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Animation Principles Intermediate

Community
dylantarre
Animation Principles - Intermediate

Use when someone has working knowledge of animation principles and needs guidance on combining them effectively in more complex animations

Overview

Publisherdylantarre
Repositoryanimation-principles
Skill nameAnimation Principles - Intermediate
Stars
84
Forks
12
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by dylantarre on GitHub. Read the source before you install it.

Installation

Install the Animation Principles Intermediate AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dylantarre/animation-principles.git /tmp/animation-principles
mkdir -p .claude/skills
cp -r /tmp/animation-principles/skills/04-by-skill-level/intermediate .claude/skills/dylantarre-animation-principles-intermediate
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Animation Principles Intermediate in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Animation Principles Intermediate on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Animation Principles Intermediate is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Combining Principles for Stronger Animation

You can apply individual principles. Now learn to weave them together and understand their interdependencies.

Principle Synergies

Squash/Stretch + Timing

Volume preservation is key. Faster motion = more stretch. The timing dictates the degree. A 2-frame anticipation needs less squash than a 6-frame one.

Anticipation + Follow Through

These are mirrors. Anticipation magnitude should roughly match follow through. Big wind-up = big settle. They create rhythmic bookends to any action.

Staging + Secondary Action

Secondary actions must support staging, never compete. If staging says "look at the face," secondary action in hands should point attention there, not away.

Arcs + Slow In/Out

Arcs aren't uniform speeds. Apply easing along the arc path. Spacing should bunch at start/end of the arc, spread in the middle.

Pose to Pose + Straight Ahead

Hybrid approach: Key poses first (pose-to-pose), then animate overlapping elements straight ahead. Best of both: structure with spontaneity.

Common Combination Mistakes

Over-anticipation: When every action has massive wind-up, nothing feels spontaneous. Reserve big anticipation for big payoffs.

Competing secondary actions: Three things moving differently splits attention. Hierarchy matters - one leads, others support.

Uniform timing: Every action at 12 frames feels mechanical. Vary your timing: quick decisions, slow realizations.

Arc neglect in follow through: The main action arcs beautifully, then appendages move linearly. Everything arcs.

The 12 Principles by Function

Physics: Squash/Stretch, Timing, Arcs, Slow In/Out Clarity: Staging, Solid Drawing, Anticipation Interest: Secondary Action, Exaggeration, Appeal Technique: Straight Ahead/Pose to Pose, Follow Through/Overlap

Integration Exercise

Animate a character sitting down:

  1. Staging: Camera angle shows full body profile
  2. Anticipation: Slight upward before descent
  3. Arcs: Hips trace a curved path down
  4. Timing: Faster drop, slower settle
  5. Squash: Compress on contact
  6. Follow Through: Arms/head continue after hips land
  7. Overlapping: Hair settles last
  8. Secondary: Adjusting clothing
  9. Slow Out: Gradual stop to final pose

Layer principles one at a time. Blocking first, then refinement passes for each principle category.

Frequently asked questions

What does the Animation Principles Intermediate AI skill do?

Use when someone has working knowledge of animation principles and needs guidance on combining them effectively in more complex animations

Why use Animation Principles Intermediate on TypingMind?

Because you install it once and use it with any model. Animation Principles Intermediate is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Animation Principles Intermediate in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dylantarre/animation-principles/tree/main/skills/04-by-skill-level/intermediate. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Animation Principles Intermediate?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Animation Principles Intermediate?

As many as you like. As long as a model supports skills, you can use Animation Principles Intermediate with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Animation Principles Intermediate AI skill free?

Yes. It is published on GitHub by dylantarre under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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