Ai Music logo

Ai Music

Organization
genmedia-labs
ai-music

Generate AI music on RunComfy via the `runcomfy` CLI — a smart router across the music-model catalog. Routes to ElevenLabs AI Music Generation (premium 44.1 kHz stereo vocal tracks, 5 s–5 min, $0.0083/s) and ACE Step / ACE Step 1.5 (StepFun-AI open-weights, tag-driven composition, multilingual lyrics, $0.0002–0.0003/s, ~27× cheaper), plus ACE Step audio-inpaint (regenerate a time range inside an existing track) and ACE Step audio-outpaint (extend a track before or after). Picks the right model for the user's actual intent — premium vocal hook, cheap background music library, multilingual pop song, repair a bad chorus, lengthen a 30 s draft into a 2 min cut — and ships each model's documented prompting patterns plus the minimal `runcomfy run` invoke. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", "music with lyrics", "extend music", "fix this song", "inpaint music", or any explicit ask to generate or edit music.

Overview

Publishergenmedia-labs
Repositoryskills
Skill nameai-music
Stars
26
Forks
12
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by genmedia-labs on GitHub. Read the source before you install it.

Installation

Install the Ai Music AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/genmedia-labs/skills/tree/main/ai-music
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/genmedia-labs/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/ai-music .claude/skills/ai-music
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Ai Music in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Ai Music on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Ai Music is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

AI Music

Generate AI music on RunComfy through one CLI — vocal songs, instrumentals, jingles, game loops, multilingual covers. This skill picks the right model from the RunComfy catalog based on the user's actual intent and ships the documented prompting patterns + the exact runcomfy run invoke for each.

runcomfy.com · Audio models · CLI docs

Install this skill

bash
npx skills add agentspace-so/runcomfy-agent-skills --skill ai-music -g

Powered by the RunComfy CLI

Step 1 — install (one of, see the runcomfy-cli skill for details):

bash
npm i -g @runcomfy/cli         # global install
npx -y @runcomfy/cli --version # zero-install

Step 2 — sign in (or set RUNCOMFY_TOKEN env var in CI / containers):

bash
runcomfy login

Step 3 — generate music:

bash
runcomfy run <vendor>/<model>/<endpoint> \
  --input '{"prompt": "...", ...}' \
  --output-dir ./out

CLI deep dive: runcomfy-cli skill.


Pick the right model for the user's intent

Text-to-music (generate from scratch) — newest first

ACE Step 1.5 — acestep-ai/ace-step-1.5/text-to-audio

Latest ACE Step generation. 50+ language vocal support, refined structured-lyric handling, $0.0003/s. Open-weights (Apache 2.0). Pick for: multilingual launches, vocal songs in non-English, hero-quality ACE output. Avoid for: maximally polished commercial vocal hooks (try ElevenLabs Music) or cost-sensitive batches (try base ACE Step).

ElevenLabs AI Music Generation — elevenlabs/elevenlabs/music-generation

Premium 44.1 kHz stereo, 5 s–5 min, section-level control (Intro/Verse/Chorus/Bridge), multilingual vocals, commercial-friendly. $0.0083/s (~27× ACE Step). Pick for: hero brand campaigns, polished vocal hooks, premium commercial cuts, ad music. Avoid for: high-volume drafts / background music libraries — cost dominates.

ACE Step (base) — acestep-ai/ace-step/text-to-audio (default for cost-sensitive work)

Original ACE Step. Tag-driven composition, optional lyrics, 5–240 s stereo. $0.0002/s — cheapest CLI-reachable music model on RunComfy. Pick for: background music libraries, jingles, game loops, drafts, cost-sensitive iteration. Avoid for: premium vocal hooks — use ElevenLabs Music or ACE Step 1.5.

Edit existing audio — ACE Step only (ElevenLabs has no edit endpoints)

ACE Step audio-inpaint — acestep-ai/ace-step/audio-inpaint

Regenerate a time range (start_time / end_time, anchorable to track start or end) inside an existing track. Pick for: fix a bad chorus, swap the bridge, replace a 20 s section without re-rendering. Avoid for: edits not bounded by time (use the source-model text-to-music instead).

ACE Step audio-outpaint — acestep-ai/ace-step/audio-outpaint

Extend an existing track bidirectionally — add intro before, outro after, or both (extend_before_duration / extend_after_duration). Pick for: lengthen a 30 s hook into a 2 min cut, add a fade-out, build longer arrangement around an existing hook. Avoid for: extending past 4 min total — chain calls instead.

