queues. Channel<T>, bounded/unbounded, backpressure, drain patterns

Overview

Publisherwshaddix
Repositorydotnet-skills
Skill namedotnet-channels
Stars
79
Forks
13
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by wshaddix on GitHub. Read the source before you install it.

Installation

Install the Dotnet Channels AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/wshaddix/dotnet-skills.git /tmp/dotnet-skills
mkdir -p .claude/skills
cp -r /tmp/dotnet-skills/skills/dotnet-channels .claude/skills/dotnet-channels
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Dotnet Channels in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Dotnet Channels on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Dotnet Channels is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

dotnet-channels

Deep guide to System.Threading.Channels for high-performance, thread-safe producer/consumer communication in .NET. Covers channel creation, backpressure strategies, IAsyncEnumerable integration, and graceful shutdown patterns.

Out of scope: Hosted service lifecycle and BackgroundService registration are owned by [skill:dotnet-background-services]. Async/await fundamentals and cancellation token propagation are owned by [skill:dotnet-csharp-async-patterns].

Cross-references: [skill:dotnet-background-services] for integrating channels with hosted services, [skill:dotnet-csharp-async-patterns] for async patterns used in channel consumers.


Channel Fundamentals

A Channel<T> is a thread-safe data structure with separate ChannelWriter<T> and ChannelReader<T> endpoints. Writers produce items, readers consume them -- the channel handles all synchronization.

csharp
// Create a channel and separate the endpoints
Channel<WorkItem> channel = Channel.CreateUnbounded<WorkItem>();
ChannelWriter<WorkItem> writer = channel.Writer;
ChannelReader<WorkItem> reader = channel.Reader;

Bounded vs Unbounded

AspectBoundedUnbounded
CreationChannel.CreateBounded<T>(capacity)Channel.CreateUnbounded<T>()
Back-pressureYes -- FullMode controls behavior when fullNo -- grows without limit
Memory safetyCapped at capacity itemsCan exhaust memory under load
Use whenProduction workloads, untrusted producer ratesGuaranteed-low-volume, prototyping
csharp
// Bounded -- preferred for production
var bounded = Channel.CreateBounded<WorkItem>(new BoundedChannelOptions(capacity: 1000)
{
    FullMode = BoundedChannelFullMode.Wait
});

// Unbounded -- use only when you control the producer rate
var unbounded = Channel.CreateUnbounded<WorkItem>();

BoundedChannelFullMode

Controls what happens when a bounded channel is full and a producer attempts to write.

ModeBehaviorUse case
WaitWriteAsync blocks until space is availableDefault. Reliable delivery with back-pressure
DropOldestDrops the oldest item in the channel to make roomTelemetry, metrics -- latest data matters most
DropNewestDrops the item being written (newest)Rate limiting -- discard excess incoming work
DropWriteDrops the item being written and returns false from TryWriteNon-blocking fire-and-forget with overflow detection
csharp
// DropOldest -- telemetry pipeline where stale readings are expendable
var telemetryChannel = Channel.CreateBounded<SensorReading>(new BoundedChannelOptions(500)
{
    FullMode = BoundedChannelFullMode.DropOldest
});

// DropWrite -- non-blocking enqueue with overflow awareness
var logChannel = Channel.CreateBounded<LogEntry>(new BoundedChannelOptions(10_000)
{
    FullMode = BoundedChannelFullMode.DropWrite
});

if (!logChannel.Writer.TryWrite(entry))
{
    // Channel full -- item was dropped; track overflow metric
    overflowCounter.Add(1);
}

itemDropped Callback (.NET 7+)

Starting in .NET 7, bounded channels with drop modes accept an itemDropped callback that fires whenever an item is discarded. Use this for metrics, logging, or resource cleanup on dropped items.

csharp
var channel = Channel.CreateBounded(new BoundedChannelOptions(100)
{
    FullMode = BoundedChannelFullMode.DropOldest
},
itemDropped: (item, writer) =>
{
    logger.LogWarning("Dropped item due to channel overflow: {Id}", item.Id);
    droppedItemsCounter.Add(1);
    // Clean up disposable items if needed
    (item as IDisposable)?.Dispose();
});

The callback receives the dropped item and the ChannelWriter<T> (useful if you need to re-route items to a fallback channel).