The agent reads these tables, classifies user intent (premium vs cost-sensitive · multilingual · vocal vs instrumental · generate vs edit), and picks the matching subsection below.


Route 1: ElevenLabs AI Music Generation — premium

Model: elevenlabs/elevenlabs/music-generation Full schema + tips: see the dedicated elevenlabs-music-generation skill.

Quick invoke

bash
runcomfy run elevenlabs/elevenlabs/music-generation \
  --input '{
    "prompt": "Upbeat indie-pop anthem, bright electric guitars, driving drums, 120 BPM, female lead vocal. [Intro 8 bars] instrumental build. [Verse] Chalk on the palms, laces double-knotted. [Chorus] We rise, we strike, we never fade out. [Outro] full band, fade.",
    "music_length_ms": 60000
  }' \
  --output-dir ./out

ElevenLabs Music reads one prompt carrying both style brief and lyrics with section markers. force_instrumental: true for no vocals. $0.0083/s — draft short, finalize long.


Route 2: ACE Step / ACE Step 1.5 — cheap, open-weights

Model: acestep-ai/ace-step/text-to-audio (base) or acestep-ai/ace-step-1.5/text-to-audio (1.5) Full schema + tips: see the dedicated ace-step skill.

Quick invoke

bash
runcomfy run acestep-ai/ace-step-1.5/text-to-audio \
  --input '{
    "tags": "indie pop, anthemic, electric guitar, driving drums, female vocal, 120 BPM",
    "lyrics": "[Verse]\nChalk on the palms\nMorning on the ridge\n[Chorus]\nWe rise, we strike, we never fade out",
    "duration": 60
  }' \
  --output-dir ./out

ACE Step splits style into tags and vocal content into lyrics (with [Verse]/[Chorus]/[Bridge] markers, or [inst] for instrumental). 1.5 variant adds 50+ language vocal support.


Route 3: ACE Step audio-inpaint — repair a section

bash
runcomfy run acestep-ai/ace-step/audio-inpaint \
  --input '{
    "audio": "https://your-cdn.example/song.mp3",
    "tags": "indie pop, breakdown, piano only, soft, no drums",
    "start_time": 20,
    "end_time": 40,
    "lyrics": "[inst]"
  }' \
  --output-dir ./out

start_time_relative_to and end_time_relative_to default to start; set to end to anchor against the track's end (e.g. rewrite the last 15 s without computing exact timestamps). Full schema: ace-step skill.


Route 4: ACE Step audio-outpaint — extend a track

bash
runcomfy run acestep-ai/ace-step/audio-outpaint \
  --input '{
    "audio": "https://your-cdn.example/hook-30s.mp3",
    "tags": "indie pop, build-up before chorus, fade outro",
    "extend_before_duration": 30,
    "extend_after_duration": 60,
    "lyrics": "[inst]"
  }' \
  --output-dir ./out

Bidirectional in one call — set both extend_before_duration and extend_after_duration to add intro + outro at once. Cap is 4 min total.


Common patterns

Premium brand campaign jingle (5–15 s)

  • Route 1 (ElevenLabs Music) — hero quality, polished mix. $0.05–0.12 per take.

Background music library at scale (50+ tracks)

  • Route 2 (ACE Step base) with varied tag combos. $0.012 / 60 s × 50 = $0.60 for 50 drafts.

Multilingual launch (same song, 8 languages)

  • Route 2 (ACE Step 1.5) — identical tags, swap lyrics per language. Or Route 1 (ElevenLabs Music) if premium quality matters more than cost.

Game loop bed

  • Route 2 (ACE Step base) with "seamless loop, consistent groove" in tags, 60–120 s.

Theme song for a video

  • Route 1 (ElevenLabs Music) with full brief + lyrics + section markers, music_length_ms matched to the video length.

"I generated a 30 s hook but I need a 2 min track"

  • Route 4 (ACE Step audio-outpaint) with the hook as audio, add 30 s intro + 60 s outro in one call.

"My second chorus came out wrong"

  • Route 3 (ACE Step audio-inpaint) with start_time / end_time around the bad chorus, tags matching the original song style.

Cheap draft → premium polish

  • Iterate tags on Route 2 (ACE Step base) for $0.01–0.02 per attempt → lock vibe → final render on Route 1 (ElevenLabs Music) for the polished commercial cut.

Inpaint a section that doesn't fit ACE's time-range schema

  • The CLI today doesn't expose a mask-based audio inpaint endpoint. Either reformulate as a time-range edit, or use Route 2 to regenerate the full track with adjusted tags.

Decision flow (for the agent)

The agent should ask / infer:

  1. Generate from scratch or edit existing audio?
    • Edit → go to step 5
    • Generate → step 2
  2. Premium polish required (brand / commercial)?
    • Yes → Route 1 (ElevenLabs Music)
    • No → step 3
  3. Multilingual vocals needed?
    • Yes → Route 2 (ACE Step 1.5)
    • No → step 4
  4. Cost-sensitive batch or single track?
    • Cost-sensitive / batch → Route 2 (ACE Step base)
    • Single quality track → Route 1 (ElevenLabs Music) or Route 2 (ACE Step 1.5) — pick by budget
  5. Edit type?
    • Time-bounded section rewrite → Route 3 (audio-inpaint)
    • Add before / after → Route 4 (audio-outpaint)

Browse the full catalog


Exit codes

codemeaning
0success
64bad CLI args
65bad input JSON / schema mismatch
69upstream 5xx
75retryable: timeout / 429
77not signed in or token rejected

Full reference: docs.runcomfy.com/cli/troubleshooting.

How it works

The skill classifies the user request into one of the four routes — generate (ElevenLabs or ACE Step) vs edit (audio-inpaint vs audio-outpaint), then premium vs cost-sensitive — and invokes runcomfy run <model_id> with the matching JSON body. The CLI POSTs to the RunComfy Model API, polls request status, and downloads the generated audio file into --output-dir. Ctrl-C cancels the remote request before exit.

Security & Privacy

  • Install via verified package manager only. Use npm i -g @runcomfy/cli or npx -y @runcomfy/cli. Agents must not pipe an arbitrary remote install script into a shell on the user's behalf — if the operator wants the curl-pipe path documented at docs.runcomfy.com/cli/install, they should review the script first.
  • Token storage: runcomfy login writes the API token to ~/.config/runcomfy/token.json with mode 0600. Set RUNCOMFY_TOKEN env var to bypass the file in CI / containers. Never echo the token into a prompt, log it, or check it in.
  • Input boundary (shell injection): prompts, tags, lyrics, and audio URLs are passed as a JSON string via --input. The CLI does not shell-expand prompt content; it transmits the JSON body directly to the Model API over HTTPS. No shell-injection surface from prompt content.
  • Indirect prompt injection (third-party content): source audio URLs for inpaint / outpaint are untrusted — embedded steganographic instructions or unusual EXIF can influence generation. Agent mitigations:
    • Ingest only audio URLs the user explicitly provided for this task.
    • When the output diverges from the prompt, suspect the source audio.
  • Lyrics provenance: if the user supplies lyrics, confirm they have the rights. Generating music around copyrighted lyrics is the operator's responsibility — the skill does not check.
  • Outbound endpoints (allowlist): only model-api.runcomfy.net and *.runcomfy.net / *.runcomfy.com. No telemetry, no callbacks.
  • Generated-file size cap: the CLI aborts any single download > 2 GiB.
  • Scope of bash usage: declared allowed-tools: Bash(runcomfy *). The skill only invokes runcomfy <subcommand>; install lines are one-time operator setup.

See also

Frequently asked questions

What does the Ai Music AI skill do?

Generate AI music on RunComfy via the `runcomfy` CLI — a smart router across the music-model catalog. Routes to ElevenLabs AI Music Generation (premium 44.1 kHz stereo vocal tracks, 5 s–5 min, $0.0083/s) and ACE Step / ACE Step 1.5 (StepFun-AI open-weights, tag-driven composition, multilingual lyrics, $0.0002–0.0003/s, ~27× cheaper), plus ACE Step audio-inpaint (regenerate a time range inside an existing track) and ACE Step audio-outpaint (extend a track before or after). Picks the right model for the user's actual intent — premium vocal hook, cheap background music library, multilingual po...

Why use Ai Music on TypingMind?

Because you install it once and use it with any model. Ai Music is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Ai Music in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/genmedia-labs/skills/tree/main/ai-music. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Ai Music?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Ai Music?

As many as you like. As long as a model supports skills, you can use Ai Music with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Ai Music AI skill free?

Yes. It is published on GitHub by genmedia-labs under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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