Producer Patterns

Single Producer

csharp
// Write with back-pressure (bounded channels)
await writer.WriteAsync(item, cancellationToken);

// Non-blocking write attempt (returns false if channel is full or completed)
if (!writer.TryWrite(item))
{
    // Handle overflow -- log, retry, or discard
}

Multiple Producers

Multiple producers can call WriteAsync or TryWrite concurrently without external locking. The channel is internally thread-safe.

csharp
// Multiple API endpoints enqueueing work into a shared channel
app.MapPost("/api/orders/{id}/process", async (
    string id,
    ChannelWriter<OrderCommand> writer,
    CancellationToken ct) =>
{
    await writer.WriteAsync(new OrderCommand(id, "process"), ct);
    return Results.Accepted();
});

app.MapPost("/api/orders/{id}/cancel", async (
    string id,
    ChannelWriter<OrderCommand> writer,
    CancellationToken ct) =>
{
    await writer.WriteAsync(new OrderCommand(id, "cancel"), ct);
    return Results.Accepted();
});

Signaling Completion

Call Complete() or TryComplete() when no more items will be produced. This lets consumers detect the end of the stream.

csharp
// Signal completion -- no more items will be written
writer.Complete();

// TryComplete is idempotent -- safe to call multiple times
writer.TryComplete();

// Signal completion with an error
writer.TryComplete(new InvalidOperationException("Source failed"));

Consumer Patterns

Single Consumer -- ReadAsync Loop

The classic pattern: wait for an item, process it, repeat.

csharp
while (await reader.WaitToReadAsync(cancellationToken))
{
    while (reader.TryRead(out var item))
    {
        await ProcessAsync(item, cancellationToken);
    }
}

This two-loop pattern is preferred over ReadAsync alone because it drains all available items before awaiting again, reducing async state machine overhead.

Single Consumer -- ReadAsync (Simpler)

For simpler cases where per-item overhead is acceptable:

csharp
try
{
    while (true)
    {
        var item = await reader.ReadAsync(cancellationToken);
        await ProcessAsync(item, cancellationToken);
    }
}
catch (ChannelClosedException)
{
    // Writer called Complete() -- no more items
}

Multiple Consumers (Fan-Out)

Scale processing by running multiple consumer tasks. The channel ensures each item is read by exactly one consumer.

csharp
public sealed class ScaledChannelProcessor(
    ChannelReader<WorkItem> reader,
    IServiceScopeFactory scopeFactory,
    ILogger<ScaledChannelProcessor> logger) : BackgroundService
{
    private const int WorkerCount = 3;

    protected override async Task ExecuteAsync(CancellationToken stoppingToken)
    {
        var workers = Enumerable.Range(0, WorkerCount)
            .Select(i => ConsumeAsync(i, stoppingToken));

        await Task.WhenAll(workers);
    }

    private async Task ConsumeAsync(int workerId, CancellationToken ct)
    {
        logger.LogDebug("Consumer {WorkerId} started", workerId);

        while (await reader.WaitToReadAsync(ct))
        {
            while (reader.TryRead(out var item))
            {
                try
                {
                    using var scope = scopeFactory.CreateScope();
                    var handler = scope.ServiceProvider
                        .GetRequiredService<IWorkItemHandler>();
                    await handler.HandleAsync(item, ct);
                }
                catch (Exception ex)
                {
                    logger.LogError(ex,
                        "Consumer {WorkerId}: error processing {ItemId}",
                        workerId, item.Id);
                }
            }
        }

        logger.LogDebug("Consumer {WorkerId} stopped", workerId);
    }
}

IAsyncEnumerable Integration

ChannelReader<T>.ReadAllAsync() returns an IAsyncEnumerable<T>, enabling await foreach consumption and integration with LINQ async operators.

Basic await foreach

csharp
await foreach (var item in reader.ReadAllAsync(cancellationToken))
{
    await ProcessAsync(item, cancellationToken);
}
// Loop exits when writer calls Complete() and all items are consumed

ReadAllAsync is the simplest consumption pattern. It handles WaitToReadAsync/TryRead internally and completes when the channel is closed.

Streaming from an API Endpoint

Channels combine naturally with ASP.NET Core streaming responses. Return the IAsyncEnumerable<T> directly -- minimal APIs will stream items as JSON array elements:

csharp
app.MapGet("/api/events/stream", (
    ChannelReader<ServerEvent> reader,
    CancellationToken ct) => reader.ReadAllAsync(ct));

LINQ Async Operators

With the System.Linq.Async NuGet package, channel streams compose with familiar LINQ operators:

csharp
// NuGet: System.Linq.Async
await foreach (var batch in reader.ReadAllAsync(ct)
    .Where(item => item.Priority >= Priority.High)
    .Buffer(50)  // Collect into batches of 50
    .WithCancellation(ct))
{
    await BulkProcessAsync(batch, ct);
}

Producing an IAsyncEnumerable from a Channel

csharp
async IAsyncEnumerable<PriceUpdate> StreamPricesAsync(
    string symbol,
    [EnumeratorCancellation] CancellationToken ct = default)
{
    var channel = Channel.CreateUnbounded<PriceUpdate>();

    // Start producer in background
    _ = Task.Run(async () =>
    {
        try
        {
            await foreach (var tick in marketFeed.SubscribeAsync(symbol, ct))
            {
                await channel.Writer.WriteAsync(tick, ct);
            }
            channel.Writer.TryComplete();
        }
        catch (Exception ex)
        {
            // Propagate error to reader -- ReadAllAsync will throw
            channel.Writer.TryComplete(ex);
        }
    }, ct);

    await foreach (var update in channel.Reader.ReadAllAsync(ct))
    {
        yield return update;
    }
}

Performance

SingleReader / SingleWriter Flags

Setting SingleReader = true or SingleWriter = true on channel options enables lock-free optimizations. The channel trusts these hints -- violating them (multiple concurrent readers when SingleReader = true) causes data corruption.

csharp
// Optimal for single-producer, single-consumer pipeline
var channel = Channel.CreateBounded<T>(new BoundedChannelOptions(1000)
{
    SingleReader = true,   // One consumer task
    SingleWriter = true,   // One producer task
    FullMode = BoundedChannelFullMode.Wait
});

WaitToReadAsync + TryRead Pattern

The most efficient consumer pattern. WaitToReadAsync suspends until data is available, then TryRead drains all buffered items synchronously -- avoiding per-item async state machine overhead.

csharp
while (await reader.WaitToReadAsync(ct))
{
    // Drain all currently buffered items synchronously
    while (reader.TryRead(out var item))
    {
        Process(item);
    }
}

TryWrite Fast Path

TryWrite is synchronous and allocation-free when the channel has space. Prefer it over WriteAsync in hot paths where you can handle the false return.

csharp
// Hot path -- avoid async overhead when channel has space
if (!writer.TryWrite(item))
{
    // Slow path -- wait for space (or handle overflow)
    await writer.WriteAsync(item, ct);
}

Bounded Channel Memory Behavior

Bounded channels pre-allocate an internal array of capacity slots. Items are stored by reference (for reference types), so the channel holds references until consumed. For memory-sensitive workloads:

  • Choose capacity based on expected item size multiplied by count
  • Items are eligible for GC as soon as TryRead/ReadAsync returns them
  • Drop modes (DropOldest, DropNewest) keep memory stable but lose data

Cancellation and Graceful Shutdown

Basic Cancellation

Pass a CancellationToken to all async channel operations. When cancelled, operations throw OperationCanceledException.

csharp
try
{
    await foreach (var item in reader.ReadAllAsync(stoppingToken))
    {
        await ProcessAsync(item, stoppingToken);
    }
}
catch (OperationCanceledException) when (stoppingToken.IsCancellationRequested)
{
    // Expected during shutdown
}

Drain Pattern

Complete the writer to signal no more items will arrive, then drain remaining items before stopping. This prevents data loss during shutdown.

csharp
public sealed class DrainableProcessor(
    Channel<WorkItem> channel,
    IServiceScopeFactory scopeFactory,
    ILogger<DrainableProcessor> logger) : BackgroundService
{
    protected override async Task ExecuteAsync(CancellationToken stoppingToken)
    {
        var reader = channel.Reader;

        try
        {
            while (await reader.WaitToReadAsync(stoppingToken))
            {
                while (reader.TryRead(out var item))
                {
                    using var scope = scopeFactory.CreateScope();
                    var handler = scope.ServiceProvider
                        .GetRequiredService<IWorkItemHandler>();
                    await handler.HandleAsync(item, stoppingToken);
                }
            }
        }
        catch (OperationCanceledException) when (stoppingToken.IsCancellationRequested)
        {
            // Shutdown requested -- fall through to drain
        }

        // Signal producers to stop -- any concurrent WriteAsync will throw ChannelClosedException
        channel.Writer.TryComplete();

        // Drain remaining items with a deadline
        logger.LogInformation("Draining remaining work items");
        using var drainCts = new CancellationTokenSource(TimeSpan.FromSeconds(25));

        while (reader.TryRead(out var remaining))
        {
            try
            {
                using var scope = scopeFactory.CreateScope();
                var handler = scope.ServiceProvider
                    .GetRequiredService<IWorkItemHandler>();
                await handler.HandleAsync(remaining, drainCts.Token);
            }
            catch (Exception ex)
            {
                logger.LogWarning(ex, "Error during drain");
            }
        }

        logger.LogInformation("Drain complete");
    }
}

Host Shutdown Timeout

The default host shutdown timeout is 30 seconds. If your drain needs more time, configure it:

csharp
builder.Services.Configure<HostOptions>(options =>
{
    options.ShutdownTimeout = TimeSpan.FromSeconds(60);
});

Agent Gotchas

  1. Do not use unbounded channels in production without rate control -- they can exhaust memory under sustained producer pressure. Always prefer bounded channels with explicit capacity.
  2. Do not violate SingleReader/SingleWriter promises -- these flags enable lock-free optimizations. Multiple concurrent readers with SingleReader = true causes data corruption, not exceptions.
  3. Do not forget to call Complete() on the writer -- without completion, consumers using ReadAllAsync() or WaitToReadAsync will wait indefinitely after the last item.
  4. Do not catch ChannelClosedException globally -- it signals that the writer called Complete(), possibly with an error. Catch it only around ReadAsync calls; WaitToReadAsync/TryRead loops handle completion via false return.
  5. Do not use ReadAsync in hot paths -- prefer the WaitToReadAsync + TryRead pattern to drain buffered items synchronously and reduce async state machine allocations.
  6. Do not block in the itemDropped callback -- it runs synchronously on the writer's thread. Keep it fast (increment counter, log) or offload heavy work.

References

Frequently asked questions

What does the Dotnet Channels AI skill do?

Using producer/consumer queues. Channel<T>, bounded/unbounded, backpressure, drain patterns

Why use Dotnet Channels on TypingMind?

Because you install it once and use it with any model. Dotnet Channels is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Dotnet Channels in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/wshaddix/dotnet-skills/tree/master/skills/dotnet-channels. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Dotnet Channels?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Dotnet Channels?

As many as you like. As long as a model supports skills, you can use Dotnet Channels with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Dotnet Channels AI skill free?

It is published on GitHub by wshaddix. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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